Leeroy, lawful male navi Undead Slayer -+-----.-- |........| |.$......| |.....@... |.....f..| ---------- [Leeroy the Assistant] St14 Dx17 Co9 In9 Wi12 Ch6 UndNavMalLaw Dlvl:1 $0 HP23(23) Pw20(20) AC-3 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a lawful male navi Undead Slayer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: wallwalking You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 3 Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 95% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 80% Armor drop chance was reduced to 62% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 88% of the time only The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: divination spells (turn 6) The following skill became untrainable if you tried to train it too early: flail (turn 100) The following skill became untrainable after a while: matter spells (turn 27905) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 40678) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 81736 Monster spawn increase reached its maximum at turn 287476 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 7566975 The monster class that cannot be genocided was worm The monster class that was spawned more often: angelic being (freq bonus 4) The monster species that spawned more often: petit permamimic (freq bonus 7) The monster species that spawned more often: captaining breeziest spright radiographically darer (freq bonus 96) The monster species that spawned more often: fanatic minion (freq bonus 26) The monster species that spawned more often: vacuum fungus (freq bonus 20) The monster species that spawned more often: duergar lord (freq bonus 12) The monster species that spawned more often: patrol automaton (freq bonus 10) The monster species that spawned more often: icoson (freq bonus 36) The monster species that spawned more often: Lukas (freq bonus 5) The monster species that spawned more often: apprentice dark wall (freq bonus 36) The monster species that spawned more often: the ghosts (freq bonus 18) The monster species that spawned more often: tortured traitor (freq bonus 18) The monster species that spawned more often: contamination light (freq bonus 12) The monster species that spawned more often: rnghost (freq bonus 14) The monster species that spawned more often: angband horror (freq bonus 6) The monster species that spawned more often: transvestite (freq bonus 20) The monster species that spawned more often: stalker girl (freq bonus 12) The monster species that spawned more often: aligned kop (freq bonus 28) The monster species that spawned more often: absent mushroom (freq bonus 21) The monster species that spawned more often: slime monster (freq bonus 36) The monster species that spawned more often: lesbian girl (freq bonus 18) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 4) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 8) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters that make loud noise (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters that are slithy (freq bonus 4) The monster trait that was more common: monsters that originate from Angband (freq bonus 2) The monster species that never randomly spawned: watch kieutenant The monster species that never randomly spawned: amazonas fish The monster species that never randomly spawned: black spore The monster species that never randomly spawned: green warp fungus The monster species that never randomly spawned: camperstriker The monster species that never randomly spawned: hobbit lord The monster species that never randomly spawned: Windows XP The monster species that never randomly spawned: bound spirit The monster species that never randomly spawned: prospecting confutable emasculating The monster species that never randomly spawned: smoke hound The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: disruption shield (disrupted) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: implant of credit (consecrated) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 41) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 15) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 15) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 52) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 32) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 32) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 2) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 2) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 3) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 30) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 59) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 4) Next attribute increase check would have come at turn 1116 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were level-drain resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having phasing (0) You were prevented from having corrosivity (0) You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seeker, Osiris and Seth Your deity was Seeker The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (157) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (tight helmet) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (dark helmet) * skullcap (translucent helmet) * flack helmet (covered helmet) * crystal helm (radiant helmet) * mining helm (weeping helmet) * field helm (poor helmet) * helm of safeguard (silk helmet) * war hat (secret helmet) * plasteel gloves (white gloves) * leather gloves (lead gloves) * gauntlets of safeguard (paper gloves) * gauntlets of plugsuit (princess gloves) * commander gloves (digger gloves) * field gloves (uncanny gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (clunky heels) * boots of safeguard (beautiful heels) Scrolls scroll of healing (PEDULI SING JALMO SIMBOL PANGAN) scroll of mana (THE MINES END TROPHY IN NETHACK FOURK DOES NOT WORK) scroll of phase door (BLIZZARD BUGFIX IS AN OXYMORON) scroll of standard id (VOR LAUTER ERREGUNG KAM ER SOFORT) scroll of cure (ADA ILIKET) * scroll of extra healing (WIZZY LABOR CO) * scroll of greater mana restoration (OUTER LIMITS) Potions potion of water (clear) potion of oil (tasteless) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Undead Slayer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.