Leeroy, lawful male ungenomoldic Jedi -------------------------------------------------- |....................................%...........| |.--------------------.--------..-----.---------.., ----- |.|......|......|====|.|......|..-...|.|.......|.|#,# |...| |.|..%...|......|====|.|......|..|...|.|.......|.-,,########|)..| |.|......|......|....|.|......|..|...|.|.......|.|#,,,,,,,,,|...- |.|......|......|-|---.-----|--..-----.|.......|.|#,,,#####,|...| ##------ |.-|-------|-----.................^....-|-------.),,,,, ,,,|.>$| ,%@....| |....................{...........................|########,,|...| ,K|....| |.-----|-----|---......-----|------......).......| #,,....| ####,,#....| |.|......|......|-----.|..........|...-----|---..| ##,-----#,,,,,=-...F| |.|......|......|....-.|..........|...|.......|..| #),,,,,^,######----- |.|......|......|....|.|..........|...|.......|..| ########## |.|......|......|....|.|..........|...|.......|..| |.--------------------.------------...---------..| |..................................^^............| -------------------------------------------------- [Leeroy the Jedi Knight] St18/03 Dx8 Co16 In10 Wi6 Ch6 JedUngMalLaw Dlvl:6 $8709 HP167(167) Pw151(151) AC1 Exp12 Wt1236/2500 T20990 Fea Latest messages The Detective Kommissioner hits you! [-15 -> 15] You miss the Detective Kommissioner. The Detective Kommissioner hits you! [-12 -> 5] You miss the Detective Kommissioner. The Detective Kommissioner just misses! The Detective Kommissioner hits you! [-5 -> 3] You cannot diagonally move through a door! The violet vortices touches you! [-1 -> 3] [-2 -> 1] The violet vortices misses. You hit the violet vortices! You miss the violet vortices. You destroy the violet vortices! You see here a violet vortices corpse {100}. The Detective Kommissioner hits you! You return to ungenomoldic form! Your inventory Amulets N - a * cursed amulet of blindness {0} X - an uncursed amulet of ESP (being worn) {0} Weapons # - an uncursed +0 quarterstaff {16} h - an uncursed +0 elven broadsword {30} i - 3 uncursed +0 daggers {12} m - an uncursed very rusty +0 long sword {16} s - the uncursed +0 trident named Poseidon's Treasure {10} v - the uncursed +0 long sword named Arcor Kerym {16} G - the uncursed +1 silver saber named Grayswandir (weapon in foreclaw) {12} J - 97 uncursed +4 shuriken {3} P - an uncursed +0 long sword {16} W - a blessed +4 elven dagger {4} Y - 199 uncursed +0 darts (in quiver) {5} Z - an uncursed +0 long sword {16} Armor b - an uncursed +0 pair of leather gloves {4} c - an uncursed +0 elven cloak {4} f - a blessed +1 scale mail {100} l - a cursed -3 enchanted (of disintegration resistance) pair of hippie heels {5} t - an uncursed +0 pair of low boots {4} z - an uncursed +0 pair of elven boots {8} K - an uncursed +0 plate mail {200} L - the blessed +0 chain mail named Cathan's Network (being worn) {120} Q - an uncursed burnt +0 elven leather helm {2} Comestibles d - an uncursed asian pear {0} g - 2 uncursed tripe rations {0} x - an uncursed tripe ration {0} C - 4 uncursed melons {0} E - 3 uncursed pears {0} V - 2 uncursed cloves of garlic {0} Scrolls # - a cursed scroll of magic mapping {0} # - an uncursed scroll of cure {0} e - an uncursed scroll of summon undead {0} p - 6 uncursed scrolls of phase door {0} q - 10 uncursed scrolls of mana {0} r - 22 uncursed scrolls of healing {0} H - a cursed scroll of identify {0} I - a cursed scroll of healing {0} M - an uncursed scroll of stinking cloud {0} Spellbooks # - an uncursed spellbook of rumor (0:3) {0} j - an uncursed spellbook of lock manipulation (0:0) {0} k - an uncursed spellbook of create monster (0:0) {0} R - an uncursed spellbook of endure cold (0:1) {0} Potions # - an uncursed potion of water {0} # - 3 uncursed potions of object detection {0} w - an uncursed potion of enlightenment {0} y - an uncursed potion of levitation {0} A - an uncursed potion of gain health {0} T - 2 uncursed potions of acid {0} Wands B - an uncursed wand of death (0:10) {0} Tools a - an uncursed tin whistle {0} n - an uncursed tin opener {0} o - an uncursed +1 green lightsaber {24} u - an uncursed +0 unicorn horn {8} D - an uncursed wooden harp {0} F - an uncursed sack {573} O - a cursed -5 unicorn horn {8} S - a * cursed chemistry set (0:11) {20} U - a blessed skeleton key {0} Gems # - 2 cursed +1 mommy stones Contents of the sack: a * cursed wand of make invisible (0:3) {0} an uncursed potion of monster detection {0} an uncursed wand of light (0:8) {0} an uncursed rusty wand of bugging (0:10) {0} an uncursed wand of speed monster (0:8) {0} an uncursed wand of cancellation (0:10) {0} an uncursed wand of speed monster (0:7) {0} a * cursed wand of make invisible (4:7) {0} an uncursed spellbook of blank paper (0:4) {0} an uncursed spellbook of blank paper (0:4) {0} an uncursed spellbook of shocking sphere (0:3) {0} an uncursed +0 pair of jumping boots {8} an uncursed +0 worthless piece of blue glass {1} 8 uncursed +0 