Leeroy, lawful male doppelganger Thalmor ------------ |..........| ....@......| |..@........ ------------ [Leeroy the Concordate Agent] St12 Dx7 Co11 In10 Wi7 Ch10 ThaDopMalLaw Dlvl:1 $0 HP15(15) Pw17(17) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: keen memory You could not have this property intrinsically: polymorph control Potion identification only worked 3 times out of 4 Implant identification only worked 1 times out of 103 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 95% chance Potion drop chance was reduced to 82% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 93% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: sexy flats The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: form VII (Vaapad) The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: body armor (turn 98) The following skill became untrainable if you tried to train it too early: spirituality (turn 231) The following skill became untrainable after a while: flail (turn 32267) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 41296) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 61770 Monster spawn increase reached its maximum at turn 103378 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 12252648 The monster class that cannot be genocided was kobold The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: syncope signaller (freq bonus 16) The monster species that spawned more often: real venom turret (freq bonus 3) The monster species that spawned more often: clefable (freq bonus 8) The monster species that spawned more often: opposing who wolf (freq bonus 12) The monster species that spawned more often: nasty growth (freq bonus 12) The monster species that spawned more often: cloud of glory (freq bonus 20) The monster species that spawned more often: agent black mold (freq bonus 36) The monster species that spawned more often: charcoal spore (freq bonus 48) The monster species that spawned more often: alien grandma (freq bonus 3) The monster species that spawned more often: earlier ordinance (freq bonus 24) The monster species that spawned more often: drum stint reluctance (freq bonus 9) The monster species that spawned more often: balor (freq bonus 8) The monster species that spawned more often: Katia's leather boot (freq bonus 20) The monster species that spawned more often: stone troll boss (freq bonus 18) The monster species that spawned more often: segmentary query (freq bonus 18) The monster species that spawned more often: cockatoo (freq bonus 3) The monster species that spawned more often: nausea warp patch (freq bonus 28) The monster species that spawned more often: stripper girl (freq bonus 14) The monster species that spawned more often: dune beast (freq bonus 72) The monster species that spawned more often: bad spore (freq bonus 8) The monster trait that was more common: monsters that can be tamed with food (freq bonus 1) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 2) The monster trait that was more common: monsters that squawk (freq bonus 12) The monster trait that was more common: monsters that are strong (freq bonus 4) The monster species that never randomly spawned: Raziel The monster species that never randomly spawned: brighter star The monster species that never randomly spawned: lindorm The monster species that never randomly spawned: stupid blonde girl The monster species that never randomly spawned: cutter ogre The monster species that never randomly spawned: undead foxhound agent The monster species that never randomly spawned: fucking Olog-hai The monster species that never randomly spawned: techno force patch The monster species that never randomly spawned: chaffinch The monster species that never randomly spawned: small mimic The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 10) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 4) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 23) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 33) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 6) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 4) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 110) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 7) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 6) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of frailty (paradox, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 5) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 7) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 88) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this trap was always invisible: skill reduction trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 2) Trap randomization happened for 1 in 397 traps Next attribute increase check would have come at turn 410 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (196) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (complete helmet) * sedge hat (cone-shaped helmet) * skullcap (red helmet) * flack helmet (bug-tracking helmet) * crystal helm (netradiation helmet) * mining helm (fish bowl) * field helm (hacker helmet) * helm of safeguard (wide metal helm) * war hat (anti-government helmet) * plasteel gloves (white gloves) * leather gloves (tar gloves) * gauntlets of safeguard (parked gloves) * gauntlets of plugsuit (viva gloves) * commander gloves (old gloves) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (living boots) * field boots (orange boots) * boots of safeguard (camouflage patterned boots) Scrolls scroll of healing (CHLELOR PHACHILER MAZ MACHAIRIOCH) scroll of mana (IM SORRY TO SAY IT BUT I THINK THE WAND BALANCE PATCH SUCKS) scroll of phase door (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) scroll of standard id (KASTOR THAB THAB) scroll of cure (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) * scroll of extra healing (RUSSIACK IS THE HARDLY EXTENDED BUT MUCH REMOVED MOD) * scroll of greater mana restoration (C00000000000000000000000000005) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.