Leeroy, lawful male doppelganger Thalmor ### ##. ... ... .... ff #.>...ff.#######... ###...@fG....ff.......## ####.ffMf..%[#[##%.*..<. ####.^.f#####[..###.. #######,#####..## ############.## ###......## ##..###.### ##..#..### #####..## ######### [Leeroy the Heretic Hunter] St18/01 Dx10 Co17 In8 Wi11 Ch11 ThaDopMalLaw Min:5 $709 HP0(91) Pw102(102) AC12 Xp9/3013 Wt854/2380 T5802 Par Nmb Latest messages [-4 -> 15] Warning: HP low! The invisible kitten bites you! [-3 -> 12] Warning: HP low! The lynx claws you! You hear the howling of the CwnAnnwn... [-4 -> 8] Warning: HP low! The lynx claws you! [-1 -> 7] Warning: HP low! The lynx bites you! [-1 -> 6] Warning: HP low! The kitten bites you! [-5 -> 1] Warning: HP low! The invisible kitten bites you! You die... Your inventory Weapons # - a cursed -2 dwarvish mattock {48} a - a blessed +0 elven broadsword {30} c - a blessed +0 dark elven bow {12} d - 50 uncursed +0 dark elven arrows {1} j - an uncursed +0 dwarvish short sword {12} k - an uncursed +0 short sword {12} l - a cursed -1 crossbow {20} m - 2 uncursed +0 crossbow bolts {0} n - 17 uncursed +0 silver arrows {0} o - a cursed +0 sawed-off shotgun {15} p - an uncursed poisoned -2 orcish dagger {4} q - an uncursed +0 two-handed sword {60} r - the blessed +3 axe named Firecracker {24} u - 45 uncursed +0 arrows {1} w - an uncursed +0 crossbow {20} E - an uncursed +0 long sword {16} F - 7 uncursed +1 crossbow bolts {0} G - 9 uncursed +0 darts {0} H - an uncursed +0 knife {2} I - 68 uncursed +0 silver bullets {2} Z - 38 blessed +1 flimsy darts named Saggittii {1} Armor b - an uncursed +0 elven mithril-coat {60} s - an uncursed +0 small shield {12} t - an uncursed +0 orcish helm {12} v - a cursed +0 pair of iron shoes {20} x - a cursed +0 dwarvish roundshield {40} y - a cursed +0 orcish helm {12} z - an uncursed +0 dwarvish iron helm {16} A - an uncursed +0 elven helm {12} C - a blessed +0 leather armor {60} J - a cursed -3 elven mithril-coat {60} L - an uncursed +0 dwarvish cloak {4} N - an uncursed +0 plate mail {200} Comestibles B - 5 uncursed bananas {0} D - 4 uncursed tripe rations {0} K - 17 uncursed slime molds {0} M - an uncursed sprig of wolfsbane {0} O - 2 uncursed food rations {0} P - an uncursed sandwich {0} Scrolls f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} Q - 2 cursed scrolls of healing {0} R - a cursed finalized scroll of charging {0} S - a blessed scroll of mana {0} U - a blessed finalized scroll of teleportation {0} Spellbooks T - an uncursed spellbook of cure hallucination (0:3) {0} Potions i - an uncursed finalized potion of amnesia {0} W - a blessed potion of object detection {0} X - an uncursed potion of water {0} Y - an uncursed potion of booze called booze {0} Rings # - the uncursed ring of conflict named Cathan's Sigil {0} Wands # - an uncursed wand of nothing (0:1) {0} # - an uncursed wand of undead turning (0:0) {0} # - an uncursed wand of healing (3:1) {0} e - an uncursed wand of digging (0:1) {0} Tools # - a * uncursed bottle {1} # - an uncursed +0 pick-axe {32} # - an uncursed unstable stethoscope {0} # - a * uncursed mirror {0} # - a * cursed mirror {0} # - a * cursed mirror {0} # - a * uncursed mirror {0} # - a * cursed mirror {0} # - a * uncursed mirror {0} # - a * cursed mirror {0} # - a * uncursed mirror {0} # - a * uncursed mirror {0} # - a * uncursed mirror {0} # - a heavily cursed -5 pick-axe (weapon in hand) {32} V - a cursed lock pick {0} Gems # - an uncursed +0 worthless piece of radiant glass {1} Final attributes You were piously aligned Your alignment was 31 Your max alignment was 31 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: freezopathy You could not have this property intrinsically: curse resistance Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 24 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 41% Wand drop chance was reduced to 84% Potion drop chance was reduced to 88% Armor drop chance was reduced to 31% Tool drop chance was reduced to 96% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 38% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: knife (turn 44) The following skill became untrainable if you tried to train it too early: axe (turn 4464) The following skill became untrainable after a while: occult spells (turn 18187) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 56094) Number of artifacts generated was 2 Number of fake artifacts generated was 4 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 53699 Monster spawn increase reached its maximum at turn 137318 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 354778 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: taiga bear (freq bonus 18) The monster species that spawned more often: tapioca pudding (freq bonus 3) The monster species that spawned more often: Simone's thick hugging boot (freq bonus 54) The monster species that spawned more often: unaligned miniskirt (freq bonus 8) The monster species that spawned more often: chimaera (freq bonus 8) The monster species that spawned more often: agent black mold (freq bonus 40) The monster species that spawned more often: deterrent seethed postelection (freq bonus 10) The monster species that spawned more often: mini jabberwock (freq bonus 20) The monster species that spawned more often: unvaccinated wainscotting bespattering intoned deemed laugh isopropyl (freq bonus 3) The monster species that spawned more often: tinseled trouble since quantum lube (freq bonus 3) The monster species that spawned more often: burning monster (freq bonus 12) The monster species that spawned more often: non anomic damaging scope (freq bonus 9) The monster species that spawned more often: ping daemon (freq bonus 6) The monster species that spawned more often: Kira (freq bonus 16) The monster species that spawned more often: enormous ogre (freq bonus 18) The monster species that spawned