Leeroy, lawful male doppelganger Paladin ------ |..@@| ...#d| ||# .| . | - Z [Leeroy the Fighter of Law] St8 Dx9 Co15 In9 Wi13 Ch6 PalDopMalLaw Dlvl:1 $0 HP20(20) Pw25(25) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. spellbook of spellbinder - This is a spellbook. Color: red. Material: paper. Appearance: far away. Spell level: 3. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Casting this spell allows you to cast several spells in the same turn. Every spell that you have can only be cast once per turn, and of course you cannot use those extra castings for another spellbinder, because things need to be sane. :-) # spellbook of spellbinder - This is a spellbook. Color: red. Material: paper. Appearance: far away. Spell level: 3. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Casting this spell allows you to cast several spells in the same turn. Every spell that you have can only be cast once per turn, and of course you cannot use those extra castings for another spellbinder, because things need to be sane. :-) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: improved vision You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 158 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 39 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 10 Potion drop chance was reduced to 88% Armor drop chance was reduced to 78% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 64% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: form I (Shii-Cho) The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: sexy flats The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: quarterstaff (turn 13) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 16) The following skill became untrainable after a while: polymorphing (turn 46445) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 53872) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 95559 Monster spawn increase reached its maximum at turn 147635 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1779855 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: monkey zombie (freq bonus 12) The monster species that spawned more often: petty greener springy (freq bonus 56) The monster species that spawned more often: farting king (freq bonus 18) The monster species that spawned more often: like-like (freq bonus 36) The monster species that spawned more often: master newt (freq bonus 14) The monster species that spawned more often: corroded turret (freq bonus 6) The monster species that spawned more often: primmer enjoin (freq bonus 24) The monster species that spawned more often: edgy experiencing (freq bonus 12) The monster species that spawned more often: venom atronach (freq bonus 32) The monster species that spawned more often: outfood bomb (freq bonus 10) The monster species that spawned more often: topaz mold (freq bonus 5) The monster species that spawned more often: vivid beam (freq bonus 20) The monster species that spawned more often: umbra spore (freq bonus 24) The monster species that spawned more often: burning giant (freq bonus 10) The monster species that spawned more often: lightning elemental (freq bonus 54) The monster species that spawned more often: giant camel (freq bonus 14) The monster species that spawned more often: water patch (freq bonus 8) The monster species that spawned more often: speaur (freq bonus 36) The monster species that spawned more often: devour cube (freq bonus 18) The monster species that spawned more often: creepie streusel (freq bonus 28) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 2) The monster trait that was more common: monsters that have spit attacks (freq bonus 4) The monster trait that was more common: monsters that howl at the moon (freq bonus 1) The monster species that never randomly spawned: Osayo Narakami The monster species that never randomly spawned: segmentary query The monster species that never randomly spawned: lashfish The monster species that never randomly spawned: stegosaurus The monster species that never randomly spawned: death draconian The monster species that never randomly spawned: deep sea drowning fish The monster species that never randomly spawned: lilac warp fungus The monster species that never randomly spawned: summation someplace The monster species that never randomly spawned: clay spore The monster species that never randomly spawned: acetic acid cloud The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: physician bar ((null)) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: secret attack stone (gray) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: implant of maggots (hexing) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 14) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: implant of virility (frantic, freq bonus 13) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 11) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 11) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 29) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 66) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 2) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 11) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 11) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 2) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 8) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this item was always generated cursed: implant of control (ember) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: slime (slimy) The RNG hath decreed that this item was always generated cursed: amulet of unchanging (concave) The RNG hath decreed that this item was always generated cursed: plain dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: vault cloak (geek cloak) The RNG hath decreed that this trap was always invisible: elif trap The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 3) Trap randomization happened for 1 in 324 traps Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You were prevented from having full nutrients (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (168) You survived Spells known in the end Name Level Category Fail Memory a - spellbinder 3 occult 0% 200% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (secret helmet) leather gloves (polnish gloves) low boots (walking shoes) Scrolls scroll of healing (DOGO FUTSF) scroll of mana (THE AMY HER ROOMMATE IS VERY WING TUFTED) scroll of phase door (OTTO PALLINE DI GELATO) scroll of standard id (TITTER WEATHERING) scroll of cure (EUTOW) * scroll of extra healing (REVERTREVERTREVERT IT IN RUSSIACK) * scroll of greater mana restoration (DIE RECHTSCHREIBREFORM IST SCHEISSE) Spellbooks spellbook of spellbinder (far away) Rings ring of warning (brass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.