Leeroy, lawful male doppelganger Thalmor ################## --------- ######,,,,,,,,,,,,,,,,,# |.......| #,,,,,,#########----#-,# |.....<.|###,###### |....|,#### |........,,,,# ##|....|,,,,# |.......|##### ####,-....--#-,####### --------- ##,,,,|.......#,,,,,,,` ##,,###|.......|######,# ------ #,,# |.......| #,# |.$$..-- #,# ------|-- ####,,# |....... #p# #,## #,,%,## .........#,# #,,,##,#### |........|@# ##,,,,,# |....>..DDB# -----|-.----- ----------## |...........| |...........| |...........| |...........| ------------- [Leeroy the Heretic Hunter] St14 Dx8 Co11 In16 Wi10 Ch9 ThaDopMalLaw Dlvl:6 $187 HP-13(85) Pw119(119) AC3 Xp9/2714 Wt1570/1910 T3146 Sat Latest messages The ancestral bat bites you! You get zapped! [-16 -> 27] You hit the ancestral bat! The ancestral bat bites you! You get zapped! [-16 -> 12] Warning: HP low! You miss the ancestral bat. The lightning demon claws you! [-3 -> 9] Warning: HP low! The lightning demon claws you! You hear the howling of the CwnAnnwn... Wueueueue-oooooooh! [-4 -> 5] Warning: HP low! The ancestral bat bites you! You get zapped! You die... Your inventory Weapons a - an uncursed +0 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +0 dark elven arrows {1} k - an uncursed +0 bullwhip {8} s - a cursed -2 shotgun {15} y - an uncursed +3 elven broadsword {30} B - 9 uncursed +1 frag grenades {0} Armor b - an uncursed +1 elven mithril-coat {60} o - the uncursed +1 orcish helm named Threshold Insurmountable {12} r - an uncursed +0 pair of iron shoes {20} v - an uncursed +0 pair of iron shoes {20} x - an uncursed +0 ring mail {100} I - an uncursed +0 elven shield {20} T - an uncursed +0 pair of gauntlets {4} Comestibles j - an uncursed clove of garlic {0} A - an uncursed egg {0} S - 4 uncursed cream pies {0} Y - 3 uncursed tripe rations {0} Scrolls e - 2 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - an uncursed scroll of phase door {0} h - 2 uncursed scrolls of standard id {0} i - 2 uncursed scrolls of cure {0} t - an uncursed scroll of enchant weapon {0} w - an uncursed finalized scroll of light {0} X - an uncursed scroll of identify {0} Z - an uncursed finalized scroll of identify {0} Spellbooks q - an uncursed spellbook of levitation (3:-2) {0} Potions z - an uncursed potion of recovery {0} U - an uncursed potion of gain energy {0} Rings Q - a cursed ring of sustain ability {0} Wands u - an uncursed wand of lightning (0:5) {0} Tools D - the uncursed pair of radioglasses named Soundtone FM (being worn) {0} E - a cursed secree material kit {0} F - an uncursed +0 conglomerate pick {32} G - a cursed magic marker (0:13) {0} H - an uncursed charger {0} J - an uncursed skeleton key {0} K - an uncursed stethoscope {0} M - an uncursed expensive camera (0:35) {0} N - a blessed bag of tricks (3:25) {5} Gems # - an uncursed +0 worthless piece of pink glass {1} V - a cursed +0 loadstone Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: peacevision You could not have this property intrinsically: searching Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 33 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 133 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 73% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 71% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 88% Tool drop chance was reduced to 73% Food drop chance was reduced to 82% The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: saber (turn 13) The following skill became untrainable if you tried to train it too early: matter spells (turn 3885) The following skill became untrainable after a while: two-weapon combat (turn 26810) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 3453) Number of artifacts generated was 1 Number of fake artifacts generated was 8 Your leg damage was 2 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 43578 Monster spawn increase reached its maximum at turn 155898 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3110940 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: orc (freq bonus 8) The monster color that was spawned more often: cyan (freq bonus 2) The monster species that spawned more often: lilac spore (freq bonus 27) The monster species that spawned more often: hunting gremlin (freq bonus 44) The monster species that spawned more often: ghetto fungus (freq bonus 20) The monster species that spawned more often: baby leviathan (freq bonus 24) The monster species that spawned more often: corruptor (freq bonus 30) The monster species that spawned more often: russian hentai (freq bonus 30) The monster species that spawned more often: party spore (freq bonus 18) The monster species that spawned more often: indulgent offspring underbred (freq bonus 20) The monster species that spawned more often: misbegotten waisting (freq bonus 36) The monster species that spawned more often: kratscher (freq bonus 20) The monster species that spawned more often: huge ogre thief (freq bonus 24) The monster species that spawned more often: merge responsible (freq bonus 33) The monster species that spawned more often: onanocter 4d (freq bonus 30) The monster species that spawned more often: clock warp fungus (freq bonus 18) The monster species that spawned more often: skeletal spider (freq bonus 56) The monster species that spawned more often: deliberation gonadectomizing astatine effectual (freq bonus 30) The monster species that spawned more often: vile sewer pygmy (freq bonus 40) The monster species that spawned more often: eastern tengu (freq bonus 28) The monster species that spawned more often: death widow (freq bonus 48) The monster species that spawned more often: alarm beam (freq bonus 72) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 4) The monster trait that was more common: monsters that never move (freq bonus 10) The monster trait that was more common: monsters that want to arrest the player (freq bonus 2) The monster species that never randomly spawned: gypsy The monster species that never randomly spawned: inferno hound The monster species that never randomly spawned: teller of secrets The monster species that never randomly spawned: queen feidam The monster species that never randomly spawned: huh what The monster species that never randomly spawned: gnomish brigand thief The monster species that never randomly spawned: lifeful kiowa The monster species that never randomly spawned: above caller The monster species that never randomly spawned: mature spirit The monster species that never randomly spawned: gray slime The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: autocurse stone (gray) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: automore stone (gray) The RNG hath decreed that this item was never generated: bronze lance ((null)) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 34) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 6) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 18) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 16) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 19) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 13) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 4) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 20) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 5) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 7) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 68) The RNG hath decreed that this item was always generated cursed: icky blade ((null)) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was always generated cursed: thunder (rollover) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: naylight cloak (hearing cloak) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this trap was always invisible: latency trap The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 5) Trap randomization happened for 1 in 308 traps Trap difficulty was increased by 37 Next attribute increase check would have come at turn 3152 Strength training was 44 Dexterity training was 50 Wisdom training was 13 Constitution training was 16 You were sleep resistant You had not decided on your sexuality yet You were being chased by the kops. (2158) You were prevented from having peacevision (0) You were prevented from having quad attacks (0) You saw invisible You had infravision You had 2613 points of nutrition remaining You had spell resistance You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - levitation 4 body 88% 98% Techniques known in the end Name Level Status liquid leap 9 R LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) dazzle 5X LIMIT(0) Discoveries Artifacts Soundtone FM [unaligned radioglasses] Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (knowledgeable helmet) * sedge hat (metal disk) * skullcap (covered helmet) * flack helmet (aluminium helmet) * crystal helm stone (gemmed helmet) * mining helm (weeping helmet) * field helm (filtered helmet) * helm of safeguard (mechanical helmet) * war hat (great helmet) * plasteel gloves (white gloves) * leather gloves (vampiric gloves) * gauntlets of safeguard (awesome gloves) * gauntlets of plugsuit (polnish gloves) * commander gloves (ice-cold gloves) * field gloves (princess gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ankle boots) * field boots (nature boots) * boots of safeguard (stroking boots) gauntlets (transparent gloves) Scrolls scroll of healing (JUGEMJUGEMGOGOUNO) scroll of mana (AAIO) scroll of phase door (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of standard id (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of cure (YIK MECH SHEGOTH) * scroll of extra healing (YAWNING MY SHANK CUSTOMER) * scroll of greater mana restoration (LEGALIZE PEPPED WORMING ENHANCEMENT) scroll of teleportation (SIPHRI BRISKYLMA AROUAZAR) scroll of enchant weapon (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of light (BUNDLEBUNDLEBUNDLE) scroll of identify (TRAETOR HORIGO) Spellbooks spellbook of levitation (hand-printed) Potions potion of paralysis (emerald) potion of recovery (stevia) potion of gain energy (raspberry) Rings ring of sustain ability (Elbereth-inscribed) Wands wand of lightning (overpowered) Tools skeleton key (key) bag of tricks (bag) Gems worthless piece of pink glass (pink) loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Voluntary challenges You eaten 16 times You eaten food with animal by-products 14 times You eaten meat 8 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 168 times You killed 92 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills general combat [Basic] (max Master) (36 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (9 of 20) searching [Unskilled] (max Expert) (14 of 20) spirituality [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (91 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (97 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...