Leeroy, lawful male asgardish Scientist ------------- +@.f...¯....| |...........| ...........| |...........| |...........| ------------- [Leeroy the Tube Mixer] St15 Dx8 Co10 In10 Wi13 Ch8 SciAsgMalLaw Dlvl:1 $0 HP16(16) Pw29(29) AC-2 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Scientist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. # (5x) You can't polymorph at will. # Pick an object. @ a human or elf or you (asgardish scientist called Leeroy) Accessing Pokedex entry for scientist... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Uncommon (by factor 2). Resists acid. Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is the same race as you. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon - ordinary physical What do you want to wield? [- a or ?*] You don't have that object. What do you want to wield? [- a or ?*] Never mind. You don't have anything else to wear. You begin fighting with a weapon and your left hand. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: polymorph control You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 79% chance Musable item generation frequency had a negative bias of 66% Ring drop chance was reduced to 58% Amulet drop chance was reduced to 80% Weapon drop chance was reduced to 94% Food drop chance was reduced to 57% The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: javelin (turn 41) The following skill became untrainable if you tried to train it too early: occult spells (turn 512) The following skill became untrainable after a while: chaos spells (turn 54508) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 54107) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39567 Monster spawn increase reached its maximum at turn 158824 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5476741 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: baby hydra (freq bonus 6) The monster species that spawned more often: blind melon (freq bonus 3) The monster species that spawned more often: zymology nighed renewed (freq bonus 6) The monster species that spawned more often: eel sausage (freq bonus 12) The monster species that spawned more often: baby long worm (freq bonus 6) The monster species that spawned more often: abnormal force patch (freq bonus 7) The monster species that spawned more often: dread (freq bonus 9) The monster species that spawned more often: trachoma shopkeeper (freq bonus 4) The monster species that spawned more often: marten (freq bonus 6) The monster species that spawned more often: Roswitha (freq bonus 4) The monster species that spawned more often: purple draconian (freq bonus 16) The monster species that spawned more often: starvation beam (freq bonus 6) The monster species that spawned more often: confident spider (freq bonus 36) The monster species that spawned more often: jumping fire eel (freq bonus 24) The monster species that spawned more often: yellow beam (freq bonus 28) The monster species that spawned more often: hitpoint trove (freq bonus 48) The monster species that spawned more often: energy mushroom (freq bonus 12) The monster species that spawned more often: versify humored (freq bonus 18) The monster species that spawned more often: weresexyleatherpump (freq bonus 9) The monster species that spawned more often: maidenhair carted (freq bonus 6) The monster trait that was more common: monsters that squawk (freq bonus 7) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 4) The monster trait that was more common: monsters with petrification resistance (freq bonus 1) The monster trait that was more common: monsters that are neuter (freq bonus 2) The monster trait that was more common: monsters that cannot be tamed (freq bonus 12) The monster species that never randomly spawned: glass penetrator The monster species that never randomly spawned: dagashi The monster species that never randomly spawned: rock troll The monster species that never randomly spawned: ten of spades The monster species that never randomly spawned: locker expansion The monster species that never randomly spawned: demonek The monster species that never randomly spawned: hole spore The monster species that never randomly spawned: vampiroid The monster species that never randomly spawned: slime giant The monster species that never randomly spawned: Alida's colorful sneaker The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 22) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 35) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 12) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 7) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 10) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 11) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 21) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 7) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: compost chain ((null)) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: boss boots (rain boots) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 2) Trap randomization happened for 1 in 577 traps Next attribute increase check would have come at turn 325 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having polymorph control (0) You were prevented from having numbopathy (0) You fumbled You had 1498 points of nutrition remaining You had improved technique levels You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Nikola Tesla The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (466) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) tinker 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (moth-bitten gloves) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (organic helmet) * sedge hat (spinning helmet) * skullcap (aluminium helmet) * flack helmet (bluy helmet) * crystal helm (dim colored helmet) * mining helm (viking helmet) * field helm (dark helmet) * helm of safeguard (bug-tracking helmet) * war hat (engraved helmet) * plasteel gloves (white gloves) * leather