Leeroy, lawful male alchemist Bloodseeker ----- |.... ....| |@V.| ----- [Leeroy the Battlefield Newbie] St13 Dx15 Co14 In8 Wi5 Ch8 BloAlcMalLaw Dlvl:1 $0 HP21(21) Pw6(6) AC-9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Bloodseeker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. You begin two-weapon combat. You switch to your primary weapon. pair of combat stilettos - This is a piece of armor. Color: transparent. Material: dragonhide. Appearance: heeled boots. Slot: boots. It can be worn for protection (armor class, magic cancellation etc.). This is a pair of high-heeled combat boots. Probably meant to be used by a kung-fu ninja woman or something like that. # (2x) Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 short sword (weapon in hand) {12} d - a blessed +1 scalpel (alternate weapon; not wielded) {2} Armor b - an uncursed +2 pair of combat stilettos (being worn) {10} e - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} f - a blessed +5 lab coat (being worn) {4} Scrolls o - 5 uncursed scrolls of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} Spellbooks m - an uncursed spellbook of chemistry (0:5) {0} Potions g - an uncursed potion of radium {0} h - an uncursed finalized potion of cyanide {0} i - an uncursed finalized potion of paralysis {0} j - an uncursed potion of acid {0} k - an uncursed potion of sickness {0} Wands c - an uncursed wand of fire (0:2) {0} Tools l - 3 * uncursed bottles {3} n - a * uncursed chemistry set (0:40) {20} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: peacevision You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 197 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 93% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 77% Armor drop chance was reduced to 79% Tool drop chance was reduced to 68% Food drop chance was reduced to 83% The following skill could not be trained at all: sling The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: short sword (turn 56) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 444) The following skill became untrainable after a while: saber (turn 43661) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 8120) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9295 Monster spawn increase reached its maximum at turn 138865 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3611905 The monster class that cannot be genocided was rodent The monster class that was spawned more often: lich (freq bonus 6) The monster species that spawned more often: Blight Disease (freq bonus 36) The monster species that spawned more often: petty jungle hunter (freq bonus 21) The monster species that spawned more often: productively unlike (freq bonus 10) The monster species that spawned more often: property challenge (freq bonus 32) The monster species that spawned more often: EhrgCqul;nNO (freq bonus 16) The monster species that spawned more often: obsequy foremast (freq bonus 32) The monster species that spawned more often: composure vespertine (freq bonus 9) The monster species that spawned more often: siege tower (freq bonus 16) The monster species that spawned more often: syndicate godsend readily (freq bonus 8) The monster species that spawned more often: impenetrable black unicorn (freq bonus 10) The monster species that spawned more often: cookout inheritance (freq bonus 16) The monster species that spawned more often: kimono girl (freq bonus 42) The monster species that spawned more often: terrorist bomb (freq bonus 48) The monster species that spawned more often: winged kraken lich (freq bonus 24) The monster species that spawned more often: Bael (freq bonus 16) The monster species that spawned more often: multitudinously communalism (freq bonus 10) The monster species that spawned more often: serval (freq bonus 14) The monster species that spawned more often: Andor Drakon (freq bonus 16) The monster species that spawned more often: flying domestic nymph (freq bonus 21) The monster species that spawned more often: recognizer (freq bonus 54) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 2) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 4) The monster trait that was more common: monsters that roar (freq bonus 4) The monster species that never randomly spawned: mazy hacksaw The monster species that never randomly spawned: The Witch-King of Angmar The monster species that never randomly spawned: hurkle The monster species that never randomly spawned: pikaflare The monster species that never randomly spawned: improver creeper The monster species that never randomly spawned: Spring-Heeled Jack, the Terror of