Leeroy, chaotic female argonian Topmodel ----- ....| 1 |@@.| |...| |...| |...| |..c| |...+ |...| |...| ----- [Leeroy the Sweet Girl] St5 Dx9 Co10 In17 Wi3 Ch13 TopArgFemCha Dlvl:1 $0 HP14(14) Pw10(10) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male argonian Topmodel. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You don't feel like being male! The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: freezopathy You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 381 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 82% Wand drop chance was reduced to 78% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 78% Food drop chance was reduced to 94% The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: sexy flats The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: protection spells (turn 101) The following skill became untrainable if you tried to train it too early: dart (turn 6720) The following skill became untrainable after a while: broadsword (turn 29143) The following skill couldn't be trained before a certain turn number is reached: searching (turn 52795) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 120958 Monster spawn increase reached its maximum at turn 203401 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 4604232 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: gnome (freq bonus 14) The monster species that spawned more often: magic amazonas fish (freq bonus 36) The monster species that spawned more often: grunthack cube (freq bonus 138) The monster species that spawned more often: death turret (freq bonus 38) The monster species that spawned more often: karmic growth (freq bonus 54) The monster species that spawned more often: vividly poultice (freq bonus 32) The monster species that spawned more often: swarming girl (freq bonus 34) The monster species that spawned more often: slime stalk (freq bonus 192) The monster species that spawned more often: lava golem (freq bonus 15) The monster species that spawned more often: flame punisher (freq bonus 64) The monster species that spawned more often: lost ufo part (freq bonus 32) The monster species that spawned more often: evasive infantryman (freq bonus 114) The monster species that spawned more often: unpracticed koto (freq bonus 51) The monster species that spawned more often: legion devil captain (freq bonus 30) The monster species that spawned more often: karmic warp patch (freq bonus 30) The monster species that spawned more often: elder green dragon (freq bonus 64) The monster species that spawned more often: Yog-Sothoth, the All-in-One (freq bonus 40) The monster species that spawned more often: muzzle fiend (freq bonus 32) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 32) The monster species that spawned more often: aureolin spore (freq bonus 45) The monster species that spawned more often: quantum crasher (freq bonus 32) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 1) The monster trait that was more common: monsters that can multiply (freq bonus 4) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 3) The monster trait that was more common: monsters that are always male (freq bonus 6) The monster species that never randomly spawned: red arremer The monster species that never randomly spawned: emplaning brogan The monster species that never randomly spawned: petro warp fungus The monster species that never randomly spawned: holy water golem The monster species that never randomly spawned: Rhea's lady pump The monster species that never randomly spawned: sweatbox sequestered kidvid The monster species that never randomly spawned: tear mushroom The monster species that never randomly spawned: true weeping archangel The monster species that never randomly spawned: gray stone golem The monster species that never randomly spawned: frightening creep The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: implant of winter (energizing) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 7) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 16) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 17) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 4) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 8) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 4) The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 4) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 19) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 73) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 55) The RNG hath decreed that this item was always generated cursed: tron boots (balanced boots) The RNG hath decreed that this item was always generated cursed: chanter shirt ((null)) The RNG hath decreed that this item was always generated cursed: inertia control (contro) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of sickness (green cloak) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 3) Trap randomization happened for 1 in 152 traps Next attribute increase check would have come at turn 1160 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You were prevented from having freezopathy (0) You were telepathic You were warned You had 550 points of nutrition remaining You were stealthy You could fly You could swim You could survive without air You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Kylie Lum The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (163) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) healing hands 1 R Prepared(0) panic digging 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (boxy) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crazy helmet) * sedge hat (long-hair helmet) * skullcap (twisted visor helmet) * flack helmet (greenery helmet) * crystal helm (red helmet) * mining helm (frequent helmet) * field helm (metal disk) * helm of safeguard (weeping helmet) * war hat (orange visored helmet) * plasteel gloves (white gloves) * leather gloves (shitty gloves) * gauntlets of safeguard (parked gloves) * gauntlets of plugsuit (graffiti gloves) * commander gloves (nonexistant gloves) * field gloves (camouflage patterned gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (femmy boots) * field boots (balanced boots) * boots of safeguard (winter stilettos) Scrolls scroll of healing (ONLY THE AMY WILL EVER ASCEND SLEX) scroll of mana (ELL HUROZUNTEL WHOTISPECI) scroll of phase door (FORAGAN MISROCH TULEVEI) scroll of standard id (PSEUDOELLIPOSCHENGBAND) scroll of cure (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) * scroll of extra healing (HITME) * scroll of greater mana restoration (K2 DOENER KEBAB CENTER) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Topmodel... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.