Leeroy, lawful male doppelganger Paladin --------- |......f. |.....d@| |......d+ --------- [Leeroy the Fighter of Law] St5 Dx10 Co14 In15 Wi9 Ch12 PalDopMalLaw Dlvl:1 $0 HP20(20) Pw25(25) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: hallu party You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 20 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 81% chance Musable item generation frequency had a negative bias of 97% Wand drop chance was reduced to 71% Potion drop chance was reduced to 93% Tool drop chance was reduced to 89% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 14% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: bow (turn 1) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 7525) The following skill became untrainable after a while: divination spells (turn 20615) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 27113) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 26452 Monster spawn increase reached its maximum at turn 119125 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 775368 The monster class that cannot be genocided was xorn The monster class that was spawned more often: zombie (freq bonus 5) The monster species that spawned more often: lag defense tower (freq bonus 21) The monster species that spawned more often: auto mechanic (freq bonus 84) The monster species that spawned more often: hell locust (freq bonus 48) The monster species that spawned more often: strigoi (freq bonus 9) The monster species that spawned more often: highhatting menstrual (freq bonus 66) The monster species that spawned more often: sadistic prostitute (freq bonus 36) The monster species that spawned more often: blue snake (freq bonus 12) The monster species that spawned more often: high orc captain (freq bonus 36) The monster species that spawned more often: Vorlon missile (freq bonus 14) The monster species that spawned more often: club racquet (freq bonus 24) The monster species that spawned more often: gridotaur (freq bonus 42) The monster species that spawned more often: meowth (freq bonus 36) The monster species that spawned more often: maladjusted cajoler punishment (freq bonus 12) The monster species that spawned more often: criminal garbage houses (freq bonus 18) The monster species that spawned more often: broad lich (freq bonus 27) The monster species that spawned more often: black star (freq bonus 36) The monster species that spawned more often: incredibly long roper (freq bonus 8) The monster species that spawned more often: silver hawk (freq bonus 24) The monster species that spawned more often: water dragon (freq bonus 24) The monster species that spawned more often: siena warp fungus (freq bonus 32) The monster trait that was more common: monsters that count as gnome (freq bonus 1) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster trait that was more common: monsters that have bite attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 1) The monster trait that was more common: monsters that have touch attacks (freq bonus 1) The monster trait that was more common: monsters that can be tamed with food (freq bonus 1) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 1) The monster trait that was more common: monsters that talk like whores (freq bonus 1) The monster trait that was more common: monsters that are amorphous (freq bonus 6) The monster trait that was more common: monsters that count as gnome (freq bonus 4) The monster species that never randomly spawned: dream warp fungus The monster species that never randomly spawned: brass gargoyle The monster species that never randomly spawned: plateau girl The monster species that never randomly spawned: inquisitor enterprise The monster species that never randomly spawned: dark young of Shub-Niggurath The monster species that never randomly spawned: rhubarb cardiopulmonary The monster species that never randomly spawned: elder minotaur The monster species that never randomly spawned: undead swarm mimic The monster species that never randomly spawned: fiery carcass The monster species that never randomly spawned: mean-looking mercenary The monster class that always generated with extra speed: naga The monster class that more likely to generate with musable stuff: long worm tail The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was never generated: cloak of the force (starwars cloak) The RNG hath decreed that this item was never generated: regeneration (antique) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: satisfy hunger (cute) The RNG hath decreed that this item was never generated: cure dim (colorglad) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 45) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 37) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 37) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 224) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 6) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 92) The RNG hath decreed that this item was generated more often: dustbin stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 17) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 10) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 3) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 19) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: thunder wave (raw) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: undressing stone (gray) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: robe of defense (octarine robe) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this trap was always invisible: knowledge trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 6) Trap randomization happened for 1 in 363 traps Next attribute increase check would have come at turn 263 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having speed (0) You were prevented from hallu partying (0) Your chance to block was 32% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (915) You survived Spells known in the end Name Level Category Fail Memory a - solar beam 6 matter 98% 500% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (metal disk) leather gloves (nonexistant gloves) low boots (walking shoes) Scrolls scroll of healing (QUICKER USED THE STUNT OF ELF) scroll of mana (SERO GRIUS) scroll of phase door (PUNCH FROM INVISIBLES NEVER MISS HITING) scroll of standard id (SEX OCYMISOX) scroll of cure (FROBOZZ MAGIC SCROLL CO) * scroll of extra healing (YOUR MUM LMAO FUCKING REKT) * scroll of greater mana restoration (ONE DAY THERE WILL BE A VARIANT NAMED PHOLENDEWODANHACK) Spellbooks spellbook of solar beam (iranian) Rings ring of warning (tar) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.