more often: gravity fungus (freq bonus 4) The monster species that spawned more often: girl who hates latin teachers (freq bonus 6) The monster species that spawned more often: cave springy (freq bonus 6) The monster species that spawned more often: reinvestigation knighted (freq bonus 18) The monster species that spawned more often: outjutting centralization (freq bonus 6) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 6) The monster trait that was more common: monsters that count as undead (freq bonus 6) The monster trait that was more common: monsters with shock resistance (freq bonus 10) The monster species that never randomly spawned: two of clubs The monster species that never randomly spawned: memory boomer The monster species that never randomly spawned: Jack The monster species that never randomly spawned: decalcified phony biome The monster species that never randomly spawned: devil's mummy The monster species that never randomly spawned: undead devilfish The monster species that never randomly spawned: seconded washwoman The monster species that never randomly spawned: black panther The monster species that never randomly spawned: Jennifer's lovely sneaker The monster species that never randomly spawned: wereshade The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: grayout stone (gray) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 6) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 51) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 3) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 6) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 14) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 7) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 8) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 6) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 2) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 9) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor) The RNG hath decreed that this item was always generated cursed: competition boots (blue sneakers) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this trap was always invisible: antisearch trap The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 1) Trap randomization happened for 1 in 530 traps Next attribute increase check would have come at turn 9371 Strength training was 7 Dexterity training was 23 Wisdom training was 10 Constitution training was 11 You were sleep resistant You were paralyzed (-1) You were numbed (91) You had not decided on your sexuality yet You were prevented from having freezopathy (0) You were prevented from having burnopathy (0) You saw invisible You had infravision You had 521 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure hallucination 3 healing 90% 96% Techniques known in the end Name Level Status liquid leap 9 R LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(6534) phase door 9 R LIMIT(982) invoke deity 9 R LIMIT(0) dazzle 5X LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (green bowel) * sedge hat (guzzle helmet) * skullcap (thinking helmet) * flack helmet (viking helmet) * crystal helm (tasseled helmet) * mining helm (silk helmet) * field helm (grimace helmet) * helm of safeguard (anachrononononaut helmet) * war hat (gray helmet) * plasteel gloves (white gloves) * leather gloves (english gloves) * gauntlets of safeguard (inverse gloves) * gauntlets of plugsuit (slaying gloves) * commander gloves (clumsy gloves) * field gloves (concrete gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hot boots) * field boots (nature boots) * boots of safeguard (roller boots) Scrolls scroll of healing (I CANNOT BEGIN TO DESCRIBE HOW BAD I FIND THE WAND BALANCE PATCH) scroll of mana (YAY K MEASURER QUICKTRAVEL PUSHED A SOKO BOULDER INTO A CORNER AGAIN) scroll of phase door (GERMANY LOST 0 2 TO SOUTH KOREA IN 2018) scroll of standard id (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of cure (FLUKY STOREFRONTS) * scroll of extra healing (THIS KITTEN CORPSE IS DELICIOUS) * scroll of greater mana restoration (BASH EM EXTENDED NOW WITH BLUNT WEAPONS) scroll of fire (ITS GRUNTHACK ALL OVER AGAIN) scroll of identify (CATACLYSM) scroll of scare monster (YASD GUARANTEED OR YOUR MONEY BACK) scroll of teleportation (CUTME) scroll of charging (SEXY BUTT CHEEKS) scroll of create monster (RGB ZNFUVAALL CRERIBQ) scroll of gold detection (ELF DONT CANNT) scroll of food detection (NR 9) Spellbooks spellbook of cure hallucination (hot-cold) Potions potion of invisibility (deep blue) potion of object detection (dangerous) potion of ESP (purple) potion of booze called booze (ghostly) potion of blindness (blinding) potion of numbness (bright) potion of gain ability (rosemary) potion of amnesia (sparkling) potion of water (clear) Rings ring of conflict (wooden) Wands wand of undead turning (runed) wand of healing (fogwood) wand of digging (locust) wand of nothing (fuchsia) Tools mirror (looking glass) Gems worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 5 Level 5: <- You are here Voluntary challenges You eaten 19 times You eaten food with animal by-products 14 times You eaten meat 11 times You were an atheist You never prayed to the gods You hit with a wielded weapon 210 times You killed 113 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills general combat [Basic] (max Master) (38 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (28 of 160) polymorphing [Unskilled] (max Expert) (10 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (8 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (1 of 20) techniques [Unskilled] (max Expert) (14 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (12 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (71 of 160) long sword [Basic] (max Expert) (119 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (25 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...