Leeroy, chaotic male albae Thalmor ---- --- ------- --------|..| --.| |.....--- |..--..--..| --<.-- |..--...| |........--- |....| |..--...--- --.........,---- --- |....----.........---- -------...........[..-- |..-- ----[[...............---......-........---...-- |...---- ---- |........................|.........-- --...-- --.....-----|..| --...%..[[................--....--.-- --...---- |.......|.--..| |..........................|--..---- |..@F..-- |....|......--- --................----....-- ---..-- |.......-- --..----...-- |................| |-..-- |...| --...|...| |..| |...| ---.....--.|.....-- |...| |...| |..---..| --..-- |...-- --....|----.....| --..| |...-- ------..----.%..---....| ---....-- |.....| ---- ---..-- |...^..............-- --.......----.....| ---- --..---- |......)............| |..---............---..| |.....| ---^...............-| --..| ----..|.....*.....-- --....-- --....--..........| |..-- -----.,,....|...| |.....| ---..|--.........| ---- ------.---.-- ---..-- ---- ----------- --- --- ---- [Leeroy the enemy of Talos] St12 Dx15 Co15 In15 Wi11 Ch11 ThaAlbMalCha Min:8 $3037 HP-3(154) Pw176(176) AC-6 Xp13/42863 Wt1146/2200 T10632 Wea Latest messages You kill the asian girl! J - a scroll of healing {0}. # - a hugging boot named Larissa's Hugger {5}. hugging boot named Larissa's Hugger - This is a weapon. Color: orange. Material: mithril. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. This thick winter boot is made of unyielding material, making it a useful weapon for bonking enemies' heads. It uses the hammer skill. It can be applied to bash iron bars. This is not a real artifact, and therefore it doesn't actually do anything special. hugging boot named Larissa's Hugger - This is a weapon. Color: orange. Material: mithril. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. This thick winter boot is made of unyielding material, making it a useful weapon for bonking enemies' heads. It uses the hammer skill. It can be applied to bash iron bars. This is not a real artifact, and therefore it doesn't actually do anything special. There is a wall in the way! (3x) You hit the wooden fungus! You miss the wooden fungus. You inhale a cloud of spores! The spores were poisoned! Pick an object. F a fungus or mold (wooden fungus) (base level 14) Accessing Pokedex entry for wooden fungus... Base statistics of this monster type: Base level = 14, difficulty = 17, AC = -5, magic resistance = 50, alignment 0. Very slow (4). Normal generation, with frequency 1. Uncommon (by factor 3). Resists sleep, poison, acid. Conveys sleep, poison, acid resistances. Genocidable, breathless, amphibious, poisonous, reviving. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks: 4d6, passive - poison damage 4d6, touches - poison damage You miss the wooden fungus. (4x) The wooden fungus touches you! Thalmor, your life force is running out. You die... Your inventory Weapons # - the blessed +3 hugging boot named Larissa's Hugger {5} a - an uncursed rotted +0 elven broadsword {30} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +0 dark elven arrows {1} r - 18 uncursed +0 elven arrows {0} t - an uncursed +0 long sword (weapon in hand) {16} w - 12 blessed +1 silver arrows named Doomcaller {0} x - 16 blessed +1 arrows named Valkerie Guard (in quiver) {0} z - an uncursed +3 elven broadsword (wielded in other hand) {30} B - the cursed -2 steel whip named Soul Hunter Medallion {8} D - an uncursed +0 elven spear {12} I - 14 blessed +0 arrows {0} N - 3 uncursed +0 arrows {0} O - the uncursed +1 dwarvish mattock named The Slave to Armok {48} Armor b - a blessed +3 elven mithril-coat {60} F - an uncursed +0 elven leather helm {2} G - an uncursed +0 plate mail (being worn) {200} M - an uncursed +0 helmet (being worn) {20} P - an uncursed +0 pair of high boots (being worn) {8} Comestibles C - 2 uncursed tripe rations {0} K - 2 uncursed cream pies {0} T - an uncursed food ration {0} Scrolls e - 12 uncursed scrolls of healing {0} f - 9 uncursed scrolls of mana {0} g - 2 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} A - a blessed scroll of cure {0} J - 2 blessed scrolls of healing {0} L - an uncursed finalized scroll of teleportation {0} Z - an uncursed