gloves (slippery gloves) * gauntlets of safeguard (tightly fitting gloves) * gauntlets of plugsuit (velvet gloves) * commander gloves (paper gloves) * field gloves (nonexistant gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (side zip boots) * field boots (balanced boots) * boots of safeguard (fleecy boots) Scrolls scroll of healing (SO QUE SWING) scroll of mana (HALP WHY AM I SO BAD) scroll of phase door (BEARD BURGER MASTER) scroll of standard id (INNOCENCE PETRIFIED SKIN) scroll of cure (LOOKIE WHAT I FOUND) * scroll of extra healing (ONE EYED SAM DATING SIMULATOR) * scroll of greater mana restoration (WELCOME TO ANGBAND) Spellbooks spellbook of chemistry (convicted) Potions * potion of radium (silver) * potion of cyanide (baloon flower) * potion of paralysis (nanika) * potion of acid (dangerous) * potion of sickness (swirly) * potion of booze (deep blue) * potion of fruit juice (mum) * potion of see invisible (cherry-blossom) * potion of sleeping (gooey) * potion of clairvoyance (hibiscus) * potion of confusion (violet) * potion of hallucination (sweet basil) * potion of healing (greenish-blue) * potion of extra healing (red) * potion of restore ability (iffy) * potion of blindness (violet-red) * potion of ESP (brilliant blue) * potion of gain energy (manky) * potion of gain health (coffee) * potion of banishing fear (finicky) * potion of fire resistance (slimy) * potion of ice (vapor) * potion of fire (silvervine) * potion of fear (tan) * potion of stunning (black) * potion of numbness (homebrew) * potion of dimness (incandescent) * potion of slime (turquoise) * potion of urine (simmering) * potion of cancellation (cranberry) * potion of porter (bitter) * potion of wonder (ochre) * potion of terces dlu (concocted) * potion of hiding (fragrant olive) * potion of decoy making (iridescent) * potion of down level (tangerine) * potion of keen memory (aromatic) * potion of cure wounds (ecru) * potion of cure serious wounds (warping) * potion of night vision (gray) * potion of cure critical wounds (creepy) * potion of resistance (hidden tea) * potion of poison (golden) * potion of coffee (spiritual) * potion of red tea (tasteless) * potion of oolong tea (creamy) * potion of green tea (green) * potion of cocoa (palmarosa) * potion of green mate (chocolate) * potion of terere (shining) * potion of aojiru (ice-cold) * potion of wine (buzzing) * potion of Ultimate Tsuyoshi Special (liquid) * potion of Mehoho Burusasan G (nettle) * potion of beneficial effect (anise seed) * potion of random intrinsic (distilled) * potion of training (yellow) * potion of invisibility (bubbly) * potion of monster detection (white) * potion of object detection (prickly ash) * potion of enlightenment (black lily) * potion of full healing (amber) * potion of levitation (polka-dot) * potion of polymorph (carcinogenic) * potion of mutation (sizzling) * potion of speed (stevia) * potion of oil (brown oolong tea) * potion of salt water (yerba mate) * potion of gain ability (greasy) * potion of gain level (metallic) * potion of invulnerability (blue flag) * potion of extreme power (fluorescent) * potion of recovery (pungent) * potion of heroism (paisley) * potion of Jolt Cola (cloudy) * potion of Pan Galactic Gargle Blaster (flowing) * potion of (null) (bright) * potion of (null) (fizzy) * potion of (null) (castor bean) * potion of (null) (bird's eye) * potion of (null) (puce) * potion of (null) (ghostly) * potion of (null) (bright green tea) * potion of (null) (sticky) * potion of (null) (pseudo-violet) * potion of (null) (squishy) * potion of (null) (blue) * potion of (null) (sparkly) * potion of (null) (radiating) * potion of (null) (foaming) * potion of (null) (steamy) * potion of (null) (topaz) * potion of (null) (illegal) * potion of (null) (St.John's Wort) * potion of (null) (cooling) * potion of (null) (emerald) * potion of (null) (reddish) * potion of (null) (brown) * potion of (null) (bayberry) * potion of (null) (venomous) * potion of (null) (plaid) * potion of (null) (colorless) * potion of (null) (soapy) * potion of (null) (elder flower) * potion of (null) (cinnamon) * potion of (null) (orange) * potion of (null) (cluster amaryllis) * potion of (null) (purple) * potion of (null) (thyme) * potion of (null) (muddy) * potion of (null) (dandelion) * potion of (null) (effervescent) * potion of (null) (purple-red) * potion of (null) (cornflower) * potion of (null) (cacao) * potion of (null) (laurel) * potion of (null) (icy) * potion of (null) (forget-me-not) * potion of (null) (jasmine) * potion of (null) (smoky) * potion of (null) (blinding) * potion of (null) (viscous) * potion of (null) (marigold) * potion of (null) (baby's breath) * potion of (null) (milky) * potion of (null) (dark) * potion of (null) (luminescent) * potion of (null) (fuming) * potion of (null) (rosemary) * potion of (null) (illuminated) * potion of (null) (alchemical) * potion of (null) (freezing) * potion of (null) (lavender) * potion of (null) (pink) * potion of (null) (unnatural) * potion of (null) (cyan) * potion of (null) (ruby) * potion of (null) (crimson) * potion of (null) (blueberry) * potion of (null) (sky blue) * potion of (null) (peculiar) * potion of (null) (aquamarine) * potion of (null) (hallowed) * potion of (null) (mint) * potion of (null) (bewitched) * potion of (null) (dark green) * potion of (null) (vermillion) * potion of (null) (murky) * potion of (null) (camo) * potion of (null) (peppermint) * potion of (null) (voluminous) * potion of (null) (mulberry) * potion of (null) (raspberry) * potion of (null) (tesco value) * potion of (null) (orange tea) * potion of (null) (roast mate) * potion of (null) (wormwood) * potion of (null) (magenta) * potion of (null) (thaumaturgic) * potion of (null) (iris) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) implants [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Scientist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.