Leeroy, chaotic male albae Jedi ----- |.@T|## ---------## #######|[..-,# ----------- |.......-,# ----------.,,,,,....|,# --------## |.........| |.....`.|,# |.........|#####|...|,####|.......,###|.........|##### |...{...|,,# ###|.........-,# -.---,,,,,...[...|,##,-..........,,,,# -------.-#,##########,,..........|,# #,,,##,,##|......|,##,-----.---.-##### #,,,,,,,,,,,[,,,#|.........|,# ###,,##,,,-......|,##,### #,###,# ####,#-----,,####|.........|[## ##,,,,##--------,##,,,###,,,,,# #,,|...-,,# ##--.--------,,#---------,# #,####,,#####,## ##,|.`.|,,###,,,,,,,,,,,,,,,-.......|,# #,# ##,# -.------ ##[,..%..,,,#,,,,,#########,#|.......|,#########,,### #,# |......| ##,##-----`,,,,,,,## #,,........|,,,,,,,,,,,,,,# #,# |......| #,## ##,-----.---- ###|.......|########,----.---,# |.....`| ### #,.........| |.......| #,|......|,# -------- ##|........| --------- #,-.......,# |........| ##|....<.|## ---------- -------- [Leeroy the Padawan] St16 Dx11 Co10 In13 Wi7 Ch9 JedAlbMalCha Dlvl:1 $17 HP-1(85) Pw2(60) AC4 Xp5/252 Wt92/1930 T1260 Sat Latest messages [-5 -> 34] The petty troll bites you! [-10 -> 24] What do you want to use or apply? [cdk or ?*] You ignite your yellow lightsaber (1997). The petty troll hits you! [-6 -> 18] The petty troll claws you! [-3 -> 15] Warning: HP low! The petty troll misses. You hit the petty troll! The petty troll wields a spetum {20}! The petty troll thrusts a spetum. You are hit by a spetum! Jedi, your life force is running out. [-14 -> 2] Warning: HP low! The petty troll claws you! You die... Your inventory Weapons j - an uncursed +0 spear {12} k - an uncursed +0 glaive {32} m - an uncursed +0 arrow {0} Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} n - an uncursed +0 elven cloak {4} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} o - a cursed scroll of healing {0} Tools c - an uncursed +1 yellow lightsaber (1995) (lit) (weapon in hand) {24} d - an uncursed blindfold {0} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: psi resistance You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 15% chance Monsters only dropped their equipment with 59% chance Scroll drop chance was reduced to 60% Wand drop chance was reduced to 94% Potion drop chance was reduced to 93% Tool drop chance was reduced to 58% Food drop chance was reduced to 83% Monster death drops spawned with only 83% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: protection spells (turn 18) The following skill became untrainable if you tried to train it too early: whip (turn 819) The following skill became untrainable after a while: boomerang (turn 32297) The following skill couldn't be trained before a certain turn number is reached: broadsword (turn 39195) Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 72765 Monster spawn increase reached its maximum at turn 318285 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1061982 The monster class that cannot be genocided was elemental The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: unmodified skyjack (freq bonus 3) The monster species that spawned more often: Olog-hai mimic (freq bonus 12) The monster species that spawned more often: Policeman Kaptain (freq bonus 30) The monster species that spawned more often: wood cattle (freq bonus 4) The monster species that spawned more often: breakfasted complexion (freq bonus 9) The monster species that spawned more often: flesh hunter (freq bonus 3) The monster species that spawned more often: green gunner (freq bonus 18) The monster species that spawned more often: jordanian torso (freq bonus 9) The monster species that spawned more often: nasty mushroom (freq bonus 6) The monster species that spawned more often: giant wand trove (freq bonus 36) The monster species that spawned more often: minor big ghost (freq bonus 6) The monster species that spawned more often: lavender mushroom (freq bonus 12) The monster species that spawned more often: voicing chessman (freq bonus 39) The monster species that spawned more often: roast turkey (freq bonus 4) The monster species that spawned more often: purposing rationalizer (freq bonus 12) The monster species that spawned more often: veneered rubbishing (freq bonus 18) The monster species that spawned more often: overpowered enterer encased (freq bonus 24) The monster species that spawned more often: undead officer (freq bonus 24) The monster species that spawned more often: mensal isotopy outdodge (freq bonus 16) The monster species that spawned more often: aqua turret (freq bonus 42) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster species that never randomly spawned: bow wolf The monster species that never randomly spawned: boobed mimic The monster species that never randomly spawned: shout anticipating The monster species that never randomly spawned: golden fungus The monster species that never randomly spawned: gizard The monster species that never randomly spawned: flayer The monster species that never randomly spawned: multi-hued force patch The monster species that never randomly spawned: woodener colony The monster species that never randomly spawned: freezer bot The monster species that never randomly spawned: real dwarven warrior The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: implant of propogation (crackling) The RNG hath decreed that this item was never generated: cloak of freedom (angband cloak) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was never generated: bikini (fleecy-colored cloak) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 6) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 38) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 3) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 67) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 321) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 24) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 20) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 8) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 7) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 18) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 6) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 3) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 88) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 71) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 96) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of neck brace (nonvorpal) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this item was always generated cursed: power crossbow ((null)) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this trap was always invisible: magic beam trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 20) Trap randomization happened for 1 in 796 traps Next attribute increase check would have come at turn 1995 Strength training was 4 Dexterity training was 11 Wisdom training was 3 Constitution training was 50 You were magic-protected You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having psi resistance (0) You saw invisible You were telepathic You were aware of the presence of something You were warned of undead You had 3027 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Windows SlashEMExtended tty Version 2.2.7 - last build Wed Jul 18 18:36:59 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 5X Prepared(0) dazzle 5 R Prepared(0) weapon practice 5 R Reloading(389) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) blood ritual 5 R Prepared(0) charge saber 1XR Reloading(674) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (cyan robe) * leather gloves (awesome gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (great helmet) * sedge hat (meteoric helmet) * skullcap (rural helmet) * flack helmet (visored helmet) * crystal helm (water-pipe helmet) * mining helm stone (rubynus helmet) * field helm (rotating helmet) * helm of safeguard (greenery helmet) * war hat (gray helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (silk fingerlings) * gauntlets of plugsuit (warped gloves) * commander gloves (natural gloves) * field gloves (fencing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (wedge boots) * field boots (velvet pumps) * boots of safeguard (pink sneakers) elven cloak (faded pall) Scrolls scroll of healing (AMY IS THE FIRST BITCH WHO GOT BHAAKS NEW TROPHY IN 2018) scroll of mana (CUNAFV ANONONYRXV) scroll of phase door (EDO MATIESTO) scroll of standard id (MENEBACHYCH BADEDOPHO BAINCHOOOCH) scroll of cure (OH DEAR YOU IM BUILDING FUMES FOR YOU) * scroll of extra healing (KEJU HIRWI) * scroll of greater mana restoration (BREAKPOINT) Potions potion of speed (mulberry) Tools yellow lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You are here Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 20 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (22 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (21 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (23 of 160) form II (Makashi) [Basic] (max Grand Master) (24 of 160) form III (Soresu) [Basic] (max Grand Master) (22 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (38 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (108 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi...