Leeroy, lawful male trainer Jedi ##--------- ####-------------#ra%%...... ##,,,............|#@|%.%....| #,,##|............,,#.......| #,# |...........|### ......| ##########,# -----.------- -.....| ###,,,,,,,,,,########,# ...%| ##,,`######,####,,,,,,,# ..... #,,## #,,`,,,####### %..| #### ###,#### ---- -.- -------.------- |.............| |........<....| |.............| -------.------- --- [Leeroy the Jedi Knight] St13 Dx4 Co15 In11 Wi10 Ch3 JedTrnMalLaw Dlvl:7 $852 HP0(134) Pw15(90) AC8 Xp10/5565 Wt719/2260 T3972 Latest messages [-4 -> 31] [-1 -> 30] The twin bee stings you! The twin bee's sting was poisoned! [-9 -> 21] Warning: HP low! [-1 -> 20] Warning: HP low! The twin bee stings you! The twin bee's sting was poisoned! [-4 -> 16] Warning: HP low! [-2 -> 14] Warning: HP low! The twin bee stings you! The twin bee's sting was poisoned! You hear the wailing of the Banshee... [-13 -> 1] Warning: HP low! You die... Your inventory Implants q - an uncursed implant of frailty {0} Weapons N - an uncursed +0 lucern hammer {60} S - 4 cursed -2 arrows named Stalingrad Liberator {0} Z - a cursed -2 elven broadsword {30} Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed burnt +0 pair of leather gloves (being worn) {4} w - the cursed -4 elven cloak named Nefarius's Sucking {4} y - an uncursed +0 elven shield {20} Comestibles g - an uncursed egg {0} n - an uncursed eucalyptus leaf {0} o - an uncursed partly eaten lembas wafer {1} r - an uncursed lembas wafer {0} A - 2 uncursed apples {0} O - 4 uncursed oranges {0} P - 11 uncursed cream pies {0} Scrolls d - 6 uncursed scrolls of healing {0} e - 5 uncursed scrolls of mana {0} f - an uncursed scroll of phase door {0} h - an uncursed scroll of cure {0} m - an uncursed finalized scroll of identify {0} Potions u - an uncursed potion of levitation {0} v - an uncursed potion of Pan Galactic Gargle Blaster {0} z - an uncursed potion of monster detection {0} D - an uncursed finalized potion of gain ability {0} E - an uncursed potion of dimness {0} R - an uncursed potion of acid {0} U - an uncursed potion of object detection {0} V - an uncursed finalized potion of monster detection {0} Wands i - an uncursed wand of opening (0:12) {0} x - an uncursed wand of wind (0:10) {0} G - an uncursed wand of secret door detection (0:2) {0} H - an uncursed wand of digging (0:3) {0} I - an uncursed wand of extra healing (0:8) {0} J - an uncursed wand of extra healing (0:1) {0} K - an uncursed wand of magic missile (1:5) {0} Tools c - a blessed +1 yellow lightsaber (401) (lit) (weapon in hand) {24} C - an uncursed sack {560} Contents of the sack: the uncursed tin of porter lichen named Yasdorian's Partly Eaten Tin {0} 3 blessed cream pies {0} an uncursed cram ration {0} an uncursed +0 fedora {2} an uncursed +0 mummy wrapping {2} an uncursed +0 orcish helm {12} an uncursed +0 cloak of protection {4} an uncursed mood ring {0} an uncursed spellbook of detect foot (0:0) {0} an uncursed spellbook of restore ability (0:0) {0} a blessed +1 splint mail {160} a blessed +0 rocket launcher {250} an uncursed +0 dwarvish short sword {12} 7 uncursed +3 elven arrows {0} an uncursed +0 orcish short sword {12} a blessed +0 elven dagger {4} 30 blessed +2 darts named Sister of the Water {0} an uncursed +0 worthless piece of radiant glass {1} an uncursed sack {5} 8 uncursed tallow candle (2000)'s {0} a * uncursed bottle {1} an uncursed +0 grappling hook {12} an uncursed brass lantern (1301) {0} a * blessed crystal ball (6:4) {0} an uncursed sack {5} an uncursed tin opener {0} an uncursed lock pick {0} a blessed leather saddle {0} an uncursed +0 laser swatter (1482) {24} an uncursed bag of tricks (6:10) {5} a cursed +0 pair of gauntlets of dexterity {4} an uncursed +1 dented pot {4} 3 uncursed +0 orcish spears {36} The sack is empty. The sack is empty. Final attributes You were piously aligned Your alignment was 28 Your max alignment was 28 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: stealth You could not have this property intrinsically: drain resistance Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 103 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 53% chance Monsters only dropped their equipment with 48% chance Scroll drop chance was reduced to 74% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 23% Armor drop chance was reduced to 95% Food drop chance was reduced to 96% Monster death drops spawned with only 97% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: hammer (turn 10) The following skill became untrainable if you tried to train it too early: body armor (turn 1232) The following skill became untrainable after a while: searching (turn 23945) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 50942) Number of artifacts generated was 1 Number of fake artifacts generated was 9 Monster spawn increase started at turn 83667 Monster spawn increase reached its maximum at turn 225627 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 11895108 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: venetian fountainhead invaluably (freq bonus 16) The monster species that spawned more often: withhold upsetter wearying tiddly (freq bonus 24) The monster species that spawned more often: black ooze (freq bonus 20) The monster species that spawned more often: splintered remark (freq bonus 12) The monster species that spawned more often: reddish warp patch (freq bonus 6) The monster species that spawned more often: mancubus (freq bonus 72) The monster species that spawned more often: terrifier forcible (freq bonus 6) The monster species that spawned more often: phasic annihilation automata type IX (freq bonus 15) The monster species that spawned more often: pshawing retard (freq bonus 10) The monster species that spawned more often: cavie samlet recapitalize (freq bonus 8) The monster species that spawned more often: ethereal hound (freq bonus 9) The monster species that spawned more often: blue-red fungus (freq bonus 12) The monster species that spawned more often: martian walker (freq bonus 12) The monster species that spawned more often: fillen warp patch (freq bonus 5) The monster species that spawned more often: armor-piercing lich (freq bonus 18) The monster species that spawned more often: toilet guy (freq bonus 5) The monster species that spawned more often: buffalo (freq bonus 6) The monster species that spawned more often: pisaca (freq bonus 18) The monster species that spawned more often: giant grey scorpion (freq bonus 3) The monster species that spawned more often: backbitten insoul underlayer (freq bonus 12) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 2) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 12) The monster trait that was more common: monsters that explode when killed (freq bonus 2) The monster species that never randomly spawned: demonic sandman The monster species that never randomly spawned: undead rat The monster species that never randomly spawned: K'uei The monster species that never randomly spawned: chagrining moppet haltering imminently The monster species that never randomly spawned: black force patch The monster species that never randomly spawned: guatemalan suture The monster species that never randomly spawned: steam troglodyte The monster species that never randomly spawned: petro centipede The monster species that never randomly spawned: rocker The monster species that never randomly spawned: undead force fungus The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: see invisible (engagement) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 52) The RNG hath decreed that this item was generated more often: violet lightsaber (lightsaber, freq bonus 8) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 12) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 44) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 19) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of blizzard (bloody, freq bonus 14) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 9) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 9) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 8) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 49) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: beneficial effect (homebrew) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this item was always generated cursed: orcish cloak (coarse mantelet) The RNG hath decreed that this item was always generated cursed: green spell stone (gray) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this trap was always invisible: entire level trap The RNG hath decreed that this trap was generated more often: kop cube (freq bonus 2) Trap randomization happened for 1 in 213 traps Next attribute increase check would have come at turn 5473 Strength training was -5 Dexterity training was 19 Wisdom training was 6 Constitution training was 15 You had not decided on your sexuality yet You were prevented from having corrosivity (0) You saw invisible You were telepathic You had 787 points of nutrition remaining You were stealthy You could train skills and attributes faster You were a weremimic You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Windows SlashEMExtended tty Version 2.2.7 - last build Wed Jul 18 18:36:59 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - restore ability 4 healing 90% 72% b - detect foot 7 divine 99% 69% Techniques known in the end Name Level Status jedi jump 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Not Ready(2955) invoke deity 10 R Prepared(0) charge saber 6X Prepared(0) telekinesis 3X Prepared(0) disarm 3 O Prepared(0) Discoveries Implants implant of frailty (repulsive) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (orange robe) * leather gloves (fencing gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (meso helmet) * sedge hat (bug-tracking helmet) * skullcap (spired helmet) * flack helmet (red helmet) * crystal helm (etched helmet) * mining helm (eternal helmet) * field helm (less helmet) * helm of safeguard (middle-earth helmet) * war hat (viking helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (riding gloves) * gauntlets of plugsuit (odd pair of gloves) * commander gloves (slit gloves) * field gloves (fingerless gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (wedge boots) * field boots (plateau boots) * boots of safeguard (balanced boots) elven cloak (faded pall) cloak of protection (greek cloak) gauntlets of dexterity (even pair of gloves) Scrolls scroll of healing (MEGAKILL HOLYSHIT KILLINGSPREE) scroll of mana (ARGA NECROMUTATION GDA) scroll of phase door (ENSSICIBZ EDUDO) scroll of standard id (UTOR COMPERIO) scroll of cure (NIYONIAI) * scroll of extra healing (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) * scroll of greater mana restoration (DAD AND BABY ATTACKING) scroll of fire (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of teleportation (SOME THING YOU CHOOSE) scroll of identify (I WAS BORN MALE BUT NOW IM A WOMAN) Spellbooks spellbook of restore ability (salted) spellbook of detect foot (fullpost) Potions potion called juice (dangerous) potion of levitation (alchemical) potion of Pan Galactic Gargle Blaster (gray) potion of monster detection (forget-me-not) potion of gain ability (bayberry) potion of dimness (pseudo-violet) potion of acid (bubbly) potion of object detection (spiritual) Rings ring of hunger (deep) ring of aggravate monster (rainbow) mood ring (shining) Wands wand of lightning (painted) wand of magic missile (stemlike) wand of opening (ivy) wand of wind (golden) wand of secret door detection (beryllium) wand of digging (skew) wand of extra healing (monoclinic) Tools yellow lightsaber (lightsaber) bag of tricks (bag) crystal ball (glass orb) sack (bag) tallow candle (candle) grappling hook (iron hook) leather saddle (saddle) Gems worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 7: <- You are here Voluntary challenges You eaten 23 times You eaten food with animal by-products 15 times You eaten meat 12 times You were an atheist You never prayed to the gods You hit with a wielded weapon 214 times You killed 171 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) general combat [Basic] (max Master) (62 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (24 of 160) devices [Basic] (max Master) (48 of 160) searching [Unskilled] (max Expert) (14 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (12 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (92 of 160) form II (Makashi) [Basic] (max Grand Master) (110 of 160) form III (Soresu) [Basic] (max Grand Master) (32 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (34 of 160) form V (Djem So) [Basic] (max Grand Master) (24 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (24 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (80 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (2 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Skilled] (max Legendary) (452 of 540) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi...