Leeroy, lawful male doppelganger Thalmor ... .@. .@. [Leeroy the Concordate Agent] St11 Dx5 Co11 In12 Wi13 Ch7 ThaDopMalLaw Dlvl:1 $0 HP15(15) Pw17(17) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: fire resistance Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 51 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 192 Monsters only dropped their musable items with 48% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 97% Implant drop chance was reduced to 95% Armor drop chance was reduced to 64% Tool drop chance was reduced to 87% Food drop chance was reduced to 90% The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: enchantment spells (turn 11) The following skill became untrainable if you tried to train it too early: riding (turn 810) The following skill became untrainable after a while: missile weapons (turn 46415) The following skill couldn't be trained before a certain turn number is reached: lance (turn 64840) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 30232 Monster spawn increase reached its maximum at turn 126440 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 947648 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: Uniform Kop (freq bonus 3) The monster species that spawned more often: tree stalk (freq bonus 8) The monster species that spawned more often: petty brain golem (freq bonus 8) The monster species that spawned more often: greasiest office hypo (freq bonus 6) The monster species that spawned more often: moldy warp patch (freq bonus 16) The monster species that spawned more often: sobriety forthrightly (freq bonus 8) The monster species that spawned more often: Antonia's leather pump (freq bonus 36) The monster species that spawned more often: oh god (freq bonus 24) The monster species that spawned more often: warty stalk (freq bonus 12) The monster species that spawned more often: magpie (freq bonus 20) The monster species that spawned more often: troglodyte queen (freq bonus 16) The monster species that spawned more often: curare lichen (freq bonus 6) The monster species that spawned more often: clefable (freq bonus 16) The monster species that spawned more often: worried petted (freq bonus 4) The monster species that spawned more often: transgressed nonassertively (freq bonus 6) The monster species that spawned more often: poison arising own (freq bonus 8) The monster species that spawned more often: spirit bear (freq bonus 4) The monster species that spawned more often: justifying dispersement linesmen (freq bonus 21) The monster species that spawned more often: knapsack sheep (freq bonus 24) The monster species that spawned more often: bloodstone solstitial globalist (freq bonus 30) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster species that never randomly spawned: adult amphitere The monster species that never randomly spawned: noise monster The monster species that never randomly spawned: orc mage The monster species that never randomly spawned: unworked groggiest The monster species that never randomly spawned: mahou shoujo The monster species that never randomly spawned: living iron chain The monster species that never randomly spawned: black midge The monster species that never randomly spawned: sparkling colony The monster species that never randomly spawned: dwarf lass The monster species that never randomly spawned: buzzing blob The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: floatcloak (levuntation cloak) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: 0 candle (candle) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: delight helmet (thinking helmet) The RNG hath decreed that this item was never generated: implant of sweetness (acrobatic) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 53) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 59) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 6) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 7) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 20) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 4) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 8) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 3) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 2) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 3) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 93) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 13) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this trap was always invisible: pink spell trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 12) Trap randomization happened for 1 in 628 traps Next attribute increase check would have come at turn 907 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You were prevented from having numbopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (199) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (aluminium helmet) * sedge hat (formula one helmet) * skullcap (deformed helmet) * flack helmet (musical helmet) * crystal helm (spired helmet) * mining helm (metal disk) * field helm (crested helmet) * helm of safeguard (narrow helmet) * war hat (less helmet) * plasteel gloves (white gloves) * leather gloves (transparent gloves) * gauntlets of safeguard (poor gloves) * gauntlets of plugsuit (silk fingerlings) * commander gloves (velvet gloves) * field gloves (racer gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ski heels) * field boots (hugging boots) * boots of safeguard (persian boots) Scrolls scroll of healing (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) scroll of mana (YOUR INSIDE IS MADE OF MUD) scroll of phase door (REVERTREVERTREVERT IT IN SLASHTHEM) scroll of standard id (DUAM XNAHT) scroll of cure (THE STATUE OF AN ANGEL LOOKS LIKE AN ALIVE ANGEL) * scroll of extra healing (MAKE LAND EXPLODE MAY LOWED DEFEND) * scroll of greater mana restoration (HIRAGANA LETTER YA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.