Leeroy, lawful male doppelganger Paladin ------- --- |...d.....| |..@..$...| |.........| ----------- [Leeroy the Fighter of Law] St4 Dx8 Co15 In9 Wi6 Ch10 PalDopMalLaw Dlvl:1 $0 HP20(20) Pw26(26) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: acid resistance You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 31 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 33 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 186 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 23% chance Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 90% Weapon drop chance was reduced to 72% Armor drop chance was reduced to 99% Food drop chance was reduced to 89% Monster death drops spawned with only 80% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: enchantment spells (turn 12) The following skill became untrainable if you tried to train it too early: body spells (turn 846) The following skill became untrainable after a while: axe (turn 24970) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 51139) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 44791 Monster spawn increase reached its maximum at turn 129444 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 784948 The monster class that cannot be genocided was xorn The monster class that was spawned more often: Keystone Kop (freq bonus 4) The monster color that was spawned more often: yellow (freq bonus 1) The monster species that spawned more often: dark hound (freq bonus 30) The monster species that spawned more often: gargantuan beast (freq bonus 14) The monster species that spawned more often: sabre-tooth tiger (freq bonus 10) The monster species that spawned more often: Jack the Ripper (freq bonus 18) The monster species that spawned more often: probe force fungus (freq bonus 5) The monster species that spawned more often: bright violet fungus (freq bonus 18) The monster species that spawned more often: forwarder surer (freq bonus 12) The monster species that spawned more often: gnome champion (freq bonus 7) The monster species that spawned more often: bright cyan missingno (freq bonus 18) The monster species that spawned more often: extra nasty monster (freq bonus 84) The monster species that spawned more often: real aether hound (freq bonus 20) The monster species that spawned more often: ball of light (freq bonus 21) The monster species that spawned more often: oread (freq bonus 36) The monster species that spawned more often: rare trickster (freq bonus 30) The monster species that spawned more often: dark bulb (freq bonus 16) The monster species that spawned more often: agate patch (freq bonus 54) The monster species that spawned more often: sadistic asian girl (freq bonus 18) The monster species that spawned more often: depressed ghost (freq bonus 48) The monster species that spawned more often: pellet warrior (freq bonus 108) The monster species that spawned more often: elder water dragon (freq bonus 9) The monster trait that was more common: monsters of gigantic size (freq bonus 4) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters that can see invisible (freq bonus 4) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 6) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 1) The monster species that never randomly spawned: starvation light The monster species that never randomly spawned: shotgun execution The monster species that never randomly spawned: Steel Angel The monster species that never randomly spawned: static mimic The monster species that never randomly spawned: tree naga hatchling The monster species that never randomly spawned: senser The monster species that never randomly spawned: bland boomer The monster species that never randomly spawned: sweet woman The monster species that never randomly spawned: mornungol The monster species that never randomly spawned: pink force patch The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: implant of passion (triumphant) The RNG hath decreed that this item was never generated: clairvoyance (dark blue) The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: amulet of stone (unmaterial) The RNG hath decreed that this item was never generated: gauntlets of panic (slit gloves) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 22) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 30) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 10) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 3) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 2) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 12) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 9) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 14) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 11) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: switcheroo (amazing) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: amulet of vulnerability (eating) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this trap was always invisible: madness trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 4) Trap randomization happened for 1 in 554 traps Trap difficulty was increased by 99 Next attribute increase check would have come at turn 2240 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having acid resistance (0) You were prevented from having an increased fear factor (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (156) You survived Spells known in the end Name Level Category Fail Memory a - phase door 4 occult 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (dim colored helmet) leather gloves (grey-shaded gloves) low boots (walking shoes) Scrolls scroll of healing (THE VIRUS HAS TAKEN OVER TERRAHACK) scroll of mana (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of phase door (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of standard id (SCROLL LABELS ARE PART OF SLEXQDB) scroll of cure (FIQQY FAZBEAR) * scroll of extra healing (GOOD OLD TTY OWNS AWFUL CURSES INTERFACE) * scroll of greater mana restoration (SILMARELL SHOULD ADD MORE SLEX QUOTES) Spellbooks spellbook of phase door (shivering) Rings ring of warning (twisted) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.