Leeroy, lawful male doppelganger Thalmor . . .. . .. #K. #...... ....MZ. #.dd..# ..M....# .@#.......... ##...#...# # [Leeroy the Heretic Hunter] St14 Dx15 Co17 In12 Wi8 Ch11 ThaDopMalLaw Min:10 $285 HP-2(91) Pw11(98) AC6 Xp9/3921 Wt1118/2170 T7799 Latest messages The poscumbutt mummy claws you! Your body spells skill deteriorates. [-5 -> 31] The poscumbutt mummy touches you! [-1 -> 30] [-10 -> 20] The undead templar swings his long sword. The undead templar misses. What do you want to wield? [- acdmorvBD-GNTZ or ?*] a - an uncursed +1 elven broadsword (weapon in hand) {30}. The undead mummy picks up a gem {1}. The poscumbutt mummy claws you! Your club skill deteriorates. You hear the howling of the CwnAnnwn... [-12 -> 8] Warning: HP low! The poscumbutt mummy touches you! [-1 -> 7] Warning: HP low! You die... Your inventory Amulets l - an uncursed amulet versus stone {0} Weapons a - an uncursed +1 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +0 dark elven arrows {1} m - 27 uncursed +0 crossbow bolts {0} o - a blessed +0 elven broadsword {30} r - a * uncursed +0 droven crossbow {30} v - 5 uncursed +0 arrows {0} B - a cursed -1 long sword {16} D - the cursed -2 axe named Angrist {24} E - the blessed +3 javelin named Talkator {8} F - a blessed +0 dwarvish short sword {12} G - 2 uncursed +1 arrows {0} T - a cursed -1 silver dagger {4} Z - an uncursed +0 two-handed sword {60} Armor # - a cursed -4 pair of high boots (being worn) {8} b - an uncursed +0 elven mithril-coat {60} s - an uncursed +0 dwarvish iron helm {16} t - a cursed -1 enchanted (of slexuality) victorian underwear {5} H - an uncursed +0 dwarvish cloak {4} I - an uncursed +0 cloak of invisibility {4} J - an uncursed +0 pair of iron shoes {20} K - an uncursed +0 dwarvish roundshield {40} L - an uncursed +0 dwarvish iron helm {16} S - an uncursed +0 shield of reflection {20} V - an uncursed +0 full plate mail {250} Comestibles k - 9 uncursed eggs {0} w - a blessed egg {0} Y - 2 uncursed tripe rations {0} Scrolls e - 4 uncursed scrolls of healing {0} f - 6 uncursed scrolls of mana {0} g - 4 uncursed scrolls of phase door {0} i - an uncursed scroll of cure {0} Potions h - a blessed finalized potion of booze {0} R - a blessed potion of enlightenment {0} U - an uncursed potion of restore ability {0} W - an uncursed finalized potion of blood {0} X - an uncursed potion of healing {0} Rings y - an uncursed ring of poison resistance {0} Wands n - a blessed wand of cancellation (1:1) {0} q - an uncursed wand of draining (3:7) {0} u - an uncursed wand of sleep (1:0) {0} Tools x - an uncursed tinning kit (0:16) {0} z - an uncursed brass lantern (1474) {0} C - an uncursed expensive camera (0:43) {0} M - an uncursed beartrap {20} N - an uncursed +0 pick-axe {32} O - an uncursed oilskin sack {396} Contents of the oilskin sack: 2 uncursed melons {0} 3 cursed carrots {0} an uncursed tin of giant grasshopper meat {0} an uncursed lizard corpse {10} an uncursed food ration {0} an uncursed +0 dwarvish roundshield {40} a cursed -1 dwarvish cloak {4} an uncursed +0 gnomish suit {20} 2 uncursed +0 secretion daggers {8} 2 cursed -1 secretion daggers {8} 2 uncursed +0 daggers {8} 54 uncursed +3 shuriken {1} an uncursed +0 knife {2} an uncursed +0 dwarvish short sword {12} an uncursed +0 worthless piece of pink glass {1} a cursed -2 worthless piece of yellow glass {1} an uncursed +0 worthless piece of yellowish brown glass {1} an uncursed +0 worthless piece of blue glass {1} an uncursed +0 peridot {1} an uncursed stethoscope {0} an uncursed wand of sleep (0:6) {0} an uncursed finalized spellbook of cure sickness (0:3) {0} a * uncursed mirror {0} an uncursed +0 quaffer helmet {20} an uncursed +4 dwarvish cloak {4} an uncursed +0 dwarvish short sword {12} 2 cursed scrolls of healing {0} a cursed -1 dwarvish mattock {48} an uncursed wand of opening (0:1) {0} an uncursed wand of opening (0:10) {0} a cursed -1 pair of gnomish boots {4} an uncursed +0 cloak of grounding {4} an uncursed +0 cloak of flame {4} an uncursed +0 laser swatter (1019) {24} a blessed +0 school cap {3} an uncursed +0 orcish helm {12} an uncursed +0 dwarvish cloak {4} an uncursed tinning kit (0:83) {0} an uncursed beartrap {20} a cursed skeleton key {0} a cursed +0 broadsword {30} an uncursed skeleton key {0} an uncursed +0 pick-axe {32} a * uncursed bottle {1} a * uncursed mirror {0} an uncursed oil lamp (1448) {0} 5 uncursed tallow candle (2000)'s {0} an uncursed +0 red lightsaber (1022) {24} a blessed potion of see invisible {0} an uncursed finalized spellbook of healing (0:4) {0} 2 blessed scrolls of healing {0} an uncursed fireproof +1 pair of high boots {8} an uncursed +0 antideath cloak {4} a blessed +1 shotgun {15} Final attributes You were piously aligned Your alignment was 39 Your max alignment was 39 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: cold