London The monster species that never randomly spawned: thank pompeii medicative The monster species that never randomly spawned: dark gray warp fungus The monster species that never randomly spawned: seldom unselfishly hourly cobblestone The monster species that never randomly spawned: carrion crawler The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: physician bar ((null)) The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: garden fork ((null)) The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: robe of spell power (white robe) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 6) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 18) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 3) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 14) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 11) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 8) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: disruption shield (disrupted) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: helm of decontamination (engraved helmet) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this item was always generated cursed: paper sword ((null)) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this item was always generated cursed: nasty stone (gray) The RNG hath decreed that this item was always generated cursed: implant of anthrax (chestnut) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this trap was always invisible: mana trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 5) Trap randomization happened for 1 in 467 traps Next attribute increase check would have come at turn 308 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having peacevision (0) You were prevented from having half spell damage (0) You fumbled You were warned You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Rhea Oro, Liebea Luna and Elenya Pure Your deity was Rhea Oro The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (167) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 71% 100% Techniques known in the end Name Level Status eddy wind 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor combat stilettos (heeled boots) gauntlets of fumbling (viva gloves) lab coat stone (white coat) Scrolls scroll of healing (WHY IS THERE NO FUCKING PROMPT) scroll of mana (NOUS DEVONS GAGNER NOTRE RACE) scroll of phase door (CATACLYSM) scroll of standard id (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) scroll of cure (HAHAHAHAHAHAHA) * scroll of extra healing (EZ WIN AMIRITE) * scroll of greater mana restoration (AJMO TO UCINITI) Spellbooks spellbook of chemistry (canvas) Potions * potion of booze (infusion) * potion of fruit juice (marigold) * potion of see invisible (liquid) * potion of sickness (cluster amaryllis) * potion of sleeping (cough) * potion of clairvoyance (creepy) * potion of confusion (pink) * potion of hallucination (nanika) * potion of healing (vermillion) * potion of extra healing (bubbly) * potion of restore ability (quicksilver) * potion of blindness (clover) * potion of ESP (glowing-red) * potion of gain energy (sparkly) * potion of gain health (creamy) * potion of banishing fear (shining) * potion of fire resistance (dark) * potion of ice (mum) * potion of fire (gray) * potion of fear (vinaigrette) * potion of stunning (palmarosa) * potion of numbness (rosemary) * potion of dimness (cooling) * potion of slime (red) * potion of urine (vitriol) * potion of cancellation (whisky) * potion of porter (buzzing) * potion of wonder (homebrew) * potion of terces dlu (reddish) * potion of hiding (ink) * potion of decoy making (dandelion) * potion of down level (cranberry) * potion of keen memory (yerba mate) * potion of cure wounds (soapy) * potion of cure serious wounds (gastric) * potion of night vision (gooey) * potion of cure critical wounds (radiating) * potion of resistance (milky) * potion of poison (slimy) * potion of coffee (fragrant olive) * potion of red tea (bright green tea) * potion of oolong tea (cherry-blossom) * potion of green tea (nettle) * potion of cocoa (colorless) * potion of green mate (hidden tea) * potion of terere (dirty) * potion of aojiru (silver) * potion of wine (ketchup) * potion of Ultimate Tsuyoshi Special (mineral) * potion of Mehoho Burusasan G (blue flag) * potion of beneficial effect (peculiar) * potion of random intrinsic (cornflower) * potion of training (wormwood) * potion of invisibility (sizzling) * potion of monster detection (tangerine) * potion of object detection (laurel) * potion of enlightenment (freezing) * potion of full healing (puce) * potion