Leeroy, lawful male doppelganger Paladin --------- +....@$.| |#...f... |.......| |.r#....| ------.-- [Leeroy the Fighter of Law] St3 Dx4 Co17 In7 Wi13 Ch9 PalDopMalLaw Dlvl:1 $0 HP20(20) Pw27(27) AC1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. spellbook of hyperspace summon - This is a spellbook. Color: yellow. Material: paper. Appearance: classy. Spell level: 6. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Summons a bunch of vortices, with a high chance of them being tame. It reduces your maximum health and mana a bit, though. spellbook of hyperspace summon - This is a spellbook. Color: yellow. Material: paper. Appearance: classy. Spell level: 6. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Summons a bunch of vortices, with a high chance of them being tame. It reduces your maximum health and mana a bit, though. You lack the strength to cast spells. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: burnopathy You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 22 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 91% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 98% Food drop chance was reduced to 82% Concealing monsters were spawned underneath items 34% of the time only The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 12) The following skill became untrainable if you tried to train it too early: riding (turn 330) The following skill became untrainable after a while: missile weapons (turn 48551) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 41393) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 34817 Monster spawn increase reached its maximum at turn 480392 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 530040 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: robber with R (freq bonus 12) The monster species that spawned more often: marine goblin (freq bonus 12) The monster species that spawned more often: impeach maturative babbitting (freq bonus 12) The monster species that spawned more often: Kerstin's lovely sneaker (freq bonus 36) The monster species that spawned more often: phantom fungus (freq bonus 20) The monster species that spawned more often: seven of clubs (freq bonus 4) The monster species that spawned more often: sanity star (freq bonus 8) The monster species that spawned more often: false mushroom (freq bonus 3) The monster species that spawned more often: lithologic nummular (freq bonus 6) The monster species that spawned more often: giant grey ant (freq bonus 7) The monster species that spawned more often: Yannick (freq bonus 9) The monster species that spawned more often: yellow force patch (freq bonus 20) The monster species that spawned more often: undead nobleman (freq bonus 18) The monster species that spawned more often: annihilator grid bug (freq bonus 6) The monster species that spawned more often: snow troll (freq bonus 8) The monster species that spawned more often: intensifying goldfish laminator clung (freq bonus 12) The monster species that spawned more often: hc young woman (freq bonus 12) The monster species that spawned more often: urlaar (freq bonus 9) The monster species that spawned more often: giant tan bat (freq bonus 24) The monster species that spawned more often: white force ooze (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 1) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 4) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 12) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 8) The monster species that never randomly spawned: segfault mistress The monster species that never randomly spawned: ensile hardtop spinoff The monster species that never randomly spawned: vagabond cussedly The monster species that never randomly spawned: late teacher asshole The monster species that never randomly spawned: spatula lactational The monster species that never randomly spawned: desert stalk The monster species that never randomly spawned: indefensible prenuptial The monster species that never randomly spawned: pink parasite The monster species that never randomly spawned: chemoreceptive anticyclone The monster species that never randomly spawned: network worded The RNG hath decreed that this item was never generated: amulet of contamination resistance (gradual) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: forbidden arrow ((null)) The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: amulet of stone (unmaterial) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: sapphire (blue) The RNG hath decreed that this item was never generated: troll shield ((null)) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 11) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 11) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 37) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 6) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 4) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 5) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 7) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 2) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: chatbox cloak (weeb cloak) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: slingshot trap (freq bonus 5) Trap randomization happened for 1 in 325 traps Next attribute increase check would have come at turn 883 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having peacevision (0) You were prevented from having burnopathy (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (151) You survived Spells known in the end Name Level Category Fail Memory a - hyperspace summon 6 elemental 98% 500% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (padded helmet) leather gloves (moth-bitten gloves) low boots (walking shoes) Scrolls scroll of healing (VIRUS INFECTION DETECTED) scroll of mana (WA DO SHITAI NODESU KA) scroll of phase door (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of standard id (NHQDB IS ACTUALLY KERIOQDB) scroll of cure (DISSOLVED UNDEAD POTATO) * scroll of extra healing (COUNTRY ON ALL FOUR COLUMNS) * scroll of greater mana restoration (ETADPU CIMOC) Spellbooks spellbook of hyperspace summon (classy) Rings ring of warning (citrine) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.