Leeroy, lawful male doppelganger Paladin 8 ... .@d ... [Leeroy the Fighter of Law] St9 Dx8 Co13 In8 Wi10 Ch13 PalDopMalLaw Dlvl:1 $0 HP20(20) Pw26(26) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. spellbook of stealth - This is a spellbook. Color: white. Material: paper. Appearance: fugacious. Spell level: 4. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. You will have temporary stealth if you cast this. spellbook of stealth - This is a spellbook. Color: white. Material: paper. Appearance: fugacious. Spell level: 4. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. You will have temporary stealth if you cast this. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: shock resistance You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 253 Scroll drop chance was reduced to 89% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 43% Food drop chance was reduced to 90% Monster death drops spawned with only 82% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: sexy flats (turn 31) The following skill became untrainable if you tried to train it too early: attack spells (turn 12) The following skill became untrainable after a while: chaos spells (turn 44496) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 36433) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 35675 Monster spawn increase reached its maximum at turn 65162 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1470525 The monster class that cannot be genocided was vortex The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster color that was spawned more often: yellow (freq bonus 1) The monster species that spawned more often: lava mushroom (freq bonus 8) The monster species that spawned more often: Marionette (freq bonus 12) The monster species that spawned more often: rust piercer (freq bonus 24) The monster species that spawned more often: chaotic wizard (freq bonus 24) The monster species that spawned more often: Undead Kaptain (freq bonus 18) The monster species that spawned more often: cliquishly sleeting noel (freq bonus 24) The monster species that spawned more often: bugbear basher (freq bonus 4) The monster species that spawned more often: lesser black reaver (freq bonus 16) The monster species that spawned more often: sticky mold (freq bonus 24) The monster species that spawned more often: real nether lich (freq bonus 48) The monster species that spawned more often: helpful squirrel (freq bonus 9) The monster species that spawned more often: Policeman Kaptain (freq bonus 9) The monster species that spawned more often: werepeeptoe (freq bonus 60) The monster species that spawned more often: stronger turret (freq bonus 12) The monster species that spawned more often: jungle urchin (freq bonus 8) The monster species that spawned more often: hardened warrior (freq bonus 4) The monster species that spawned more often: tobacconist nether (freq bonus 48) The monster species that spawned more often: Warder Kriminologist (freq bonus 216) The monster species that spawned more often: queen ant (freq bonus 3) The monster species that spawned more often: nexus hound (freq bonus 6) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster trait that was more common: monsters that spawn in small groups (freq bonus 1) The monster species that never randomly spawned: orange seraphon The monster species that never randomly spawned: random flying fish The monster species that never randomly spawned: pulse star The monster species that never randomly spawned: gravity colony The monster species that never randomly spawned: snow vortex The monster species that never randomly spawned: greedy prostitute The monster species that never randomly spawned: chucktaur The monster species that never randomly spawned: elite Olog-hai The monster species that never randomly spawned: quark The monster species that never randomly spawned: old rainbow dragon The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: bad shirt ((null)) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: radioactive dagger ((null)) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 22) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 26) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 205) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 12) The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 10) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 27) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: implant of grace (feral) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: discount action (cashed) The RNG hath decreed that this item was always generated cursed: elven cloak (faded pall) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 5) Trap randomization happened for 1 in 394 traps Next attribute increase check would have come at turn 345 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having shock resistance (0) You were prevented from having confusion resistance (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (218) You survived Spells known in the end Name Level Category Fail Memory a - stealth 4 protect 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (netradiation helmet) leather gloves (warped gloves) low boots (walking shoes) Scrolls scroll of healing (MASTER K2 HOSTED SLEX ON HARDFOUGHT) scroll of mana (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of phase door (OH DEAR YOU IM BUILDING FUMES FOR YOU) scroll of standard id (EVERY DUNGEON SHOULD BE 100 LEVELS IN LENGTH) scroll of cure (S VEKTORI R TENSORI) * scroll of extra healing (FUCCHACK ASCII PORN GAME) * scroll of greater mana restoration (AMAZING AFRO HEAD RUSH ATTACK) Spellbooks spellbook of stealth (fugacious) Rings ring of warning (milled) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.