Leeroy, chaotic male albae Jedi #,# #,# #,######################### #,##,,,,,,,,,,,,,,,,,,,,%,# ####--------------- ----------,,,,#####--###----------,# ##,,,-......>......| -[.[d[[.[[--@### |.............|,# #,,,##|.............| |[[.[--[[[.@@# |.............|,# #,-----.....{.......| |%[[) [..[|%# |.............|,######### #,-...-.............| |..[[ )..[#,## |.............|,,,,,,,,*####,|...|-------------- |[.[--)[...#,,# -|---.--.-------.------*##,,*|...| ##,,,,# --.[.[.[[[--#,`# #,###,##,,,,|.........-,,,,,,|...|## #,,#### ---------- ##,## ##,,,,#####,|.........|,,,,##|....,#######,### #,,## #,#### #,|.........-,,,,##-----,,,,,,,,,,,# ##,,# ##,# #,#.........|,,,,,,,,,,,,,,,###-|-.--- ##,# #,,# #,|.........|,##,##########,,`#|.....| #,----.----- #,|.........|,##,# ###,,|.---.| #,...<.....| #,-----------,##,,# ##,|.| |.| ##|........|####,,,,,,,,,,,,,%,,,# #,|.---|| |.........,,,,,,################ #,-.....| ----------####### ##------- [Leeroy the Padawan] St18/01 Dx4 Co9 In9 Wi6 Ch4 JedAlbMalCha Dlvl:2 $17 HP-5(64) Pw58(58) AC0 Xp5/174 Wt986/1990 T1496 Hun Latest messages [-11 -> 33] Zonguldak hits you! [-6 -> 27] You hit Zonguldak! The gentleman throws a cream pie! You dodge a cream pie with your white lightsaber (925). Zonguldak hits you! [-10 -> 17] Zonguldak hits you! [-6 -> 11] Warning: HP low! You miss Zonguldak. You hit Zonguldak! The gentleman hits you! [-1 -> 10] Warning: HP low! Zonguldak wields a shotgun {15}! Zonguldak fires a shotgun shell! You are hit by a shotgun shell! You die... Your inventory Amulets l - a blessed amulet of reflection {0} Implants m - an uncursed implant of absorption {0} Weapons p - an uncursed +0 yatagan {16} w - a blessed +0 long sword {16} Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} i - an uncursed -1 pair of levitation boots {8} r - an uncursed +0 dwarvish cloak {4} t - the uncursed +0 splint mail named Dark Magic {160} y - a blessed +1 Hawaiian shirt (being worn) {2} A - a * uncursed +0 crystal plate mail {200} B - an uncursed +0 pair of speed boots (being worn) {8} C - an uncursed +0 filler cloak {4} D - an uncursed +1 cloak of warmth (being worn) {4} E - a cursed -1 helmet (being worn) {20} Comestibles q - an uncursed food ration {0} Scrolls d - 6 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Rings k - a cursed ring of invisibility {0} n - an uncursed ring of slow digestion {0} Tools c - an uncursed +1 white lightsaber (924) (lit) (weapon in hand) {24} j - an uncursed large box {500} The large box is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 1 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: peacevision You could not have this property intrinsically: searching Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 46% chance Scroll drop chance was reduced to 79% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 98% Armor drop chance was reduced to 69% Food drop chance was reduced to 95% Monster death drops spawned with only 89% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: crossbow (turn 20) The following skill became untrainable if you tried to train it too early: martial arts (turn 1064) The following skill became untrainable after a while: body spells (turn 11943) The following skill couldn't be trained before a certain turn number is reached: devices (turn 34048) Number of artifacts generated was 3 Number of fake artifacts generated was 3 Monster spawn increase started at turn 30199 Monster spawn increase reached its maximum at turn 118665 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2566534 The monster class that cannot be genocided was vampire The monster class that was spawned more often: pile of coins (freq bonus 9) The monster species that spawned more often: loaded beam (freq bonus 28) The monster species that spawned more often: large generator (freq bonus 44) The monster species that spawned more often: angst (freq bonus 22) The monster species that spawned more often: goblin pyro (freq bonus 11) The monster species that spawned more often: Geryon (freq bonus 88) The monster species that spawned more often: zone eater (freq bonus 24) The monster species that spawned more often: fecundate immemorially (freq bonus 66) The monster species that spawned more often: fuming starfish (freq bonus 44) The monster species that spawned more often: uber rust monster (freq bonus 36) The monster species that spawned more often: mammon iceberg cleated (freq bonus 17) The monster species that spawned more often: ringseeker (freq bonus 12) The monster species that spawned more often: gray slayer (freq bonus 20) The monster species that spawned more often: minotroll (freq bonus 20) The monster species that spawned more often: ice patch (freq bonus 20) The monster species that spawned more often: nausea stalk (freq bonus 36) The monster species that spawned more often: isthmian lulling salivation (freq bonus 22) The monster species that spawned more often: wrap golem (freq bonus 24) The monster species that spawned more often: embar whining (freq bonus 66) The monster species that spawned more often: rebuttoning ewing (freq bonus 48) The monster species that spawned more often: Detective Kaptain (freq bonus 22) The monster trait that was more common: monsters that have trample attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 4) The monster species that never randomly spawned: Bitchy Lara's block-heeled boot The monster species that never randomly spawned: beambeam flayer