Leeroy, chaotic male albae Ordinator --.-- |..$| |..@. |.@.| ----- [Leeroy the Battler] St18/01 Dx5 Co9 In6 Wi9 Ch6 OrdAlbMalCha Dlvl:1 $0 HP18(18) Pw18(18) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. Do you want to turn on the number pad? [yn] (n) Do you want to turn this annoying message off? [yn] (n) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: half physical damage You could not have this property intrinsically: peacevision Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Wand drop chance was reduced to 76% Amulet drop chance was reduced to 76% Implant drop chance was reduced to 92% Potion drop chance was reduced to 75% Weapon drop chance was reduced to 48% Armor drop chance was reduced to 99% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 37) The following skill became untrainable if you tried to train it too early: matter spells (turn 33) The following skill became untrainable after a while: divination spells (turn 47008) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 13073) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65542 Monster spawn increase reached its maximum at turn 132964 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 447811 The monster class that cannot be genocided was blob The monster class that was spawned more often: mummy (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 2) The monster species that spawned more often: repatriating flecked (freq bonus 2) The monster species that spawned more often: Challenge Pooka (freq bonus 8) The monster species that spawned more often: fleece monster (freq bonus 4) The monster species that spawned more often: kobold leader (freq bonus 24) The monster species that spawned more often: giant jellyfish (freq bonus 4) The monster species that spawned more often: cognitional stockroom redried (freq bonus 6) The monster species that spawned more often: gnome paladin (freq bonus 9) The monster species that spawned more often: bricky affirm (freq bonus 12) The monster species that spawned more often: disrupted sincere (freq bonus 8) The monster species that spawned more often: multivalence heap (freq bonus 8) The monster species that spawned more often: reallocating shopped (freq bonus 12) The monster species that spawned more often: arc bug (freq bonus 6) The monster species that spawned more often: star laser (freq bonus 12) The monster species that spawned more often: ice spirit (freq bonus 8) The monster species that spawned more often: forgotten snake (freq bonus 2) The monster species that spawned more often: bronze dragon bat (freq bonus 6) The monster species that spawned more often: adz annual (freq bonus 3) The monster species that spawned more often: electro turret (freq bonus 6) The monster species that spawned more often: dung beetle (freq bonus 8) The monster species that spawned more often: Officer Kriminologist (freq bonus 2) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 4) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster species that never randomly spawned: advocate The monster species that never randomly spawned: funny girl The monster species that never randomly spawned: dimensional portal The monster species that never randomly spawned: undead patch The monster species that never randomly spawned: Pazuzu The monster species that never randomly spawned: antimagic warp fungus The monster species that never randomly spawned: prick mushroom The monster species that never randomly spawned: tree naga hatchling The monster species that never randomly spawned: analogical heavyset The monster species that never randomly spawned: adult guivre The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: cloak of cancellation (tone cloak) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: tempest horn (horn) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of blizzard (bloody, freq bonus 10) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 28) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 6) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 4) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 11) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 10) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 4) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 4) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 37) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: implant of blizzard (bloody) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this item was always generated cursed: no effect (fallen) The RNG hath decreed that this trap was always invisible: throne trap The RNG hath decreed that this trap was generated more often: covetousness trap (freq bonus 2) Trap randomization happened for 1 in 799 traps Next attribute increase check would have come at turn 445 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having half physical damage (0) You were prevented from having full nutrients (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Nessa The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (284) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1XR Prepared(0) turn undead 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook stone (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (narrow helmet) * sedge hat (steel helmet) * skullcap (tasseled helmet) * flack helmet (deformed helmet) * crystal helm (dim colored helmet) * mining helm (cone-shaped helmet) * field helm (poor helmet) * helm of safeguard (rural helmet) * war hat (crested helmet) * plasteel gloves (white gloves) * leather gloves (fatal gloves) * gauntlets of safeguard (english gloves) * gauntlets of plugsuit (fighting gloves) * commander gloves (digger gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (side zip boots) * boots of safeguard (heap of shit boots) Scrolls scroll of healing (HELLO WORLD IM AWESOME) scroll of mana (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of phase door (NOTY AND THE AMY WERE MVPS 2017) scroll of standard id (CHAIOCHEN OUTIBILMEMNOUOTH ATRAUICH) scroll of cure (ZESE PLASHCH) * scroll of extra healing (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) * scroll of greater mana restoration (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) Spellbooks spellbook of enchant weapon (glowing) Rings ring of increase accuracy (lead) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.