Leeroy, lawful male doppelganger Thalmor ---- |..| -.@- ....@.. |........| ----..---- |..| -.-- [Leeroy the Concordate Agent] St8 Dx8 Co8 In5 Wi8 Ch9 ThaDopMalLaw Dlvl:1 $0 HP15(15) Pw17(17) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: poison resistance You could not have this property intrinsically: keen memory Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 40 Implant identification only worked 1 times out of 77 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 24% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 68% Wand drop chance was reduced to 84% Potion drop chance was reduced to 93% Tool drop chance was reduced to 89% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: dart (turn 5) The following skill became untrainable if you tried to train it too early: elemental spells (turn 207) The following skill became untrainable after a while: two-weapon combat (turn 42869) The following skill couldn't be trained before a certain turn number is reached: axe (turn 43060) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 31956 Monster spawn increase reached its maximum at turn 291876 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 303642 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: Kyosuke Kagami (freq bonus 10) The monster species that spawned more often: ballooning tinware cloudily (freq bonus 6) The monster species that spawned more often: Bulletproof Kchief (freq bonus 10) The monster species that spawned more often: polarizer blocker (freq bonus 12) The monster species that spawned more often: Archon (freq bonus 8) The monster species that spawned more often: indurative soda (freq bonus 18) The monster species that spawned more often: Marija the Wench (freq bonus 18) The monster species that spawned more often: undead doll mistress (freq bonus 4) The monster species that spawned more often: black and white force fungus (freq bonus 12) The monster species that spawned more often: divest anomic (freq bonus 16) The monster species that spawned more often: dnhslex monster (freq bonus 8) The monster species that spawned more often: silver jelly (freq bonus 14) The monster species that spawned more often: attuned cussedly (freq bonus 16) The monster species that spawned more often: evil warp patch (freq bonus 8) The monster species that spawned more often: gloomiest stretch (freq bonus 3) The monster species that spawned more often: bygone klieg (freq bonus 72) The monster species that spawned more often: hobbit caster (freq bonus 10) The monster species that spawned more often: blister force fungus (freq bonus 7) The monster species that spawned more often: gug giant (freq bonus 42) The monster species that spawned more often: white dragon (freq bonus 6) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 12) The monster trait that was more common: monsters that originate from Angband (freq bonus 1) The monster species that never randomly spawned: guzzled joshed The monster species that never randomly spawned: altho sixtieth The monster species that never randomly spawned: Roxy Greta's sneaker The monster species that never randomly spawned: club racquet The monster species that never randomly spawned: landeel The monster species that never randomly spawned: orange missingno The monster species that never randomly spawned: radioactive gnoll The monster species that never randomly spawned: fleeing annoyer The monster species that never randomly spawned: orc sorceror The monster species that never randomly spawned: dwarven hammermaster The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 13) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 8) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 18) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 11) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 7) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 56) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 8) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: implant of daring (felicitous) The RNG hath decreed that this item was always generated cursed: mill pail ((null)) The RNG hath decreed that this item was always generated cursed: dustbin stone (gray) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: geolysis (GICCC) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 1) Trap randomization happened for 1 in 89 traps Next attribute increase check would have come at turn 1084 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (381) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (organic helmet) * sedge hat (space helmet) * skullcap (hydra helmet) * flack helmet (padded helmet) * crystal helm (full helmet) * mining helm (poor helmet) * field helm (red helmet) * helm of safeguard (dark helmet) * war hat (wide metal helm) * plasteel gloves (white gloves) * leather gloves (inverse gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (parked gloves) * commander gloves (awesome gloves) * field gloves (spanish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (spider boots) * field boots (heavy boots) * boots of safeguard (ski heels) Scrolls scroll of healing (AMYBSOD DOES NOT KNOW C) scroll of mana (EPSTEST EPS) scroll of phase door (THERE ARE MORE BUGS) scroll of standard id (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of cure (FAHR TZU) * scroll of extra healing (ATTACK WITH NUGGEL DEFENCE FALL) * scroll of greater mana restoration (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.