resistance You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 6 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 61% Wand drop chance was reduced to 75% Potion drop chance was reduced to 71% Weapon drop chance was reduced to 70% Armor drop chance was reduced to 89% Food drop chance was reduced to 83% Monster death drops spawned with only 98% chance The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: hammer The following skill became untrainable if you tried to train it too early: petkeeping (turn 22) The following skill became untrainable if you tried to train it too early: body spells (turn 25) The following skill became untrainable after a while: morning star (turn 43206) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 53576) Number of artifacts generated was 5 Number of fake artifacts generated was 6 Your remaining amount of free polymorphs was 11 Monster spawn increase started at turn 71250 Monster spawn increase reached its maximum at turn 130081 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 515704 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: unicorn or horse (freq bonus 8) The monster species that spawned more often: sensation GT (freq bonus 15) The monster species that spawned more often: favor betta (freq bonus 20) The monster species that spawned more often: armored cow (freq bonus 9) The monster species that spawned more often: Melanie's hugging boot (freq bonus 30) The monster species that spawned more often: restacked chinchilla (freq bonus 48) The monster species that spawned more often: cursed force patch (freq bonus 60) The monster species that spawned more often: taker patch (freq bonus 30) The monster species that spawned more often: petty plague bug (freq bonus 11) The monster species that spawned more often: swarm monkey (freq bonus 20) The monster species that spawned more often: packer rat (freq bonus 66) The monster species that spawned more often: karakasa (freq bonus 12) The monster species that spawned more often: clock golem (freq bonus 36) The monster species that spawned more often: aurae sashaying (freq bonus 26) The monster species that spawned more often: reddish mold (freq bonus 22) The monster species that spawned more often: royal guardian (freq bonus 60) The monster species that spawned more often: Firre (freq bonus 54) The monster species that spawned more often: disgusting mold (freq bonus 33) The monster species that spawned more often: criminal scumbag (freq bonus 11) The monster species that spawned more often: Shy Laura's lovely combat boot (freq bonus 9) The monster species that spawned more often: black horror (freq bonus 26) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 4) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 4) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 4) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster species that never randomly spawned: standard elf The monster species that never randomly spawned: small boo The monster species that never randomly spawned: rock lobster The monster species that never randomly spawned: horror mage The monster species that never randomly spawned: levitator The monster species that never randomly spawned: evasive recluse spider The monster species that never randomly spawned: adult silver dragon The monster species that never randomly spawned: blessedest judder The monster species that never randomly spawned: black wizard The monster species that never randomly spawned: Bulletproof Kriminologist The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: rot thirteen stone (gray) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 9) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 39) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 31) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 85) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 50) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of valhalla (carmine, freq bonus 8) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 7) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 37) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: wereform stone (gray) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: lava (red-hot) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this trap was always invisible: elemental trap The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 1) Trap randomization happened for 1 in 398 traps Trap difficulty was increased by 80 Next attribute increase check would have come at turn 9142 Strength training was 13 Dexterity training was 10 Wisdom training was 25 Constitution training was 2 You were sleep resistant You were heterosexual You were prevented from having cold resistance (0) You were prevented from having speed (0) You were telepathic You had infravision You had 730 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEMExtended tty Version 2.3.0 - last build Sun Aug 12 16:41:17 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 10% 184% b - cure sickness 3 healing 10% 164% Techniques known in the end Name Level Status liquid leap 9 R Not Ready(2142) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Reloading(391) invoke deity 9 R Reloading(281) dazzle 5X Prepared(0) disarm 2 O Reloading(392) Discoveries Amulets amulet versus stone (weaksauce) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (echo helmet) * sedge hat (black helmet) * skullcap (padded helmet) * flack helmet (round helmet) * crystal helm (thinking helmet) * mining helm (basin helmet) * field helm (dim colored helmet) * helm of safeguard (tasseled helmet) * war hat (formula one helmet) * plasteel gloves (white gloves) * leather gloves (digger gloves) * gauntlets of safeguard (natural gloves) * gauntlets of plugsuit (faded mittens) * commander gloves (moth-bitten gloves) * field gloves (polnish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (clunky heels) * field boots (snow boots) * boots of safeguard (erotic boots) cloak of grounding (forgetful cloak) cloak of invisibility (tone cloak) quaffer helmet (frequent helmet) shield of reflection (polished silver shield) cloak of flame (geek cloak) antideath cloak (opera cloak) Scrolls scroll of healing (NDNH WILL HAVE RADOBAN OR IOKOBAN INSTEAD OF SOKOBAN) scroll of mana (ACHPHIPHIO IAIA OCH SEBAU PHRE) scroll of phase door (G2G NOW) scroll of standard id (ENSSNAKE F FIGHTAH) scroll of cure (SUCH LOVELY FLEECY SOFT LEATHER BOOTS) * scroll of extra healing (YAWNING MY SHANK CUSTOMER) * scroll of greater mana restoration (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) scroll of light (OMGWTFBBQYASDDYWYPI) scroll of identify (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) scroll of bad effect (NIIN VOIMME TOIMIA) scroll of charging (SNAIL IS THE BEST RACE IN ELONA) scroll called remove curse (HASTUR HASTUR HASTUR) scroll of teleportation (NV4 DISP DLL BSOD) scroll of enchant weapon (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) Spellbooks spellbook of healing (monospace) spellbook of cure sickness (heavy) Potions potion of object detection (ochre) potion of extra healing (cherry-blossom) potion of booze (hallowed) potion of enlightenment (icy) potion of restore ability (marigold) potion of blood (blood-red) potion of healing (St.John's Wort) potion of see invisible (smoky) Rings ring of poison resistance (conundrum) Wands wand of cancellation (flesh) wand of sleep (cottonwood) wand of draining (dodecagonal) wand of opening (straight) Tools mirror (looking glass) oilskin sack (bag) skeleton key (key) oil lamp (lamp) tallow candle (candle) red lightsaber (lightsaber) Gems worthless piece of pink glass (pink) worthless piece of yellow glass (yellow) worthless piece of yellowish brown glass (yellowish brown) worthless piece of blue glass (blue) peridot (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 10 Level 10: <- You are here Vanquished creatures a firefly a giant grasshopper (2 created) a giant fly a petty giant ant 2 stinging insects 0 shock ants (2 created) 2 giant snails a quivering blob 0 ravenous cubes (1 created) a cocktypus a giant cocktypus 2 pack jackals a thick jackal a stinking dog 0 coyotes (1 created) 0 petty wild dogs (1 created) 0 hidden gas spores (1 created) 2 speeding eyes a burning eye a scrawny cat 2 lion cubs a frozen tiger cub a panther cub a feline cloud an extremely ugly cat 0 signum vitiosums (1 created) a statue gargoyle a metal statue gargoyle a dwarf 0 camo dwarves (1 created) a group dwarf a pick dwarf 0 hurkles (1 created) a basher a gondolindrim a scruffy looking hobbit a duergar 0 dwarf lord mutants (1 created) a dwarf lord stonebreaker 0 mind suckers (1 created) 2 homunculi a blue jelly (2 created) 0 many-hued jellies (1 created) 0 small group kobolds (1 created) a kobold hewer a cross kobold a mynock (2 created) a petit mimic 2 mimics 0 small flying mimics (1 created) a demimondaine a friend nymph a nymph a pixie 2 wood nymphs 2 goblins 2 marine goblins a mega goblin a covetous hill orc 4 Mordor orcs a kill orc 0 iron piercers (1 created) a rothe 3 sewer rats 2 drains rats an evasive sewer rat 2 packer rats a rabbit a chipmunk 2 giant rats a rabid rat 2 giant field mice (1 created) a rock mole 0 wing bundle drivers (1 created) an enormous rat a scurrier a porcupine 2 little spiders 2 cave spiders a metallic green centipede a spider a man eating plant 0 white unicorns (1 created) 0 horses (1 created) 0 maggots (2 created) 2 group bugs an insect swarm a flutterbug 0 bugs (6 created) 0 PDP-11's (1 created) 0 PDP-9's (1 created) 0 heisenbugs (2 created) 0 VAXs (1 created) 0 Crays (1 created) 2 flapbats a sparrow a chaffinch a nightingale 0 weak crows (1 created) 0 desert wings (1 created) a giant owl 