finalized very burnt scroll of identify {0} Spellbooks o - an uncursed spellbook of polymorph (0:1) {0} v - a blessed spellbook of polymorph (6:4) {0} Potions # - an uncursed finalized potion of sickness {0} S - an uncursed potion of Jolt Cola {0} U - a blessed finalized rotted potion of oil (400) {0} V - an uncursed potion of gain ability {0} Rings # - a blessed +1 ring of protection {0} Wands i - an uncursed rotted wand of teleportation (0:5) {0} j - an uncursed wand of slow monster (0:3) {0} p - a cursed wand of teleportation (0:4) {0} W - an uncursed wand of striking (0:6) {0} X - an uncursed wand of polymorph (0:2) {0} Y - an uncursed wand of magic missile (0:3) {0} Tools k - an uncursed towel {0} n - a cursed towel {0} q - an uncursed sack {643} s - an uncursed beartrap {20} u - an uncursed skeleton key {0} y - 3 uncursed wax candle (2000)'s {0} E - an uncursed sack {5} H - an uncursed medical kit {14} Gems # - an uncursed -1 luckstone # - an uncursed rotted +0 worthless piece of red glass {1} # - an uncursed +0 sapphire {1} # - an uncursed +0 healthstone m - 2 blessed +0 worthless pieces of black glass {2} Q - an uncursed rotted +0 worthless piece of cyan glass {1} R - 7 uncursed +0 worthless pieces of green glass {7} Contents of the sack: an uncursed +0 elven dagger {4} a * uncursed +0 droven crossbow {30} an uncursed +0 luckstone a potion of holy water {0} 2 uncursed +0 worthless pieces of yellow glass {2} an uncursed +0 worthless piece of white glass {1} a cursed +0 worthless piece of yellowish brown glass {1} 2 blessed scrolls of healing {0} a blessed scroll of mana {0} an uncursed porter lichen corpse {20} a cursed holy wafer {0} an uncursed +0 elven mithril-coat {60} 22 cursed -1 darts {0} an uncursed +0 long sword {16} 2 uncursed +0 knives {4} an uncursed +0 lucern hammer {60} an uncursed +0 morion stone {1} an uncursed beartrap {20} an uncursed skeleton key {0} a cursed wand of striking (0:2) {0} a blessed wand of sleep (7:0) {0} a cursed scroll of blank paper {0} an uncursed scroll of enchant armor {0} an uncursed finalized scroll of light {0} an uncursed +0 pistol {8} an uncursed spellbook of cure stun (0:2) {0} a cursed -2 pair of soft sneakers {2} an uncursed +0 bec de corbin {40} a blessed +0 broadsword {30} an uncursed +1 shuriken {0} 23 uncursed +0 arrows {0} 17 blessed +1 ya {0} 3 cursed -1 bullets {0} an uncursed +0 glaive {32} an uncursed +0 long sword {16} 6 uncursed +0 darts {0} 29 uncursed +0 shuriken {0} an uncursed spellbook of cure dim (0:3) {0} an uncursed spellbook of restore ability (1:0) {0} a blessed +0 elven shield {20} an uncursed +0 banded mail {160} an uncursed +0 worthless piece of green glass {1} a blessed +0 worthless piece of blue glass {1} an uncursed +0 worthless piece of orange glass {1} an uncursed +0 worthless piece of radiant glass {1} a cursed tin whistle {0} a blessed +0 pick-axe {32} an uncursed leather leash {0} an uncursed wand of sleep (0:1) {0} a * cursed -2 ring of adornment {0} an uncursed ring of poison resistance {0} 2 uncursed tripe rations {0} 4 uncursed slime molds {0} a cursed +0 pair of leather gloves {4} an uncursed +0 orcish dagger {4} an uncursed +0 sling {2} an uncursed +0 flail {7} 2 uncursed rusty +0 orcish daggers {8} an uncursed +0 brittle spear {50} The sack is empty. Contents of the medical kit: a * uncursed phial {2} a blessed pill {0} a * blessed phial {2} an uncursed pill {0} a cursed bandage {1} an uncursed bandage {1} a * cursed phial {2} 2 uncursed bandages {2} 2 * uncursed phials {4} Final attributes You were piously aligned Your alignment was 41 Your max alignment was 41 You carried 1 sins You could not have this property at all: numbopathy You could not have this property extrinsically: poison resistance You could not have this property intrinsically: glib combat Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 7% Ring drop chance was reduced to 84% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 37% Potion drop chance was reduced to 64% Armor drop chance was reduced to 89% Monster death drops spawned with only 91% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: knife The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: healing spells (turn 26) The following skill became untrainable if you tried to train it too early: hammer (turn 204) The following skill became untrainable after a while: riding (turn 67199) The following skill couldn't be trained before a certain turn number is reached: general combat (turn 43670) Number of artifacts generated was 2 Number of fake artifacts generated was 13 Monster spawn increase started at turn 117491 Monster spawn increase reached its maximum at turn 187414 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2314760 The monster class that cannot be genocided was dragon Today, this monster class was always generated invisible: rub monster The monster class that was spawned more often: piece of food (freq bonus 6) The monster species that spawned more often: medium generator (freq bonus 16) The monster species that spawned more often: mean-looking mercenary (freq bonus 21) The monster species that spawned more often: baby platinum dragon (freq bonus 16) The monster species that spawned more often: adamantium zombie (freq bonus 24) The monster species that spawned more often: enervate panorama (freq bonus 9) The monster species that spawned more often: shaded lichen (freq bonus 18) The monster species that spawned more often: solid growth (freq bonus 21) The monster species that spawned more often: disgusting stalk (freq bonus 8) The monster species that spawned more often: Ella (freq bonus 24) The monster species that spawned more often: wildcard circuiteer (freq bonus 18) The monster species that spawned more often: unidentified kobold shaman (freq bonus 24) The monster species that spawned more often: attest touchdown (freq bonus 18) The monster species that spawned more often: flareon (freq bonus 24) The monster species that spawned more often: crater colony (freq bonus 28) The monster species that spawned more often: multi-hued dragon (freq bonus 64) The monster species that spawned more often: water turret (freq bonus 16) The monster species that spawned more often: really dangerous patch (freq bonus 16) The monster species that spawned more often: snakeman (freq bonus 14) The monster species that spawned more often: mumbling cloud (freq bonus 20) The monster species that spawned more often: giant army ant (freq bonus 27) The monster trait that was more common: monsters of medium size (freq bonus 2) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster species that never randomly spawned: don Patxi The monster species that never randomly spawned: slow mold The monster species that never randomly spawned: psycho kitten The monster species that never randomly spawned: pustulent colony The monster species that never randomly spawned: athena blocker The monster species that never randomly spawned: ravenous cube The monster species that never randomly spawned: blargg The monster species that never randomly spawned: domiciliary deposed The monster species that never randomly spawned: dim laser The monster species that never randomly spawned: capybara The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: operation cloak (nurse cloak) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: implant of propogation (crackling) The RNG hath decreed that this item was never generated: intelligence pack ((null)) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 10) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 161) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 16) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 49) The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of tribute (athletic, freq bonus 7) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 5) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 10) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 9) The RNG hath decreed that this item was always generated cursed: ballista ((null)) The RNG hath decreed that this item was always generated cursed: flood (watery) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this trap was always invisible: filler trap The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 6) Trap randomization happened for 1 in 409 traps Next attribute increase check would have come at turn 15480 Strength training was 50 Dexterity training was 50 Wisdom training was 10 Constitution training was 50 You were sleep resistant You were magic-protected You had the following problem: Your display failed. (446) You had the following problem: Being weak from hunger damaged your health. (179) You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having numbopathy (0) You saw invisible You were telepathic You were aware of the presence of something You were warned of undead You had infravision You had 132 points of nutrition remaining You were stealthy You aggravated monsters You were wielding two weapons at once You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you You had extra health (1) Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure dim 1 healing 49% 213% b - restore ability 4 healing 49% 250% c - cure stun 3 healing 49% 111% d - polymorph 6 body 98% 95% Techniques known in the end Name Level Status dazzle 13XR LIMIT(0) weapon practice 13 R LIMIT(7) appraisal 13 R LIMIT(0) panic digging 13 R LIMIT(0) phase door 13 R LIMIT(0) invoke deity 13 R LIMIT(0) blood ritual 13 R LIMIT(0) charge saber 9 R LIMIT(0) disarm 5 O LIMIT(0) ward against flame 4X LIMIT(0) draw energy 4X LIMIT(0) iron skin 4X LIMIT(0) critical strike 4 R LIMIT(0) Discoveries Artifacts The Slave to Armok [lawful dwarvish mattock] Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (covered helmet) * skullcap (strip bandana) * flack helmet (hacker helmet) * crystal helm (meteoric helmet) * mining helm (twisted visor helmet) * field helm (tribal helmet) * helm of safeguard (frequent helmet) * war hat (rotating helmet) * plasteel gloves (white gloves) * leather gloves (lead gloves) * gauntlets of safeguard (nondescript gloves) * gauntlets of plugsuit (parked gloves) * commander gloves (velvet gloves) * field gloves (princess gloves) * elven shield (blue and green shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (hot boots) * boots of safeguard (cast iron boots) helmet (space helmet) Scrolls scroll of healing (AAIO) scroll of mana (ZHNAERZTLICHE BEHANDLUNG) scroll of phase door (DPIEV WENWWSG UNNZMI) scroll of standard id (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) scroll of cure (NIIN VOIMME TOIMIA) * scroll of extra healing (INESSENTIAL INFILTRATED IVY) * scroll of greater mana restoration (NHQDB IS ACTUALLY KERIOQDB) scroll of destroy armor (SMOKING KILLS) scroll of identify (LOREM IPSUM) scroll of light (KILL HIM) scroll of barrhing (DOENERTELLER VERSACE) scroll of teleportation (SECOND EFFECTIVE STUNT IS MORE POWER BUT NO EFFECT) scroll of enchant armor (FUCK THE LORD OF THE FUCKUBI) scroll of enchant weapon (KUS VOLA ZABIJEM TA) scroll of root password detection (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) scroll called remove curse (CLONE MONSTER) scroll of blank paper (unlabeled) Spellbooks spellbook of restore ability (salient) spellbook of cure dim (hot-cold) spellbook of cure stun (apocryphic) spellbook of polymorph (natural) Potions potion of gain ability (fizzy) potion of extra healing (hibiscus) potion of object detection (tesco value) potion of sickness (nettle) potion of Jolt Cola (fuming) potion of oil (elder flower) potion of water (clear) Rings ring of adornment (eyefloating) ring of protection (palladium) ring of poison resistance (dropper) Wands wand of teleportation (alarming) wand of sleep (chiseled) wand of striking (fiddly) wand of slow monster (noticeable) wand of polymorph (ominous) wand of magic missile (pentagonal) Tools sack (bag) skeleton key (key) wax candle (candle) medical kit (leather bag) tin whistle (whistle) leather leash (leash) Gems luckstone (gray) worthless piece of red glass (red) sapphire (blue) healthstone (gray) worthless piece of black glass (black) worthless piece of cyan glass (cyan) worthless piece of green glass (green) worthless piece of yellow glass (yellow) worthless piece of white glass (white) worthless piece of yellowish brown glass (yellowish brown) morion stone (black) worthless piece of blue glass (blue) worthless piece of orange glass (orange) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 13 Level 8: <- You are here Vanquished creatures 2 grouping ants 3 blats an acid blob 0 acidstream blobs (1 created) a shader acid blob 0 nexus blobs (1 created) 0 red blobs (1 created) 2 white blobs (3 created) 0 fuel barrels (2 created) a giant snail 0 slugs (1 created) a smart bomb a green blob a giant beelob a buzzing blob a turkey a cockatoo 2 jackals a thick jackal 0 stinking dogs (5 created) 0 coyotes (1 created) a little dog 3 dogs a hunting wolf an ego gas spore a shocking sphere a feline cloud a statue gargoyle (2 created) a wimp (2 created) 3 hobbits a telehobbit a hobbit thief 2 dwarven children 2 ondies a dwarf (3 created) a camo dwarf 2 force dwarves a group dwarf a porter flying dwarf a cucumgappa a normal dwarf a dental brace guy 2 dwarf thieves 0 small dog-men (1 created) a pesky brain eater a duergar lord a hidden dwarven wizard (2 created) 2 church novices a twin noritta a minor mind flayer a church preacher a hobbit master thief 5 hc schoolgirls an icky face 2 duergar kings a dwarf queen a dwarven priest a soul killer blowdart a mind flayer a chief mind flayer an evasive homunculus a jelly (4 created) 0 normal jellies (1 created) 0 white jellies (2 created) a green ooze 0 silver jellies (1 created) a green puyo a brown ooze (2 created) a blue jelly (2 created) a hard blue jelly 0 red jellies (1 created) 0 clear jellies (2 created) a flying clear jelly a poetic jelly (0 created) a brain ooze a pink ooze 0 kobolds (1 created) 0 pack kobolds (5 created) an aqua kobold a picture kobold a forest moogle 0 swamp kobolds (1 created) a kobold chieftain a petty mountain nymph a pixie a humanoid dryad 0 fourk nymphs (1 created) 0 goblins (1 created) a fiendish hobgoblin 2 hill orcs 2 Mordor orcs 0 goblin fighters (1 created) a stalactite piercer 0 rothes (1 created) 3 sewer rats (4 created) 0 drains rats (1 created) a rabbit a giant rat 0 quill rats (1 created) a passchuck a poison millipede a white centipede a giant spider a springy a young unicorn 0 gray unicorns (1 created) a handsome gray unicorn 0 winged black unicorns (1 created) a plasma cloud a pink shyguy a blue worm mass 2 grid bugs a group bug a lightning bug (2 created) 0 magic lights (1 created) a bat a mohat a nightingale 5 athols a duck warrior 0 driver bats (1 created) 0 cylon centurions (1 created) a plains centaur a young sky dragon a young evil dragon a young adult blue dragon 0 sylphs (1 created) a sylphie a grunthack water elemental (2 created) a lichen 2 shaded lichens 5 porter lichens (4 created) a spore lichen 0 water lichens (1 created) 0 moss lichens (1 created) an ivy lichen 0 immobile mushrooms (1 created) a fast lichen (0 created) a digestolichen (0 created) a brown mushroom (0 created) 0 blue fungi (1 created) a yellow fungus 0 mean molds (1 created) 0 mean growths (1 created) a mean spore 0 luminescent force fungi (1 created) 0 orange spores (1 created) a golden growth (0 created) a red mold (0 created) 2 cyan fungi (0 created) 2 cyan stalks (1 created) a cyan spore 0 nattos (1 created) a pale mushroom an apprentice spore lichen a reddish mold (0 created) 0 reddish spores (1 created) 0 slow patches (1 created) a slow spore 0 sucker patches (1 created) a sepia stalk (0 created) a shrieker a violet fungus (2 created) 4 violet spores 2 violet colonies a gray mushroom (0 created) a journeyman lichen a stalking journeyman lichen (0 created) 0 false stalks (1 created) 0 notable spores (1 created) a colorful mushroom a translucent mushroom (0 created) 3 bulettes (0 created) 0 fakers (1 created) a mana fungus a mana mushroom 0 grimers (1 created) a freezing mucus (0 created) 2 dim molds (0 created) a prick spore (0 created) 4 integral fungi (1 created) 18 sub-gnomes a clockwork dood 9 gnomes a satanic gnome a gnome stalker a normal gnome (2 created) 4 gnome thieves 4 petty gnome thieves 2 little grey aliens (3 created) a panotty an Emmelie's sneaker 7 intermediate gnomes (8 created) 3 tiny rascallings a gnome guard a gnome comrade 15 gnome lords (16 created) 5 gnome watchers a group gnome lord 2 gnomish brigand thieves 11 gnomish wizards 3 gnomish casters 6 grabbers (7 created) 2 packers 5 angsty gnomes 0 gnome prostitutes (1 created) 3 deep gnomes 7 burrower gnomes 5 deep force gnomes (6 created) 2 deep gnome thieves 3 deep gnome diggers a gnome queen an armor gnome a better clockwork soldier 14 gnome warriors a gnome battlemaster a gnomelin a spectral warrior a stronger gnome warrior 3 gnome kings a gnomish master thief Ruggo the Gnome King (0 times) a gnoll rogue a giant child 0 mage eaters (1 created) a New Kop 2 Keystone Kops a Detective Kaptain 0 torchbearers (1 created) 0 Policeman Kommissioners (1 created) a real tiny lich a newt mummy a gnome mummy a monkey mummy a kappa mummy a tomb mummy 2 orc mummies 4 dwarf mummies (5 created) an elf mummy 2 human mummies a sylph mummy 2 giant mummies (3 created) an undead mummy a shrunken head 2 ogres 2 low oozes (4 created) a tapioca pudding (2 created) a gray ooze (5 created) a gray speeze 0 porter gray oozes (1 created) 0 gray force oozes (1 created) a green slime a player slime (0 created) 0 weregreenslimes (1 created) a glibbery slime a neo inka an armadillo a small snake a tapioca snake (2 created) a snake a petty river moccasin a baby umber hulk a lower hulk a porter wight a wraith a human wraith a crypt wraith a lower xorn 5 monkeys a black bear cub a yeti 0 trembling poplars (1 created) a kobold zombie 2 ossium animatums a controller a goblin zombie a gnome zombie 0 gecko zombies (2 created) a crawling claw a life seeker 3 orc zombies 4 dwarf zombies 3 human zombies a zombie a rotting carcass a cloth golem an animated synthetic sandal 3 human adventurers an elderly gentleman a drunkard a stupid looking cos-player a blabbering otaku a filthy street urchin a wide-eyed tourist a mean-looking mercenary a weary-looking traveler a yakuza member a maia an imperial an alien a poisoner 0 asgardians (1 created) a weregridbug a cutpurse 0 miners (1 created) an evasive smirking sneak thief a wererat 2 water thieves a hc girl an asian girl an alien warrior a novice archer a frybone a weregreenslime (0 created) a peacemaker 0 addicts (1 created) 0 hemophages (1 created) a ninja boy a transformer a loli an anachronounbinder an elph a form changer a thalmor 0 item masters (4 created) 0 shopkeepers (3 created) 0 aligned priests (1 created) 4 watchmen a watch captain a shadow sword a green glutton ghost a haunted ghost Frongnir (0 times) 0 tortoises (1 created) 0 giant eels (1 created) a newt (2 created) 2 geckos (3 created) an argonian a poison creeper a grey mushroom patch (2 created) a yellow mushroom patch 0 weeping willows (1 created) 0 radioactive willows (1 created) a roast turkey a pile of copper coins 0 dark grues (1 created) an apprentice light wall a mini rub monster 0 low rub monsters (1 created) 0 stronger turrets (1 created) 2 loudspeakers 0 warding turrets (1 created) 2 jumping jellyfish a thick jumping jellyfish a jumping force babelfish a flying oyster an unmagic fish a gem trove an energy trove (2 created) a health trove a spellbook trove 572 creatures born. 477 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 28 times You eaten food with animal by-products 19 times You eaten meat 18 times You have communicated with the gods 12 times You prayed to the gods 2 times You hit with a wielded weapon 904 times You killed 455 monsters You read items or engraved 35 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (86 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (31 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Basic] (max Expert) (48 of 160) missile weapons [Basic] (max Expert) (26 of 160) techniques [Unskilled] (max Expert) (8 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (36 of 160) two-weapon combat [Basic] (max Expert) (128 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (1 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Expert] (max Expert) (544 of 12800) short sword [Basic] (max Master) (20 of 160) broadsword [Skilled] (max Expert) (224 of 540) long sword [Basic] (max Expert) (76 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (1 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (2 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (115 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (3 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Skilled] (max Expert) (257 of 540) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (4 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...