Leeroy, lawful male doppelganger Thalmor --+----- |......| |@.....| |.@....| -------- [Leeroy the Concordate Agent] St8 Dx12 Co12 In11 Wi8 Ch14 ThaDopMalLaw Dlvl:1 $0 HP15(15) Pw17(17) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: stealth You could not have this property intrinsically: reflection Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 98% Armor drop chance was reduced to 89% Tool drop chance was reduced to 85% Food drop chance was reduced to 76% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 77% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: saber The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: high heels (turn 97) The following skill became untrainable if you tried to train it too early: mace (turn 4250) The following skill became untrainable after a while: scimitar (turn 54621) The following skill couldn't be trained before a certain turn number is reached: polearms (turn 39342) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 46518 Monster spawn increase reached its maximum at turn 129346 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3093545 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: vampire troll (freq bonus 10) The monster species that spawned more often: mazier reviver (freq bonus 12) The monster species that spawned more often: red koopa (freq bonus 9) The monster species that spawned more often: Noemi (freq bonus 18) The monster species that spawned more often: dental brace guy (freq bonus 48) The monster species that spawned more often: Orcus (freq bonus 6) The monster species that spawned more often: pain spiral (freq bonus 9) The monster species that spawned more often: tear light (freq bonus 4) The monster species that spawned more often: woman who can't spell her own name (freq bonus 6) The monster species that spawned more often: young woman (freq bonus 16) The monster species that spawned more often: fantast maidenhood snorer (freq bonus 6) The monster species that spawned more often: reexchange rephrasing diplomatique (freq bonus 5) The monster species that spawned more often: chimera toad (freq bonus 4) The monster species that spawned more often: chattering flowerpot (freq bonus 30) The monster species that spawned more often: Ancano (freq bonus 42) The monster species that spawned more often: Rough Teresa's gentle-soft sneaker (freq bonus 9) The monster species that spawned more often: group gnome lord (freq bonus 15) The monster species that spawned more often: forest bear (freq bonus 12) The monster species that spawned more often: Uruk-hai (freq bonus 4) The monster species that spawned more often: Lou's sneaker (freq bonus 14) The monster trait that was more common: monsters with nurse dialogue (freq bonus 2) The monster trait that was more common: monsters that make orc sounds (freq bonus 1) The monster species that never randomly spawned: mycobacterium grunter The monster species that never randomly spawned: abnormal prostitute The monster species that never randomly spawned: deadly eye The monster species that never randomly spawned: chain devil The monster species that never randomly spawned: spike colony The monster species that never randomly spawned: Anna The monster species that never randomly spawned: revamped bullheaded The monster species that never randomly spawned: antimatter spore The monster species that never randomly spawned: cockish sociologist blowoff sidesplitting The monster species that never randomly spawned: yellow centipede The RNG hath decreed that this item was never generated: jet (black) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: helm of full nutrition (brick helmet) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was generated more often: implant of hope (quixotic, freq bonus 4) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 15) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 23) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 48) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 6) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 13) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 12) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 9) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 2) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 79) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 103) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 6) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: budo no sasu ((null)) The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this trap was always invisible: hate trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 1) Trap randomization happened for 1 in 29 traps Trap difficulty was increased by 49 Next attribute increase check would have come at turn 2208 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having stealth (0) You were prevented from having glib combat (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (535) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bug-tracking helmet) * sedge hat stone (rubynus helmet) * skullcap (weeping helmet) * flack helmet (winged helmet) * crystal helm (spired helmet) * mining helm (golden helmet) * field helm (cone-shaped helmet) * helm of safeguard (space helmet) * war hat (kitchen hat) * plasteel gloves (white gloves) * leather gloves (moth-bitten gloves) * gauntlets of safeguard (fighting gloves) * gauntlets of plugsuit (velvet gloves) * commander gloves (poor gloves) * field gloves (light gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (irregular boots) * field boots (radiant heels) * boots of safeguard (snow boots) Scrolls scroll of healing (IBFALABLO) scroll of mana (CONFUSION YOU FUXXOR) scroll of phase door (WAND OF REMOVE RESISTANCE CAN STEAL YOUR POLYMORPH CONTROL) scroll of standard id (BUTANG ZOOMBOINGY ZOLIZEAL) scroll of cure (890 C PROPERTY) * scroll of extra healing (LILYS HUNT) * scroll of greater mana restoration (CRASH EM EXTENDED DEMOLITION DERBY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... You and the thalmor called Rulindil the concordate agent escaped from the dungeon with 17 points, Since you escaped early, the score list will not be checked.