Leeroy, chaotic male albae Jedi -------- -------- |......| |......| ------------ ------ ----......---- |......| ##############|.....&&&..| |....|##|............| ##|......| -----`,,,,,,,,,,,,-.....K@K>.| |`.<..,#|............| #,-......| |`..|,############--.--------- |....|,#----.>....---- #,|......| |...|,# #,# |.....,,,,,|......| #,-.------ #,....|,# #,## |....|,###,-.-.----##############,,,,#######,-#-.-,# #,,# ---.--,# #,,,,,,,,,,,,*,,,,,*,,,,`#,,,,,,,,,,,,,,,,# ### ##,# #,,,,###,,,##,,#,###############,#,######,,###,,,###,# ### -|- ####,,,,,,######,,,#### #,#,,,# #,## ---|--.#----##-.---{----- #,##,,,# ###,,,,# #,,##,## #,# |..........|#,.}.}..}}..| #,`---.---- ----|-#####-----,##,,# #,# |...........,,|}}.},}#.}| ##,|......| |{...|,,,,,....|,#--.--#,# |..........|##|...{##.}.| #,|......| |....-,####|....,#|...|,,# ------------ |.}}..}.}.| #,|......| |....|## |...|##|...|,## -----}.---- #,.......| |....| |...| |....,# ---# ##-------- |...\| ----- -.#--## ------ ##,# ### [Leeroy the Jedi Apprentice] St18 Dx6 Co11 In6 Wi3 Ch6 JedAlbMalCha Dlvl:2 $56 HP-2(77) Pw53(53) AC10 Xp6/419 Wt138/1860 T1655 Par Latest messages The vrock of the Dark Side claws you! [-3 -> 27] The vrock of the Dark Side claws you! [-7 -> 20] The vrock of the Dark Side bites you! [-2 -> 18] The vrock of the Dark Side claws you! [-2 -> 16] The vrock of the Dark Side claws you! [-4 -> 12] Warning: HP low! The vrock of the Dark Side claws you! Jedi, your life force is running out. [-8 -> 4] Warning: HP low! The vrock of the Dark Side claws you! [-1 -> 3] Warning: HP low! The vrock of the Dark Side bites you! You die... Your inventory Weapons A - a cursed -1 rubber hose {8} E - 33 uncursed +0 shotgun shells {1} F - an uncursed +0 club {12} Armor a - an uncursed +1 robe {16} b - an uncursed +0 pair of leather gloves {4} q - an uncursed +0 orcish helm {12} Comestibles m - an uncursed apple {0} p - an uncursed tin of thick jackal meat {0} y - 12 uncursed cream pies {0} G - an uncursed leprechaun corpse {60} Scrolls e - 5 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of scare monster {0} o - a blessed scroll of blank paper {0} r - an uncursed scroll of enchant weapon {0} t - a blessed finalized scroll of teleportation called teleportation {0} u - an uncursed scroll of blank paper {0} Potions l - an uncursed potion of levitation {0} Tools c - an uncursed +1 violet lightsaber (1127) (lit) (weapon in hand) {24} d - an uncursed blindfold {0} k - an uncursed rusty transistor {1} n - 7 blessed tallow candle (2000)'s {0} x - a * uncursed mirror {0} Final attributes You have transgressed Your alignment was -111 Your max alignment was 18 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: wallwalking Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 422 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 34 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 83% chance Wand drop chance was reduced to 83% Amulet drop chance was reduced to 61% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 73% Tool drop chance was reduced to 77% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 66% of the time only The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: spear (turn 1) The following skill became untrainable if you tried to train it too early: riding (turn 336) The following skill became untrainable after a while: healing spells (turn 39232) The following skill couldn't be trained before a certain turn number is reached: polearms (turn 19701) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 32676 Monster spawn increase reached its maximum at turn 88434 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1615716 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: orc (freq bonus 5) The monster species that spawned more often: fire grue (freq bonus 42) The monster species that spawned more often: alien princess (freq bonus 24) The monster species that spawned more often: brown growth (freq bonus 14) The monster species that spawned more often: devour cube (freq bonus 54) The monster species that spawned more often: water ghost (freq bonus 40) The monster species that spawned more often: arch-titan (freq bonus 16) The monster species that spawned more often: creeping vine (freq bonus 96) The monster species that spawned more often: white snake (freq bonus 7) The monster species that spawned more often: cognizance atherosclerotic (freq bonus 8) The monster species that spawned more often: bandersnatch boss (freq bonus 40) The monster species that spawned more often: Vilestus (freq bonus 30) The monster species that spawned more often: very old green dragon (freq bonus 66) The monster species that spawned more often: ethereal trove (freq bonus 20) The monster species that spawned more often: thunder drake (freq bonus 60) The monster species that spawned more often: tapioca pudding (freq bonus 16) The monster species that spawned more often: Thilo (freq bonus 39) The monster species that spawned more often: hushful cleated promptest ideal (freq bonus 14) The monster species that spawned more often: stripper lady (freq bonus 9) The monster species that spawned more often: real chaos hound (freq bonus 12) The monster species that spawned more often: petty big ghost (freq bonus 7) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 4) The monster trait that was more common: monsters that are slithy (freq bonus 12) The monster species that never randomly spawned: inverse befuddlement The monster species that never randomly spawned: seel The monster species that never randomly spawned: Illurien of the Myriad Glimpses The monster species that never randomly spawned: flameproof gatefold The monster species that never randomly spawned: such antipathetic The monster species that never randomly spawned: dementia dragon The monster species that never randomly spawned: adult silver dragon The monster species that never randomly spawned: wildwest gunman The monster species that never randomly spawned: super stealth ant The monster species that never randomly spawned: lightning point The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: green spell stone (gray) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 13) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 20) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 9) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of valhalla (carmine, freq bonus 8) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 8) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 6) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 12) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 11) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 5) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 13) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 91) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: implant of absorption (saintly) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: pasta ((null)) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: leather saddle (saddle) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: trashing trap (freq bonus 2) Trap randomization happened for 1 in 694 traps Next attribute increase check would have come at turn 1731 Strength training was 2 Dexterity training was 25 Wisdom training was 10 Constitution training was 42 You were magic-protected You were paralyzed (-1) You had the following problem: The read, quaff, zap and apply commands now take several turns to use and can be interrupted. (137) You were heterosexual You were prevented from having slow digestion (0) You were prevented from having stunnopathy (0) You saw invisible You were telepathic You were aware of the presence of something You were warned of undead You had 669 points of nutrition remaining You were stealthy You were extremely unlucky (-10) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Windows SlashEMExtended tty Version 2.2.7 - last build Wed Jul 18 18:36:59 2018. the Dark Side was extremely angry with you (15) You could not have safely prayed (1748) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 6X Prepared(0) dazzle 6 R Prepared(0) weapon practice 6 R Reloading(139) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) blood ritual 6 R Prepared(0) charge saber 2XR Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (cyan robe) * leather gloves (princess gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wok-shaped helmet) * sedge hat (masked helmet) * skullcap (radiant helmet) * flack helmet (silk helmet) * crystal helm (engraved helmet) * mining helm (basin helmet) * field helm stone (rubynus helmet) * helm of safeguard (inkcoat helmet) * war hat (complete helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (mirrored gloves) * gauntlets of plugsuit (black gloves) * commander gloves (covered pair of gloves) * field gloves (faded mittens) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (plateau boots) * field boots (ski heels) * boots of safeguard (stroking boots) Scrolls scroll of healing (LEP GEX VEN ZEA) scroll of mana (HEAL A WOUND BY CALLING MANSERVENT) scroll of phase door (I CANNOT CARRY ANYTHING THANKS JONADAB) scroll of standard id (ABDA) scroll of cure (HARPON KNOUPHI BRINTANTEN) * scroll of extra healing (FINGER OF DEATH SELFZAP) * scroll of greater mana restoration (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) scroll of teleportation called teleportation (10 SD) scroll of scare monster (I R TEH UBER PWNZ0R) scroll of blank paper (unlabeled) scroll of enchant weapon (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) Potions potion of levitation (wormwood) Tools violet lightsaber (lightsaber) transistor (three-wired thing) tallow candle (candle) mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: <- You are here Vanquished creatures a blue blob a little dog a gas spore 0 multi-hued jellies (1 created) a hidden kobold a leprechaun a water nymph a marine goblin 2 hobgoblins (6 created) 0 crude orcs (11 created) 0 sewer rats (2 created) an evasive sewer rat a black rat 3 crawling worm masses (1 created) 2 lichens 2 brown growths (1 created) a shrieker a giant child 0 New Kops (1 created) a low minator a kestrel 3 Keystone Kops (4 created) a Keystone Warder an Officer Sergeant an Inspector Lieutenant 0 water naga hatchlings (1 created) a swamp naga hatchling a small snake 0 monkeys (1 created) 0 kobold zombies (1 created) a goblin zombie a chimney sweep a busy-looking merchant a karate scrub 0 shopkeepers (1 created) 3 flying rogues (5 created) a beauty 0 vrocks (1 created) a rouge jellyfish a gecko an energy trove 0 armor troves (1 created) 66 creatures born. 41 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 5 times You never prayed to the gods You hit with a wielded weapon 40 times You killed 39 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (24 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (6 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (27 of 160) form II (Makashi) [Basic] (max Grand Master) (29 of 160) form III (Soresu) [Basic] (max Grand Master) (21 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (31 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (123 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... You died in The Dungeons of Doom on dungeon level 2 with 1995 points, and 56 pieces of gold, after 1655 moves. Killer: a monster (vrock of the Dark Side), while applying a tool You were level 6 with a maximum of 77 hit points when you died. You reached the 17th place on the top 10000 list. No Points Name Hp [max] 1 306488 Leeroy-Jed-Alb-Mal-Cha died in Town on level 6 [max 13]. Killed by a monster (invisible Mr. Kelk, the shopkeeper). - [197] 2 249008 Bluescreen-Hus-Lvl-Fem-Cha died in The Quest on level 24 [max 22]. Killed by a monster (spiked devil), while praying unsuccessfully. - [135] 3 44526 Leeroy-Jed-Alb-Mal-Cha died in The Gnomish Mines on level 10. Killed by a monster (covetous hill orc), while fainted from exertion. - [149] 15 3728 Leeroy-Ord-Asg-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (huorn). - [68] 16 2343 Leeroy-Jed-Trn-Mal-Law died in The Dungeons of Doom on level 6. Killed by a monster (angry watch leader). - [93] *17 1995 Leeroy-Jed-Alb-Mal-Cha died in The Dungeons of Doom * on level 2 [max 3]. Killed by a monster (vrock of the Dark Side), while applying a tool. - [77] 18 1074 Leeroy-Jed-Alb-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (petty troll). - [85] 19 906 Leeroy-Jed-Alb-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a rocket. - [84]