Leeroy, chaotic male unmagic Thalmor ---------------- ####------------ |......%.......| ------##,,,....{......| |....------....|##### ..<..-,,,##|....(.....| ###----------- |....| |.....,,,,##,,,|....|##,,,|..........|##,,..........| |....------....|###I,,,,,.....|##,#,|...........,,,,|...{.....| |..............|,I@I,,,##|.....,,,#,---.--------,,,,..........| ----.--------.--,###,,,,,...`.|####`,,,,,,,,,,,,$,,#|.........| ###,,#,#####,##,###,####|....| ####--.--########|.........| ##,,,,,,,,,^,,,,,,##,# ------ |...| #,,,,,-.........| #,,#######,##----|--,# |...|###,####----------- -------|----- ### |..III-,, |....,,,,# |........)..| |.....|`# |..>|##### |).....)...)| ||....| ||..| |).).)[...))| |.....| ----- |).).)..)())| ------- |).)).).).).| ------------- [Leeroy the Heretic Hunter] St9 Dx12 Co9 In11 Wi9 Ch3 ThaUnmMalCha Spa:4 $113 HP-12(56) Pw50(57) AC2 Exp7 T2541 Bli Latest messages [-4 -> 31] YBH URNE FBZR ABVFRF VA GUR QVFGNAPR. YBH URNE FBZR ABVFRF. YBH URNE FBZR ABVFRF VA GUR QVFGNAPR. YBH URNE FBZR ABVFRF. YBH URNE FBZR ABVFRF VA GUR QVFGNAPR. YBH URNE FBZR ABVFRF. WNVG! TURER'F FBZRGUVAT GURER LBH PNA'G FRR! (2x) YBH SRRY NA HAFRRA ZBAFGRE! IG ZVFFRF. YBH URNE N SYVATVAT FBHAQ. YBH NER UVG! [-14 -> 22] IG ZVFFRF. YBH NER UVG! YBH URNE GUR UBJYVAT BS GUR CJAAAAJA... [-17 -> 5] WNEAVAT: HP YBJ! YBH NER UVG! YBH QVR... Your inventory Weapons # - a cursed +0 glaive {32} # - 28 cursed -1 bullets {0} a - an uncursed +0 elven broadsword {30} c - an uncursed +1 dark elven bow {12} d - 50 uncursed +2 dark elven arrows (in quiver) {1} k - an uncursed +0 long sword (weapon in hand) {16} o - 46 uncursed +0 pin bolts {1} s - a blessed poisoned +0 orcish short sword {12} x - the uncursed +0 sling named The Sling of David {2} A - the uncursed +2 sling named Intelligent Pope (alternate weapon; not wielded) {2} B - the uncursed +2 morning star named Trollsbane {48} D - a * uncursed +0 droven crossbow {30} E - 65 uncursed +0 bullets {2} F - 6 uncursed +0 orcish spears {72} G - 32 uncursed +2 bullets {1} J - the cursed -1 two-handed sword named Itchalaquiaque {60} M - an uncursed +0 boomerang {0} Z - a cursed -5 orcish dagger {4} Armor b - an uncursed +0 elven mithril-coat {60} m - an uncursed +0 pair of elven boots (being worn) {8} z - the cursed +0 cypher helm named Shpx Guvf Fuvg (being worn) {20} H - an uncursed +0 ribbed plate mail {200} N - an uncursed +0 chain mail {120} Q - the blessed +2 orcish helm named DYWYPI {12} S - an uncursed +0 orcish cloak {4} T - an uncursed +1 pair of iron shoes {20} V - an uncursed +0 pair of iron shoes {20} Comestibles n - 6 uncursed slime molds {0} r - 16 uncursed eggs {0} v - 4 blessed eggs {0} I - an uncursed fortune cookie {0} L - an uncursed spore lichen corpse {20} P - an uncursed tin of weregiantant meat {0} R - a cursed egg {0} X - 11 blessed slime molds {0} Scrolls # - an uncursed scroll of earth {0} f - 6 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} i - an uncursed scroll of standard id {0} j - an uncursed scroll of cure {0} l - an uncursed fireproof scroll of confuse monster {0} p - a cursed finalized scroll of identify {0} q - a blessed scroll of healing {0} u - a cursed scroll of standard id {0} K - an uncursed scroll of remove curse {0} U - a cursed scroll of mana {0} Y - an uncursed scroll of teleportation {0} Spellbooks e - an uncursed spellbook of magic missile (3:5) {0} w - an uncursed spellbook of force bolt (0:4) {0} Potions t - an uncursed potion of gain ability {0} C - an uncursed potion of invisibility {0} O - an uncursed potion of monster detection {0} W - a blessed potion of oil (400) {0} Tools y - an uncursed oilskin sack {25} Contents of the oilskin sack: the uncursed +5 orcish dagger named Crisdurian {4} 2 uncursed poisoned +0 darts {0} a blessed +0 orcish dagger {4} an uncursed +0 orcish spear {12} Final attributes You have transgressed Your alignment was -43 Your max alignment was 21 You carried 1 sins You could not have this property at all: slow digestion You could not have this property extrinsically: stealth You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 5 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 97% chance Wand drop chance was reduced to 94% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 85% Tool drop chance was reduced to 92% Food drop chance was reduced to 97% Monster death drops spawned with only 87% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: sexy flats The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: javelin (turn 15) The following skill became untrainable if you tried to train it too early: chaos spells (turn 1435) The following skill became untrainable after a while: occult spells (turn 29807) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 65793) Number of artifacts generated was 5 Number of fake artifacts generated was 8 Monster spawn increase started at turn 49380 Monster spawn increase reached its maximum at turn 164256 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 5967810 The monster class that cannot be genocided was ghost The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: Akane (freq bonus 24) The monster species that spawned more often: petty noise monster (freq bonus 8) The monster species that spawned more often: flying troll (freq bonus 3) The monster species that spawned more often: plague daemon (freq bonus 12) The monster species that spawned more often: chemical warp fungus (freq bonus 16) The monster species that spawned more often: horn monster (freq bonus 9) The monster species that spawned more often: kea (freq bonus 6) The monster species that spawned more often: lethe fish (freq bonus 9) The monster species that spawned more often: blood stone (freq bonus 2) The monster species that spawned more often: domestic giant (freq bonus 18) The monster species that spawned more often: soberer mild (freq bonus 18) The monster species that spawned more often: radiant fungus (freq bonus 16) The monster species that spawned more often: eerie ghost (freq bonus 4) The monster species that spawned more often: camperstriker (freq bonus 12) The monster species that spawned more often: bugbear owner (freq bonus 4) The monster species that spawned more often: color-changing laser (freq bonus 6) The monster species that spawned more often: paucity arbitrage chiseled (freq bonus 24) The monster species that spawned more often: gibbering mouther (freq bonus 20) The monster species that spawned more often: proportionately adventured (freq bonus 9) The monster species that spawned more often: curiosity misemploy (freq bonus 16) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 1) The monster species that never randomly spawned: three-headed snake The monster species that never randomly spawned: petty bearded devil The monster species that never randomly spawned: mole man The monster species that never randomly spawned: reportedly busiest The monster species that never randomly spawned: magic-colored warp patch The monster species that never randomly spawned: anthrax The monster species that never randomly spawned: athwart millisecond The monster species that never randomly spawned: platitudinously transmitted lanced neurologist The monster species that never randomly spawned: unholy water golem The monster species that never randomly spawned: flightless shantak The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: cure glib (lovely) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: egoist cloak (prolo cloak) The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: rumor (scribbled) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: implant of winter (energizing) The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 3) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 3) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 9) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 12) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 3) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 7) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 2) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 3) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 6) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 9) The RNG hath decreed that this item was always generated cursed: elven cloak (faded pall) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: implant of passion (triumphant) The RNG hath decreed that this item was always generated cursed: iron prison (convicted) The RNG hath decreed that this item was always generated cursed: menu bug stone (gray) The RNG hath decreed that this item was always generated cursed: guitar ((null)) The RNG hath decreed that this item was always generated cursed: killer heels (ski heels) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: bullet trap (freq bonus 2) Trap randomization happened for 1 in 935 traps Next attribute increase check would have come at turn 4394 Strength training was 13 Dexterity training was 12 Wisdom training was 21 Constitution training was 50 You were sleep resistant You were blinded (45) You had the following problem: A rot13 cypher had been activated for lowercase letters. (0) You were heterosexual You were being chased by the kops. (11083) You were prevented from having stealth (0) You were prevented from having slow digestion (0) You saw invisible You had automatic searching You had infravision You had 746 points of nutrition remaining You could survive without air You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 235% b - force bolt 1 attack 0% 141% Techniques known in the end Name Level Status appraisal 7 R LIMIT(676) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(527) invoke deity 7 R LIMIT(0) dazzle 3X LIMIT(0) Discoveries Artifacts Shpx Guvf Fuvg [unaligned cypher helm] Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (scuba helmet) * sedge hat (steel helmet) * skullcap (kitchen hat) * flack helmet (yellow helmet) * crystal helm (radiant helmet) * mining helm (rural helmet) * field helm (RNG helmet) * helm of safeguard (silk helmet) * war hat (narrow helmet) * plasteel gloves (white gloves) * leather gloves (concrete gloves) * gauntlets of safeguard (comfortable