worthless pieces of pink glass {8} 2 blessed -1 worthless pieces of violet glass named The Lost World {2} an uncursed +3 worthless piece of yellow glass {1} an uncursed +0 worthless piece of teal glass {1} 2 uncursed +0 moonstones {2} a cursed -2 worthless piece of orange glass {1} a cursed -2 worthless piece of teal glass {1} a cursed -1 worthless piece of blue glass {1} 2 uncursed +2 worthless pieces of blue glass {2} a cursed rusty wand of striking (0:0) {0} a blessed wand of secret door detection (0:16) {0} a cursed wand of striking (0:0) {0} a cursed wand of magic missile (0:0) {0} an uncursed potion of full healing {0} an uncursed potion of object detection {0} an uncursed potion of booze {0} a blessed potion of ESP {0} an uncursed potion of water {0} an uncursed spellbook of blank paper (5:2) {0} a blessed scroll of blank paper {0} an uncursed tin of weak guard meat {0} an uncursed pear {0} an uncursed corrodeproof +0 bronze plate mail {200} 51 uncursed +0 bullets {1} an uncursed +0 ranseur {20} an uncursed rusty +0 lance {75} 2 uncursed +0 diamonds {2} 2 uncursed +0 rubies {2} 3 uncursed +0 emeralds {3} a blessed +0 amethyst stone {1} 2 uncursed +0 amethyst stones {2} an uncursed +0 worthless piece of green glass {1} a blessed +0 worthless piece of yellowish brown glass {1} an uncursed burnt diluted potion of vampire blood {0} 2 uncursed burnt diluted potions of healing {0} a blessed scroll of teleportation {0} a cursed scroll of mana {0} a heavily cursed scroll of healing {0} an uncursed scroll of identify {0} a blessed +0 elven mithril-coat {60} an uncursed rusty +0 fauchard {24} 2 uncursed +0 worthless pieces of violet glass {2} 5 uncursed +0 worthless pieces of white glass {5} an uncursed +0 worthless piece of red glass {1} an uncursed +0 agate stone {1} 3 uncursed +0 worthless pieces of black glass {3} a ! uncursed wand of teleportation (0:7) {0} the cursed very rusty -1 pair of iron shoes named Hobbes's Rectifier {20} an uncursed +0 pair of boots of displacement {8} 2 blessed scrolls of healing {0} 2 uncursed scrolls of enchant weapon {0} an uncursed scroll of light {0} 4 uncursed scrolls of blank paper {0} a cursed scroll of teleportation {0} 2 cursed cream pies {0} a blessed cream pie {0} an uncursed +4 enchanted (of AIDS) special shield {40} a blessed +1 robe {16} an uncursed +0 shield of peace {12} 60 cursed rusty -2 bullets named Cursed Worth {1} 35 blessed +0 darts {0} an uncursed +0 worthless piece of yellowish brown glass {1} an uncursed wand of striking (0:4) {0} 21 uncursed rusty +0 bullets {0} a cursed +0 worthless piece of cyan glass {1} an uncursed rusty lock pick {0} an uncursed towel {0} a cursed beartrap {20} a * uncursed mirror {0} a blessed data chip {0} a cursed wand of magic missile (0:0) {0} a blessed potion of blindness {0} a blessed scroll of phase door {0} an uncursed +0 hand blaster {12} the uncursed +1 elven dagger named Merman's Speed {4} Final attributes You were piously aligned Your alignment was 60 Your max alignment was 60 You carried 5 sins You could not have this property at all: shock resistance You could not have this property extrinsically: wallwalking You could not have this property intrinsically: psi resistance Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 245 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 90% Armor drop chance was reduced to 63% Tool drop chance was reduced to 95% Concealing monsters were spawned underneath items 87% of the time only The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: healing spells (turn 24) The following skill became untrainable if you tried to train it too early: matter spells (turn 1140) The following skill became untrainable after a while: divination spells (turn 50231) The following skill couldn't be trained before a certain turn number is reached: javelin (turn 19755) Number of artifacts generated was 6 Number of fake artifacts generated was 21 Your remaining amount of free polymorphs was 107 Monster spawn increase started at turn 14633 Monster spawn increase reached its maximum at turn 119256 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 435045 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: sea monster (freq bonus 14) The monster species that spawned more often: axus jelly (freq bonus 51) The monster species that spawned more often: ghoul lord (freq bonus 90) The monster species that spawned more often: bad patch (freq bonus 51) The monster species that spawned more often: great wyrm of time and space (freq bonus 57) The monster species that spawned more often: mana warp fungus (freq bonus 80) The monster species that spawned more often: psycho vortex (freq bonus 90) The monster species that spawned more often: Detective Kommissioner (freq bonus 45) The monster species that spawned more often: ripped weld bottomer reaming (freq bonus 30) The monster species that spawned more often: migo drone (freq bonus 30) The monster species that