Leeroy, lawful male asgardish Knight ------- ---- +..@F......| |...u......| .....$.....| ---------+-- [Leeroy the Gallant] St16 Dx9 Co13 In12 Wi9 Ch9 KniAsgMalLaw Dlvl:1 $0 HP23(23) Pw18(18) AC-8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Knight. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. Watch out! Bad things can happen on Friday the 13th. # Beware, there will be no return! Still climb? [yn] (n) (2x) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: full nutrients You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 238 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 35 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 133 Monsters only dropped their musable items with 45% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 81% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 78% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 29% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: techniques (turn 63) The following skill became untrainable if you tried to train it too early: protection spells (turn 2124) The following skill became untrainable after a while: hammer (turn 39598) The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 60352) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58660 Monster spawn increase reached its maximum at turn 170073 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3800095 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: Melanie (freq bonus 4) The monster species that spawned more often: shining smasher (freq bonus 24) The monster species that spawned more often: gas spore (freq bonus 8) The monster species that spawned more often: disequilibria conspiratorial (freq bonus 18) The monster species that spawned more often: turned shaman (freq bonus 36) The monster species that spawned more often: bilingual communally (freq bonus 32) The monster species that spawned more often: ethereal missingno (freq bonus 20) The monster species that spawned more often: skater woman (freq bonus 12) The monster species that spawned more often: athena guardian (freq bonus 8) The monster species that spawned more often: real stalk (freq bonus 14) The monster species that spawned more often: luminescent mold (freq bonus 15) The monster species that spawned more often: arch-mind flayer (freq bonus 40) The monster species that spawned more often: singing loweringly orificial (freq bonus 6) The monster species that spawned more often: undead warp fungus (freq bonus 36) The monster species that spawned more often: kentrosaurus (freq bonus 12) The monster species that spawned more often: vampire lich (freq bonus 4) The monster species that spawned more often: Chirin (freq bonus 42) The monster species that spawned more often: roast turkey (freq bonus 32) The monster species that spawned more often: Isshiki Tsuji the Magician (freq bonus 32) The monster species that spawned more often: argle inch (freq bonus 16) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster trait that was more common: monsters that make boss taunts (freq bonus 4) The monster trait that was more common: monsters that can swim (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 5) The monster species that never randomly spawned: man of Harad The monster species that never randomly spawned: vampiric warp fungus The monster species that never randomly spawned: gnashing mumak The monster species that never randomly spawned: void colony The monster species that never randomly spawned: black mage The monster species that never randomly spawned: gadgetry cheerlessly The monster species that never randomly spawned: Siegfried The monster species that never randomly spawned: joust ostrich The monster species that never randomly spawned: pale mushroom The monster species that never randomly spawned: advocate The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: embossed plate mail ((null)) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: identify (bronze) The RNG hath decreed that this item was never generated: trump coat (residential cloak) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 9) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 17) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of blizzard (bloody, freq bonus 5) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 41) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 3) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 8) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 11) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 22) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: inka sling ((null)) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this item was always generated cursed: cloak of turn loss (running cloak) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 2) Next attribute increase check would have come at turn 612 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having warning (0) You were prevented from having full nutrients (0) Your chance to block was 27% You had 1500 points of nutrition remaining You could jump You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (627) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (middle-earth helmet) * leather gloves (yellow gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (masked helmet) * skullcap (silk helmet) * flack helmet (tight helmet) * crystal helm (bug-tracking helmet) * mining helm (complete helmet) * field helm (grimace helmet) * helm of safeguard (ruined helmet) * war hat (radiant helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (parked gloves) * gauntlets of plugsuit (steel gloves) * commander gloves (spanish gloves) * field gloves (uncanny gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (nature boots) * field boots (roller boots) * boots of safeguard (profiled boots) Scrolls scroll of healing (OPGELEVELT) scroll of mana (OF COURSE A LESBIAN CAN BE INTO BALLBUSTING) scroll of phase door (NO TNILCYR ALLIK) scroll of standard id (THE TYPE OF ICE BLOCK HATES YOU) scroll of cure (CAN EAT FRUITMORE) * scroll of extra healing (KEJU HIRWI) * scroll of greater mana restoration (YOU HAVE BEEN VIOLATED) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Knight... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.