gloves) * gauntlets of plugsuit (orange gloves) * commander gloves (tightly fitting gloves) * field gloves (inka gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (irregular boots) * field boots (lolita boots) * boots of safeguard (blue sneakers) elven boots (balanced boots) cypher helm (ruined helmet) Scrolls scroll of healing (BEARD BURGER MASTER) scroll of mana (GHAST OF SP00KTA) scroll of phase door (DESU SENPAI FAMY) scroll of standard id (EIESOUS OUAIR AMOUN OUTHI) scroll of cure (BUNDLEBUNDLEBUNDLE) * scroll of extra healing (LEGALIZE PEPPED WORMING ENHANCEMENT) * scroll of greater mana restoration (EDGE PROTECTION) scroll of identify (I AM THE BEST) scroll of confuse monster (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of earth (MANDEVILHACK WILL BE A VARIANT OF FIQHACK) scroll of remove curse (LA VIVME) scroll of teleportation (CHENGEBIOCHTHO MYSAGOTH ECHE OO) Spellbooks spellbook of magic missile (ramming) spellbook of force bolt (light brown) Potions potion of paralysis (fizzy) potion called restore ability (dangerous) potion of gain ability (stevia) potion of invisibility (mulberry) potion of monster detection (white) potion of oil (blue) Tools oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 4: <- You are here Vanquished creatures an ant a giant fly a worker ant 0 normal ants (1 created) 0 evasive soldier ants (1 created) a giant grub an acid blob a tribble a jackal 2 pack jackals 0 housecats (1 created) a minidemon 0 larva imps (7 created) a kobold an aqua kobold a hidden kobold a poison kobold 0 kobold lords (1 created) a goblin 3 Uruk-hai a knapsack lamb 2 sewer rats an evasive sewer rat a rabbit a ferret kit a little spider a land spider 0 white centipedes (1 created) a larva a bore worm (2 created) a maggot (2 created) 3 dung worms 0 grid bugs (1 created) a natural bug (2 created) a melee bug (2 created) 0 trembling bugs (2 created) 2 fictional bugs a group bug a yellow light an echidna 0 chaffinches (1 created) a Rame Duck a pheasant 0 lichens (1 created) 2 spore lichens (1 created) a blue spore 0 yellow fungi (1 created) a yellow force patch (0 created) 2 golden growths (1 created) a green fungus 2 pale spores (1 created) a shrieker (0 created) a spore shrieker 4 gnomes a New Kop (2 created) a Kop a Keystone Kop a killer kop a Kop Sergeant (4 created) a Radio Sergeant a Warder Sergeant 0 Kop Lieutenants (1 created) 0 Kop Kaptains (1 created) 0 RNG Kaptains (1 created) a grah sephirah 2 garter snakes (4 created) 2 chasing garter snakes (3 created) a roomba a grid xorn a baby monkey 2 orc zombies 0 weaum zombies (1 created) 2 arcade scrubs a filthy street urchin a boil-covered wretch a sanctimonious-looking preacher a human 2 heretics an asgardian 0 vile archers (1 created) a thalmor 0 item masters (3 created) 0 shopkeepers (1 created) 0 lieutenants (2 created) a minighost a tortoise (6 created) 0 slithy tortoises (1 created) 2 twens a gecko 4 batman plants 2 dungeon fern spores an arctic fern spore 2 glacier fern spores a blazing fern spore a white mushroom patch a brown mushroom patch a green mushroom patch 2 lime killer tomatoes a shrieker mushroom patch a goomba 0 noxious mushroom patches (1 created) a petty killer tomato a floor grue a novice dark wall a mini rub monster 151 creatures born. 109 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 15 times You eaten food with animal by-products 13 times You eaten meat 13 times You were an atheist You never prayed to the gods You hit with a wielded weapon 84 times You killed 92 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills general combat [Basic] (max Master) (28 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (8 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (10 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (92 of 160) long sword [Unskilled] (max Expert) (2 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (74 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... You died in Space Base on dungeon level 4 with 4404 points, and 0 pieces of gold, after 2541 moves. Killer: a bullet You were level 7 with a maximum of 56 hit points when you died. You reached the 26th place on the top 10000 list. No Points Name Hp [max] 1 306488 Leeroy-Jed-Alb-Mal-Cha died in Town on level 6 [max 13]. Killed by a monster (invisible Mr. Kelk, the shopkeeper). - [197] 2 249008 Bluescreen-Hus-Lvl-Fem-Cha died in The Quest on level 24 [max 22]. Killed by a monster (spiked devil), while praying unsuccessfully. - [135] 3 140992 Bluescreen-Sco-Ung-Mal-Law died in The Dungeons of Doom on level 11. Killed by self-genocide. 129 [129] 24 5014 Bluescreen-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (jaguar). - [54] 25 4906 Leeroy-Jed-Alb-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a bullet. - [104] *26 4404 Leeroy-Tha-Unm-Mal-Cha died in Space Base on level 4. Killed by a bullet. - [56] 27 4337 Leeroy-Jed-Trn-Mal-Law died in The Dungeons of Doom on level 6. Killed by a monster (invisible Policeman Kaptain). - [101] 28 3728 Leeroy-Ord-Asg-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (huorn). - [68]