Leeroy, lawful male doppelganger Paladin ------- |.|...| |.:f..+ |.@...| ------- [Leeroy the Fighter of Law] St5 Dx9 Co13 In9 Wi6 Ch7 PalDopMalLaw Dlvl:1 $0 HP20(20) Pw26(26) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: free action You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 139 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 27 Implant identification only worked 1 times out of 36 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 16 Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 86% Wand drop chance was reduced to 80% Potion drop chance was reduced to 85% Tool drop chance was reduced to 69% Food drop chance was reduced to 90% The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: chaos spells (turn 70) The following skill became untrainable if you tried to train it too early: flail (turn 266) The following skill became untrainable after a while: occult spells (turn 29443) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 68362) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 131134 Monster spawn increase reached its maximum at turn 196224 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 571750 The monster class that cannot be genocided was ogre The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: healing warp fungus (freq bonus 6) The monster species that spawned more often: brain eater (freq bonus 12) The monster species that spawned more often: annihilator grid bug (freq bonus 10) The monster species that spawned more often: enslaved authority (freq bonus 9) The monster species that spawned more often: EF]RlrDrEW_=8O_j7:;;so3/Y^[ (freq bonus 6) The monster species that spawned more often: gloam (freq bonus 12) The monster species that spawned more often: pestilent trove (freq bonus 8) The monster species that spawned more often: spark bug (freq bonus 12) The monster species that spawned more often: fugu fish (freq bonus 8) The monster species that spawned more often: nonbending abasing (freq bonus 9) The monster species that spawned more often: rotten food ration (freq bonus 12) The monster species that spawned more often: inka girl (freq bonus 4) The monster species that spawned more often: chaos hound (freq bonus 3) The monster species that spawned more often: rowdy dog (freq bonus 24) The monster species that spawned more often: orbicular prejudged taskwork hedgehopping overconcern (freq bonus 3) The monster species that spawned more often: harmonize taping (freq bonus 24) The monster species that spawned more often: Gross Santana (freq bonus 6) The monster species that spawned more often: denuclearize birdmen (freq bonus 3) The monster species that spawned more often: ultramarine mold (freq bonus 24) The monster species that spawned more often: khajiit (freq bonus 30) The monster trait that was more common: monsters that have breath attacks (freq bonus 1) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 1) The monster trait that was more common: monsters with petrification resistance (freq bonus 4) The monster trait that was more common: monsters with extra painful attacks (freq bonus 2) The monster trait that was more common: monsters with petrification resistance (freq bonus 1) The monster trait that was more common: monsters that have no head (freq bonus 6) The monster trait that was more common: monsters that count as werecreatures (freq bonus 8) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 1) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster species that never randomly spawned: Mister Submarine The monster species that never randomly spawned: Juen's plateau boot The monster species that never randomly spawned: bluish beetle The monster species that never randomly spawned: bus driver The monster species that never randomly spawned: overweight calomel expounded The monster species that never randomly spawned: cave orc The monster species that never randomly spawned: azure patch The monster species that never randomly spawned: ancient titan The monster species that never randomly spawned: unfederated dish sahara phlegm advantage The monster species that never randomly spawned: Warder Kaptain The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: implant of grace (feral) The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 3) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 17) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 17) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 39) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: implant of passion (triumphant, freq bonus 3) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 4) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 7) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 14) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 13) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 9) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 69) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: hard mode stone (gray) The RNG hath decreed that this item was always generated cursed: egostone (gray) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this trap was always invisible: destruction trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 6) Trap randomization happened for 1 in 910 traps Next attribute increase check would have come at turn 768 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having slow digestion (0) You were prevented from having free action (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (549) You survived Spells known in the end Name Level Category Fail Memory a - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (less helmet) leather gloves (covered pair of gloves) low boots (walking shoes) Scrolls scroll of healing (CRASH EM EXTENDED SEGFAULTS AHOY) scroll of mana (WHY IS THERE NO FUCKING PROMPT) scroll of phase door (HOW MANY YASDS UNTIL YOU RAGEQUIT) scroll of standard id (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of cure (SLARSHING HARD HAMME DEFENCE LOWED) * scroll of extra healing (CHRISTINA AGUILERA IS THE AUNT OF AMYS BROTHER) * scroll of greater mana restoration (BAYARD WENZEL) Spellbooks spellbook of endure cold (sublime) Rings ring of warning (above) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... You and the kitten Speedster escaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.