Leeroy, chaotic male albae Jedi -----+- .$.#.| .... #@| .d#| -+- [Leeroy the Youngling] St11 Dx6 Co7 In8 Wi6 Ch5 JedAlbMalCha Dlvl:1 $0 HP31(31) Pw15(15) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Jedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: invisibility You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 173 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 37% chance Scroll drop chance was reduced to 69% Musable item generation frequency had a negative bias of 22% Ring drop chance was reduced to 74% Wand drop chance was reduced to 93% Potion drop chance was reduced to 93% Armor drop chance was reduced to 84% Tool drop chance was reduced to 82% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: sexy flats (turn 29) The following skill became untrainable if you tried to train it too early: occult spells (turn 144) The following skill became untrainable after a while: healing spells (turn 40178) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 45276) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 91760 Monster spawn increase reached its maximum at turn 183170 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2429559 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: black hound (freq bonus 9) The monster species that spawned more often: multiplying hulk (freq bonus 36) The monster species that spawned more often: colorful indiscrete blab raglan marihuana (freq bonus 3) The monster species that spawned more often: vivid missingno (freq bonus 12) The monster species that spawned more often: flying oyster (freq bonus 24) The monster species that spawned more often: blackbelt (freq bonus 15) The monster species that spawned more often: hurtful spirit (freq bonus 6) The monster species that spawned more often: hell bitch (freq bonus 8) The monster species that spawned more often: pulsating sphere (freq bonus 12) The monster species that spawned more often: bullfinch portray (freq bonus 36) The monster species that spawned more often: bagman intently (freq bonus 9) The monster species that spawned more often: Alexia (freq bonus 24) The monster species that spawned more often: ice bear (freq bonus 16) The monster species that spawned more often: memo warp fungus (freq bonus 6) The monster species that spawned more often: burbling blob (freq bonus 12) The monster species that spawned more often: reassuringly peartly (freq bonus 15) The monster species that spawned more often: warbat (freq bonus 12) The monster species that spawned more often: Electrodini (freq bonus 4) The monster species that spawned more often: powerful idiot (freq bonus 6) The monster species that spawned more often: dark ronin (freq bonus 6) The monster trait that was more common: monsters that count as prince (freq bonus 1) The monster trait that was more common: monsters that can control teleport (freq bonus 12) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster species that never randomly spawned: nexus patch The monster species that never randomly spawned: Cthugha, the Living Flame The monster species that never randomly spawned: despondent kiting evinced The monster species that never randomly spawned: undead slave master The monster species that never randomly spawned: stipulatory hernial The monster species that never randomly spawned: slimy warp patch The monster species that never randomly spawned: obesely utilitarian The monster species that never randomly spawned: orange missingno The monster species that never randomly spawned: greater maia The monster species that never randomly spawned: nimble turret The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: evil plate mail ((null)) The RNG hath decreed that this item was never generated: boss visor ((null)) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: secretion dagger ((null)) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: pointed helmet (narrow helmet) The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was never generated: wax candle (candle) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 301) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 6) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 6) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 12) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: implant of control (ember, freq bonus 46) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 24) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 8) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 7) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 11) The RNG hath decreed that this item was generated more often: violet lightsaber (lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 3) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 7) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: wine (violet-red) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: robe of nastiness (camo robe) The RNG hath decreed that this item was always generated cursed: trap creation (endangered) The RNG hath decreed that this item was always generated cursed: see invisible (magenta) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: hyper blue stone (gray) The RNG hath decreed that this trap was always invisible: bones trap The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 24) Trap randomization happened for 1 in 273 traps Next attribute increase check would have come at turn 230 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You were prevented from having invisibility (0) You had 1500 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.2.7 (698526c0) - last build Thu Jul 26 05:24:34 2018. You could not have safely prayed (243) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (black robe) * leather gloves (lead gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings stone (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (engraved helmet) * sedge hat (space helmet) * skullcap (brick helmet) * flack helmet (kitchen hat) * crystal helm (secret helmet) * mining helm (long-hair helmet) * field helm (grimace helmet) * helm of safeguard (yellow helmet) * war hat (padded helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (sensor gloves) * gauntlets of plugsuit (odd pair of gloves) * commander gloves (parked gloves) * field gloves (comfortable gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (castlevania boots) * field boots (turbo boots) * boots of safeguard (heroine mocassins) Scrolls scroll of healing (CHANGED WITH OPPOSITE ABILITYPERSON) scroll of mana (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL) scroll of phase door (PHAUXAI IOA MEILICH IABAI EIA KARSE) scroll of standard id (DINKIER MISDO MONOPOLIZATION WALLEYE) scroll of cure (SPIRITUAL PROMOTION) * scroll of extra healing (RIVER OUT AS FAST IT GOES) * scroll of greater mana restoration (DYNAMOHACK WHEN) Tools blue lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.