spawned more often: trajectory whapped (freq bonus 34) The monster species that spawned more often: exasperation bereft (freq bonus 152) The monster species that spawned more often: Vilestus (freq bonus 36) The monster species that spawned more often: violet fungus (freq bonus 32) The monster species that spawned more often: inquisitor enterprise (freq bonus 18) The monster species that spawned more often: iron girl (freq bonus 46) The monster species that spawned more often: handsome gray unicorn (freq bonus 19) The monster species that spawned more often: multi-hued jelly (freq bonus 32) The monster species that spawned more often: ore newt (freq bonus 57) The monster species that spawned more often: blue warp fungus (freq bonus 38) The monster species that spawned more often: master spore lichen (freq bonus 34) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 12) The monster species that never randomly spawned: keres The monster species that never randomly spawned: ancient of ice The monster species that never randomly spawned: math teacher asshole The monster species that never randomly spawned: purposing rationalizer The monster species that never randomly spawned: frogman chieftain The monster species that never randomly spawned: topaz growth The monster species that never randomly spawned: minor death The monster species that never randomly spawned: sludge warp patch The monster species that never randomly spawned: sweet thick girl The monster species that never randomly spawned: sentimentalist roamed The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: vanishing (fading) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: implant of dread (noxious) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 8) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 30) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 47) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 59) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 4) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 92) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 9) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 11) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this trap was always invisible: complete gray spell trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 1) Next attribute increase check would have come at turn 24671 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 20 You were level-drain resistant You resisted hallucinations You were stricken with fear (257) You had the following problem: Your momma will repeatedly be insulted. (0) You were heterosexual You were prevented from having shock resistance (0) You were prevented from having phasing (0) You saw invisible You were telepathic You were warned You had automatic searching You had 1057 points of nutrition remaining You were stealthy You could survive without air You regenerated You were polymorphing You were a wereleprechaun Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - repair armor 3 matter 62% 38% b - summon undead 5! attack 95% 1% c - shocking sphere 1 matter 0% 684% d - lock manipulation 2 chaos 84% 72% e - create monster 4 attack 90% 62% f - rumor 1 chaos 72% 100% Techniques known in the end Name Level Status jedi jump 12X Prepared(0) world fall 12 R Prepared(0) appraisal 12 R Prepared(0) panic digging 12 R Prepared(0) phase door 12 R Prepared(0) invoke deity 12 R Prepared(0) poke ball 12 R Prepared(0) research 12 R Prepared(0) weapon practice 12 R Reloading(505) calm steed 12 R Prepared(0) turn undead 12 R Prepared(0) blessing 12 R Prepared(0) draw blood 12 R Prepared(0) surgery 12 R Prepared(0) double thrownage 12 R Prepared(0) eddy wind 12 R Prepared(0) charge saber 8X Prepared(0) telekinesis 5X Prepared(0) disarm 4 O Prepared(0) Discoveries Artifacts Grayswandir [lawful silver saber] Poseidon's Treasure [neutral trident] Arcor Kerym [lawful long sword] Amulets amulet of life saving (tarmac) amulet of blindness (spherical) amulet of ESP (wide conical) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (cyan robe) * leather gloves (fingerless gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (engraved helmet) * sedge hat (echo helmet) * skullcap (visored helmet) * flack helmet (covered helmet) * crystal helm (steel helmet) * mining helm (cone-shaped helmet) * field helm (wide metal helm) * helm of safeguard (yellow helmet) * war hat (poor helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (inverse gloves) * gauntlets of plugsuit (camouflage patterned gloves) * commander gloves (graffiti gloves) * field gloves (orange gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heroine mocassins) * field boots (spider boots) * boots of safeguard (ankle boots) elven boots (riding boots) elven cloak (faded pall) jumping boots (heap of shit boots) boots of displacement (camouflage patterned boots) Scrolls scroll of healing (ATTACK BY MOVING FAST) scroll of mana (FLEECY BOUFFANT