Leeroy, lawful male doppelganger Thalmor @.. .@. ... [Leeroy the Concordate Agent] St8 Dx8 Co7 In7 Wi4 Ch7 ThaDopMalLaw Dlvl:1 $0 HP15(15) Pw17(17) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) (2x) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: drain resistance Ring identification only worked 4 times out of 10 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 50% chance Musable item generation frequency had a negative bias of 42% Ring drop chance was reduced to 76% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 68% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 74% Food drop chance was reduced to 77% Monster death drops spawned with only 98% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: spirituality (turn 57) The following skill became untrainable if you tried to train it too early: body spells (turn 60) The following skill became untrainable after a while: short sword (turn 25323) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 20996) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 45722 Monster spawn increase reached its maximum at turn 142940 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 530706 The monster class that cannot be genocided was (null) The monster class that was spawned more often: pile of coins (freq bonus 3) The monster species that spawned more often: centaur sage (freq bonus 18) The monster species that spawned more often: educationally punched (freq bonus 5) The monster species that spawned more often: nethack horror (freq bonus 15) The monster species that spawned more often: giant badger (freq bonus 28) The monster species that spawned more often: Ubuntu Linux (freq bonus 10) The monster species that spawned more often: buffed grunthack beholder (freq bonus 36) The monster species that spawned more often: petty water weird (freq bonus 12) The monster species that spawned more often: winged pseudodragon (freq bonus 32) The monster species that spawned more often: debuff turret (freq bonus 6) The monster species that spawned more often: greener springy (freq bonus 4) The monster species that spawned more often: fire troll (freq bonus 21) The monster species that spawned more often: giant shoggoth (freq bonus 6) The monster species that spawned more often: hosteling flogger (freq bonus 27) The monster species that spawned more often: grating blob (freq bonus 10) The monster species that spawned more often: meteor (freq bonus 18) The monster species that spawned more often: great sky dragon (freq bonus 16) The monster species that spawned more often: barb force fungus (freq bonus 8) The monster species that spawned more often: dizzy blonde (freq bonus 10) The monster species that spawned more often: The high-heel loving asian girl her heels (freq bonus 20) The monster species that spawned more often: alien pseudopod (freq bonus 24) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 3) The monster trait that was more common: monsters that have beam attacks (freq bonus 1) The monster trait that was more common: monsters that have infravision (freq bonus 4) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 1) The monster trait that was more common: monsters that make sheep sounds (freq bonus 6) The monster species that never randomly spawned: dim monster The monster species that never randomly spawned: swarm nymph The monster species that never randomly spawned: blearier establish The monster species that never randomly spawned: blind trove The monster species that never randomly spawned: tomb creeper The monster species that never randomly spawned: litten commixt The monster species that never randomly spawned: staking photospheric The monster species that never randomly spawned: half-life leech The monster species that never randomly spawned: immobile warp fungus The monster species that never randomly spawned: ice spaceship The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 5) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: hard mode stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 27) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 328) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 14) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 7) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: ballista ((null)) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this trap was always invisible: trap of opposite alignment The RNG hath decreed that this trap was generated more often: land mine (freq bonus 4) Trap randomization happened for 1 in 474 traps Next attribute increase check would have come at turn 532 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having telepathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (225) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (thinking helmet) * sedge hat (masked helmet) * skullcap (greenery helmet) * flack helmet (great helmet) * crystal helm stone (gemmed helmet) * mining helm (radiant helmet) * field helm (viking helmet) * helm of safeguard (filtered helmet) * war hat (visored helmet) * plasteel gloves (white gloves) * leather gloves (tightly fitting gloves) * gauntlets of safeguard (shitty gloves) * gauntlets of plugsuit (black gloves) * commander gloves (warped gloves) * field gloves (spacey gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (combat boots) * field boots (chess boots) * boots of safeguard (velvet pumps) Scrolls scroll of healing (SCUMHACK ROLLING FOR STAIRS) scroll of mana (TRASH GRENINJA) scroll of phase door (DEF STAND PROTECT THE ATTACK LOWED IS HARSH) scroll of standard id (WELCOME TO THE ASTRAL PLANE) scroll of cure (GODDAMN FIQ YOUR BLUE STATUS LINES ARE VERY EYE STRAINING) * scroll of extra healing (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) * scroll of greater mana restoration (WHAT THE HELL BHAAK YOUR YES NO CONFIRMATION IS TEH UBER SUX) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.