of levitation (muddy) * potion of polymorph (violet-red) * potion of mutation (pungent) * potion of speed (prickly ash) * potion of acid (castor bean) * potion of oil (turquoise) * potion of salt water (ecru) * potion of gain ability (pseudo-violet) * potion of gain level (mulled) * potion of invulnerability (effervescent) * potion of paralysis (orange) * potion of extreme power (St.John's Wort) * potion of recovery (bewitched) * potion of heroism (emerald) * potion of cyanide (polka-dot) * potion of radium (smoky) * potion of Jolt Cola (violet) * potion of Pan Galactic Gargle Blaster (bitter) * potion of (null) (blue) * potion of (null) (jasmine) * potion of (null) (fluorescent) * potion of (null) (simmering) * potion of (null) (roast mate) * potion of (null) (spiritual) * potion of (null) (black) * potion of (null) (foaming) * potion of (null) (brown) * potion of (null) (flammable) * potion of (null) (topaz) * potion of (null) (starlight) * potion of (null) (deep blue) * potion of (null) (dimly-shining) * potion of (null) (plaid) * potion of (null) (frothing) * potion of (null) (aqueous) * potion of (null) (hibiscus) * potion of (null) (baby's breath) * potion of (null) (distilled) * potion of (null) (clotted blood) * potion of (null) (orange tea) * potion of (null) (green) * potion of (null) (thaumaturgic) * potion of (null) (luminescent) * potion of (null) (finicky) * potion of (null) (dark green) * potion of (null) (flowing) * potion of (null) (metallic) * potion of (null) (ghostly) * potion of (null) (dangerous) * potion of (null) (illuminated) * potion of (null) (turbulent) * potion of (null) (caramel) * potion of (null) (fuming) * potion of (null) (lavender) * potion of (null) (steamy) * potion of (null) (incandescent) * potion of (null) (sky blue) * potion of (null) (paisley) * potion of (null) (peppermint) * potion of (null) (cloudy) * potion of (null) (alchemical) * potion of (null) (unlight) * potion of (null) (manky) * potion of (null) (sticky) * potion of (null) (sweet basil) * potion of (null) (thyme) * potion of (null) (sweet) * potion of (null) (greenish-blue) * potion of (null) (icy) * potion of (null) (unnatural) * potion of (null) (aromatic) * potion of (null) (hallowed) * potion of (null) (brown oolong tea) * potion of (null) (camping) * potion of (null) (iridescent) * potion of (null) (aquamarine) * potion of (null) (coffee) * potion of (null) (vapor) * potion of (null) (bayberry) * potion of (null) (herbal) * potion of (null) (illegal) * potion of (null) (mint) * potion of (null) (rainbow) * potion of (null) (bright) * potion of (null) (ethereal) * potion of (null) (honey) * potion of (null) (substitute) * potion of (null) (squishy) * potion of (null) (forget-me-not) * potion of (null) (greasy) * potion of (null) (voluminous) * potion of (null) (viscous) * potion of (null) (swirly) * potion of (null) (brilliant blue) * potion of (null) (baloon flower) * potion of (null) (venomous) * potion of (null) (cacao) * potion of (null) (fizzy) * potion of (null) (purple) * potion of (null) (warping) * potion of (null) (stevia) * potion of (null) (flubber) * potion of (null) (gaseous) * potion of (null) (tesco value) * potion of (null) (syrup) * potion of (null) (iffy) * potion of (null) (ruby) * potion of (null) (white) * potion of (null) (plasmatic) * potion of (null) (murky) * potion of (null) (yellow) * potion of (null) (cinnamon) * potion of (null) (chocolate) * potion of (null) (oobleck) * potion of (null) (instant coffee) * potion of (null) (bouillon) * potion of (null) (cyan) * potion of (null) (magenta) * potion of (null) (tasteless) * potion of (null) (camo) * potion of (null) (grog) * potion of (null) (humour) * potion of (null) (ice-cold) * potion of (null) (silvervine) * potion of (null) (mulberry) * potion of (null) (elder flower) * potion of (null) (sauce) * potion of (null) (raspberry) * potion of (null) (golden) * potion of (null) (concocted) * potion of (null) (amber) * potion of (null) (iris) * potion of (null) (blinding) * potion of (null) (carcinogenic) * potion of (null) (bird's eye) * potion of (null) (yoghurt) * potion of (null) (blueberry) * potion of (null) (nectar) * potion of (null) (anise seed) * potion of (null) (tan) * potion of (null) (purple-red) * potion of (null) (ochre) * potion of (null) (crimson) * potion of (null) (black lily) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of fire (stable) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Expert) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Bloodseeker... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.