0 mid centaurs (1 created) a baby gray dragon a baby silver dragon a baby deep dragon a baby white dragon a baby orange dragon a baby blue dragon a baby diamond dragon 2 baby stone dragons 2 baby cyan dragons 2 baby rainbow dragons a baby sky dragon a baby evil dragon 0 the hiddens (1 created) a porter lichen (0 created) a spore lichen 3 moulds (1 created) a fast lichen (0 created) a brown mold a brown mushroom 2 yellow fungi (1 created) a yellow mushroom a mean growth (0 created) 0 green warp patches (1 created) 2 red stalks (3 created) a pale growth 2 pale fungi (1 created) a creeping vine (0 created) a spore shrieker a colorful patch 2 sub-gnomes 6 gnomes a gnome stalker a petty gnome thief (2 created) 0 little grey aliens (1 created) a panotty 0 intermediate gnomes (1 created) a gnome guard 3 gnome lords (4 created) a gnome watcher a group gnome lord a gnomish wizard 2 grabbers (3 created) 2 deep gnomes 0 deep gnome thieves (1 created) an inscribed gnome 0 armor gnomes (1 created) an underpants gnome an ice monster 6 Keystone Kops 2 Undead Kops 0 Officer Julias (1 created) 0 mummies (1 created) 0 newt mummies (1 created) 0 ratling mummies (1 created) 2 kobold mummies (4 created) a cat mummy a tasloi mummy 0 tomb mummies (1 created) 0 orc mummies (1 created) 0 sylph mummies (1 created) 0 ettin mummies (1 created) 0 undead mummies (1 created) a sloth shrunken head 0 poscumbutt mummies (1 created) a small naga a water naga hatchling 0 storm naga hatchlings (1 created) a minor ogre a low ooze a maintenance automaton 0 rattlesnakes (1 created) 0 stone rattlesnakes (1 created) a bum beggar a garter snake a house snake a tapioca snake 2 snakers a river moccasin a lesser umber hulk a lesser visor hulk a mini vampire a swight an aggravating wallwalker a monkey 2 kobold zombies 0 newt zombies (1 created) 0 goblin zombies (1 created) a gnome zombie (3 created) 0 orc zombies (2 created) a cat zombie a monkey zombie 3 elf zombies 0 human zombies (3 created) 0 weaum zombies (1 created) 0 ghasts (1 created) 0 zombiemen (1 created) an ettin zombie 0 undead templars (1 created) 0 bone archers (1 created) 0 fly golems (1 created) a retarded golem a straw golem 0 paper golems (1 created) a secretion golem a leather golem a human adventurer 2 chimney sweeps a blabbering otaku a filthy street urchin a singing happy drunk (2 created) an aimless-looking merchant 0 battle scarred ronins (1 created) an innkeeper a yakuza member a woodsman 0 humans (1 created) a maia a dark spearwoman 2 cutpurses a werenymph 0 water thieves (1 created) 0 rogue scouts (1 created) a dark stalker a flying Woodland-elf 0 novice nurses (1 created) 0 thalmors (1 created) 0 item masters (15 created) 0 shopkeepers (5 created) 4 watchmen 0 watch captains (2 created) a baby boo 0 slow shadow swords (1 created) 0 news daemons (1 created) 0 printer daemons (1 created) The UNIX Kernel (0 times) 0 trouts (1 created) a jellyfish 3 newts a demitwen 0 iguanas (1 created) 3 lizards a red mushroom patch 0 piles of silver coins (1 created) 0 floor grues (1 created) a dark grue a novice dark wall 2 mini rub monsters a thick jumping jellyfish a fire trove a food trove 0 health troves (1 created) 348 creatures born. 240 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 25 times You eaten food with animal by-products 23 times You eaten meat 18 times You were an atheist You never prayed to the gods You hit with a wielded weapon 334 times You killed 174 monsters You read items or engraved 24 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 2 times Your skills at the end (13 slots left) Fighting Skills general combat [Basic] (max Master) (30 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (35 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (25 of 160) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (12 of 20) techniques [Unskilled] (max Expert) (5 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (47 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (2 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Skilled] (max Expert) (314 of 540) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (95 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Expert) (80 of 160) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... You died in The Gnomish Mines on dungeon level 10 with 21079 points, and 285 pieces of gold, after 7799 moves. Killer: a monster (poscumbutt mummy) You were level 9 with a maximum of 91 hit points when you died. You made the top ten list! No Points Name Hp [max] * 1 21079 Leeroy-Tha-Dop-Mal-Law died in The Gnomish Mines on level 10. Killed by a monster (poscumbutt mummy). - [91] 2 8533 Leeroy-Tha-Dop-Mal-Law died in The Dungeons of Doom on level 5. Killed by a monster (heisenbug). - [58] 3 1080 Leeroy-Tha-Dop-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (grunt nightmare of Moloch). - [47]