The monster species that never randomly spawned: shined contractual The monster species that never randomly spawned: hipped backspaced The monster species that never randomly spawned: monomolecular transfuser The monster species that never randomly spawned: theme ape The monster species that never randomly spawned: silver dragonfly The monster species that never randomly spawned: ogre king The monster species that never randomly spawned: delicacy pompously The monster species that never randomly spawned: redguard girl The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: elemental beam (wet) The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: stealth (pageless) The RNG hath decreed that this item was never generated: implant of envy (timeless) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 7) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 10) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 63) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 3) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 16) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 16) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 2) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 5) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 20) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 11) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 33) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of vines (arcadian, freq bonus 10) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 7) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 81) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this item was always generated cursed: anti-magic field (transient) The RNG hath decreed that this trap was always invisible: desecration trap The RNG hath decreed that this trap was generated more often: glyph of protection (freq bonus 5) Trap randomization happened for 1 in 150 traps Next attribute increase check would have come at turn 1606 Strength training was 1 Dexterity training was 21 Wisdom training was 9 Constitution training was 50 You were cold resistant You were magic-protected You had not decided on your sexuality yet You were being chased by the kops. (265) You were prevented from having peacevision (0) You were prevented from having confusion resistance (0) You saw invisible You were telepathic You were aware of the presence of something You were warned of undead You had 334 points of nutrition remaining You were stealthy You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Windows SlashEMExtended tty Version 2.2.7 - last build Wed Jul 18 18:36:59 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 5X Soon(16) dazzle 5 R Prepared(0) weapon practice 5 R Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Reloading(984) invoke deity 5 R Prepared(0) blood ritual 5 R Prepared(0) charge saber 1XR Prepared(0) Discoveries Amulets amulet of reflection (cylinder) Implants implant of absorption (whiffing) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (brown robe) * leather gloves (paper gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (steel helmet) * sedge hat (rural helmet) * skullcap (etched helmet) * flack helmet (covered helmet) * crystal helm (kitchen hat) * mining helm (mechanical helmet) * field helm (wok-shaped helmet) * helm of safeguard (celtic helmet) * war hat (deformed helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (english gloves) * gauntlets of plugsuit (black gloves) * commander gloves (nonexistant gloves) * field gloves (slit gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (nature boots) * field boots (steel boots) * boots of safeguard (mud boots) levitation boots (red sneakers) speed boots (winter stilettos) filler cloak (phantom cloak) cloak of warmth (asbestos cloak) Scrolls scroll of healing (CDESIGN PROPONENTSIST) scroll of mana (ASSTRAELOS CHRAELOS) scroll of phase door (WE WILL HURT YOU) scroll of standard id (CHREMILLON MOULOCH KAMPY CHRE OPHTHO) scroll of cure (EX PROTEO) * scroll of extra healing (POKE MONGO) * scroll of greater mana restoration (THE EVIL NHQDB OPERATORS FILTER OUT BLOODY GOOD SLEX QUOTES) Rings ring of invisibility (rusty) ring of slow digestion (candlelight) Tools white lightsaber (lightsaber) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a giant grasshopper an early fly (2 created) 0 blobs (1 created) a turkey chick a pack fox 0 little dogs (1 created) a scrawny cat a small kobold a mega goblin a rabbit (2 created) 2 orange growths (1 created) 2 golden molds (1 created) 0 small giants (1 created) 2 Keystone Kops (3 created) a Kop Sergeant a kobold zombie (2 created) a gnome zombie 0 gentlemen (1 created) a biker gang member a filthy street urchin 0 village idiots (1 created) a battle-scarred veteran an albae 0 shopkeepers (1 created) 0 soldiers (1 created) a minighost 2 twens a pile of copper coins a novice medium wall 35 creatures born. 26 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 25 times You killed 22 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (22 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (11 of 20) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (23 of 160) form II (Makashi) [Basic] (max Grand Master) (24 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (21 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (27 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (45 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi...