Leeroy, chaotic male albae Jedi ------ |....| |....| |$..d| |..@.| ------ [Leeroy the Youngling] St17 Dx8 Co12 In9 Wi11 Ch5 JedAlbMalCha Dlvl:1 $0 HP30(30) Pw14(14) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Jedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: poison resistance You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 118 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 155 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 76% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 45% Potion drop chance was reduced to 98% Armor drop chance was reduced to 70% Tool drop chance was reduced to 75% Food drop chance was reduced to 92% Monster death drops spawned with only 90% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: chaos spells (turn 2) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 9980) The following skill became untrainable after a while: body armor (turn 37210) The following skill couldn't be trained before a certain turn number is reached: mace (turn 37412) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63779 Monster spawn increase reached its maximum at turn 233279 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 9647550 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: gnome (freq bonus 4) The monster species that spawned more often: confute menu (freq bonus 12) The monster species that spawned more often: mangy-looking leper (freq bonus 14) The monster species that spawned more often: wq_tjQ\?"8-kTWY (freq bonus 12) The monster species that spawned more often: Miss Mud/Dirt (freq bonus 28) The monster species that spawned more often: giant ghost bat (freq bonus 12) The monster species that spawned more often: conjoined germinated (freq bonus 32) The monster species that spawned more often: hug error (freq bonus 5) The monster species that spawned more often: complainant saintly overargumentative (freq bonus 112) The monster species that spawned more often: paladin (freq bonus 14) The monster species that spawned more often: hole mold (freq bonus 14) The monster species that spawned more often: Daughter Lily (freq bonus 54) The monster species that spawned more often: lapidating gyratory machree (freq bonus 24) The monster species that spawned more often: stone golem (freq bonus 20) The monster species that spawned more often: mastodon (freq bonus 32) The monster species that spawned more often: tear star (freq bonus 132) The monster species that spawned more often: nonsubscriber pretended (freq bonus 14) The monster species that spawned more often: snaga sapper (freq bonus 10) The monster species that spawned more often: group hobbit (freq bonus 12) The monster species that spawned more often: enemy cube jelly (freq bonus 7) The monster species that spawned more often: enforcer unbearably overfilling calorimeter (freq bonus 7) The monster trait that was more common: monsters that love to collect gold (freq bonus 3) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster species that never randomly spawned: rabid goblin The monster species that never randomly spawned: shaped spore The monster species that never randomly spawned: martian phototrophic The monster species that never randomly spawned: greater ugod The monster species that never randomly spawned: feasance hacking The monster species that never randomly spawned: gean stealach The monster species that never randomly spawned: reappraisement platted implant The monster species that never randomly spawned: lastly goosing The monster species that never randomly spawned: Bulletproof Kommissioner The monster species that never randomly spawned: taekwondo girl The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: implant of puncturing (fortified) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: elemental beam (wet) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 14) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 9) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 17) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 3) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 9) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 29) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 7) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 3) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 14) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 7) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of dread (noxious, freq bonus 11) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of anthrax (chestnut, freq bonus 7) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: leather saddle (saddle) The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this trap was always invisible: clockwise spin trap The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 8) Trap randomization happened for 1 in 906 traps Next attribute increase check would have come at turn 370 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You had 1500 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.2.7 (698526c0) - last build Thu Jul 26 05:24:34 2018. You could not have safely prayed (131) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (blue robe) * leather gloves (paper gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (anti-government helmet) * sedge hat (dim colored helmet) * skullcap (narrow helmet) * flack helmet (crazy helmet) * crystal helm (steel helmet) * mining helm (crested helmet) * field helm (hacker helmet) * helm of safeguard (greenery helmet) * war hat (long-hair helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (mirrored gloves) * gauntlets of plugsuit (slippery gloves) * commander gloves (clumsy gloves) * field gloves (fatal gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heap of shit boots) * field boots (hiking boots) * boots of safeguard (stroking boots) Scrolls scroll of healing (THANNOUITA KERTOMENOU PAKERBAO KRAMMASIRAT) scroll of mana (SEGMENTATION FAULT) scroll of phase door (LIELAIS KEIZARS IR LAUNUMS) scroll of standard id (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of cure (BYE BITCH) * scroll of extra healing (PRIRUTSENIE) * scroll of greater mana restoration (LEVITICUS BUNG OX) Tools blue lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.