COLORS) scroll of phase door (VM J UECM 5 O9FAD8) scroll of standard id (NESCHOE NEOSTSCHOE NOISELANOSTSCHANOE) scroll of cure (WAND OF REMOVE RESISTANCE CAN STEAL YOUR POLYMORPH CONTROL) * scroll of extra healing (ERHEBOLUNGSFAHRT) * scroll of greater mana restoration (SULKEMISAIKA) scroll of genocide (ALPHABET SOUP LETTER SALAD) scroll called remove curse (DUAM XNAHT) scroll of enchant weapon (ENTIENDES ESTA LENGUA) scroll of identify (BUGGY DEBUGGED OPTIMIZED) scroll of light (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) scroll of teleportation (ACME) scroll of punishment (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of root password detection (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of flood (ENEMATZU MEMALEZU) scroll of gold detection (LITTLE STRAWBERRY ME BABY) scroll of sleep (ZTORF) scroll of magic mapping (COMBATDEPTH LAB CORRODE) scroll of wishing (SUKI TOKIMEKI TO KISS) scroll of charging (EY WHICH FAELLTEN YOU) scroll of bad effect (MAHJONG TILE AUTUMN) scroll of summon undead (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of stinking cloud (IDNUM AIROLG TISNART CIS) scroll of blank paper (unlabeled) Spellbooks spellbook of repair armor (momentary) spellbook of summon undead (adamantium) spellbook of blank paper (plain) spellbook of shocking sphere (multiple) spellbook of lock manipulation (iceblock) spellbook of create monster (ramming) spellbook of rumor (disrupted) spellbook of endure cold (dark blue) Potions potion of speed (slimy) potion of blindness (hidden tea) potion of banishing fear (freezing) potion of healing (cloudy) potion of invisibility (castor bean) potion of vampire blood (blood-red) potion of ESP (jasmine) potion of booze (sizzling) potion of object detection (viscous) potion of full healing (incandescent) potion of sleeping (iris) potion of water (clear) potion of enlightenment (blue flag) potion of levitation (camo) potion of gain health (illegal) potion of acid (bewitched) potion of monster detection (green) Rings ring called gain dexterity (iridium) ring called invisibility (rusty) ring called poison resistance (thallium) Wands wand of death (wiry) wand of create monster (stemlike) wand of psybeam (flax) wand of striking (octagonal) wand of magic missile (stretchy) wand of make invisible (immediate) wand of enlightenment (beaming) wand of clone monster (willow) wand of sleep (smelly) wand of light (cavorite) wand of bugging (fluted) wand of speed monster (wish parser) wand of cancellation (balsa) wand of secret door detection (trippy) wand of teleportation (windy) Tools green lightsaber (lightsaber) bag of tricks (bag) tin whistle (whistle) wooden harp (harp) sack (bag) chemistry set (box of obscure-looking glass devices) skeleton key (key) mirror (looking glass) Gems mommy stone (gray) worthless piece of blue glass (blue) worthless piece of pink glass (pink) worthless piece of violet glass (violet) worthless piece of yellow glass (yellow) worthless piece of teal glass (teal) moonstone (yellow) worthless piece of orange glass (orange) diamond (white) ruby (red) emerald (green) amethyst stone (violet) worthless piece of green glass (green) worthless piece of yellowish brown glass (yellowish brown) worthless piece of white glass (white) worthless piece of red glass (red) agate stone (orange) worthless piece of black glass (black) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Voluntary challenges You eaten 97 times You eaten food with animal by-products 57 times You eaten meat 35 times You have communicated with the gods 32 times You prayed to the gods 2 times You hit with a wielded weapon 1115 times You killed 878 monsters You read items or engraved 52 times You genocided 2 types of monsters You never polymorphed an object You changed form 25 times You used 1 wish You have broken your vow of celibacy 2 times Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (135 of 160) shield [Skilled] (max Master) (516 of 540) body armor [Skilled] (max Master) (259 of 540) devices [Basic] (max Master) (67 of 160) searching [Basic] (max Expert) (54 of 160) spirituality [Basic] (max Expert) (45 of 160) techniques [Basic] (max Expert) (36 of 160) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (49 of 160) form II (Makashi) [Basic] (max Grand Master) (21 of 160) form III (Soresu) [Basic] (max Grand Master) (22 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (34 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (28 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (1 of 20) broadsword [Basic] (max Expert) (121 of 160) long sword [Expert] (max Expert) (721 of 12800) saber [Skilled] (max Expert) (472 of 540) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (5 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Expert] (max Legendary) (1254 of 1280) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (21 of 160) matter spells [Skilled] (max Expert) (339 of 540) Goodbye Leeroy the Jedi...