Leeroy, chaotic male albae Jedi -------------- |............| |.d..........+ |.......{....| |.@..........# -----.-- ----- #####,,,,# #,,,,,#### ---|-------# |....<....-# |.........|# |.........| -------.--- #,# ### [Leeroy the Youngling] St18 Dx6 Co9 In8 Wi9 Ch5 JedAlbMalCha+J Dlvl:1 $0 HP32(32) Pw17(17) AC7 Xp1/6 Wt44/1730 T76 Latest messages The door resists! (5x) The door opens. Something is written here in the dust. Use "r." to read it. You see here a scroll labeled RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY {0}. k - a scroll labeled RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY {0}. You kill the normal jelly! What do you want to use or apply? [cd or ?*] You ignite your red double lightsaber (1315). What do you want to use or apply? [cd or ?*] You ignite the second blade of your red double lightsaber (1313). What do you want to use or apply? [cd or ?*] Your red double lightsaber (1311) deactivates. You see here a normal jelly corpse {50}. l - a normal jelly corpse {50}. What do you want to eat? [l or ?*] This normal jelly corpse tastes terrible! You finish eating the normal jelly corpse. # Really quit [yes/no]? Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: sickopathy You could not have this property intrinsically: drain resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 161 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 76% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 80% Tool drop chance was reduced to 97% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 24) The following skill became untrainable if you tried to train it too early: general combat (turn 576) The following skill became untrainable after a while: form VI (Niman) (turn 47997) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 76059) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 139040 Monster spawn increase reached its maximum at turn 213545 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2632968 The monster class that cannot be genocided was vortex The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: stun monster (freq bonus 5) The monster species that spawned more often: wereleprechaun (freq bonus 48) The monster species that spawned more often: darkness thief (freq bonus 3) The monster species that spawned more often: holy water golem (freq bonus 24) The monster species that spawned more often: journeyman colony lichen (freq bonus 8) The monster species that spawned more often: irresistible colony (freq bonus 4) The monster species that spawned more often: mazke (freq bonus 15) The monster species that spawned more often: desert force fungus (freq bonus 4) The monster species that spawned more often: tome of destruction (freq bonus 8) The monster species that spawned more often: gore spore (freq bonus 5) The monster species that spawned more often: warty stalk (freq bonus 24) The monster species that spawned more often: great terror wyrm (freq bonus 12) The monster species that spawned more often: frybone (freq bonus 21) The monster species that spawned more often: canermine (freq bonus 40) The monster species that spawned more often: rot worm (freq bonus 24) The monster species that spawned more often: dark grue (freq bonus 4) The monster species that spawned more often: boo (freq bonus 6) The monster species that spawned more often: pungent quanta backslidden (freq bonus 6) The monster species that spawned more often: plunk seducing (freq bonus 20) The monster species that spawned more often: black widow (freq bonus 6) The monster trait that was more common: monsters that count as vampire (freq bonus 2) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 9) The monster species that never randomly spawned: slumber sphere The monster species that never randomly spawned: testate farewell The monster species that never randomly spawned: creeping ruby gems The monster species that never randomly spawned: airliner maltese The monster species that never randomly spawned: black piercer The monster species that never randomly spawned: bind demon The monster species that never randomly spawned: Christiane The monster species that never randomly spawned: alpha pussy The monster species that never randomly spawned: cyan warp fungus The monster species that never randomly spawned: poison whip salamander The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: bow ((null)) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: automore stone (gray) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 26) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 47) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 4) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 11) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 3) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 3) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 10) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: fleece bolt ((null)) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: gain corruption (wrath) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this trap was always invisible: message suppression trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 3) Trap randomization happened for 1 in 400 traps Next attribute increase check would have come at turn 1806 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 4 You were magic-protected You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You were prevented from having sickopathy (0) You had 1524 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (237) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Reloading(905) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (yellow robe) * leather gloves (parked gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (winged helmet) * sedge hat (meteoric helmet) * skullcap (etheric helmet) * flack helmet (formula one helmet) * crystal helm (organic helmet) * mining helm stone (gemmed helmet) * field helm (etched helmet) * helm of safeguard (fish bowl) * war hat (yellow helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (occultism gloves) * gauntlets of plugsuit (polnish gloves) * commander gloves (paper gloves) * field gloves (grey-shaded gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (snow boots) * field boots (combat boots) * boots of safeguard (velcro sandals) Scrolls scroll of healing (AMYXJONADAB) scroll of mana (G2G NOW) scroll of phase door (SEVEN MINUS) scroll of standard id (RAAWWWRRRR) scroll of cure (EIGOWA KIRAIDES) * scroll of extra healing (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) * scroll of greater mana restoration (ANTVAULT DOORVAULT RATVAULT) Tools red double lightsaber (double lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (36 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... Since you quit, the score list will not be checked.