Leeroy, lawful male asgardish Librarian ---------- |......... |.q......| d@q....... |qq......| ---------- [Leeroy the Intellectual] St6 Dx5 Co5 In18 Wi16 Ch4 LibAsgMalLaw Dlvl:1 $0 HP22(22) Pw27(27) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Librarian. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. Watch out! Bad things can happen on Friday the 13th. Unknown command ' '. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: displacement You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 33 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 532 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 63% Potion drop chance was reduced to 94% Tool drop chance was reduced to 73% Concealing monsters were spawned underneath items 74% of the time only The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: quarterstaff The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: form I (Shii-Cho) The following skill became untrainable if you tried to train it too early: lance (turn 6) The following skill became untrainable if you tried to train it too early: scimitar (turn 768) The following skill became untrainable after a while: enchantment spells (turn 22451) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 19737) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 139710 Monster spawn increase reached its maximum at turn 221240 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 521152 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: cat or other feline (freq bonus 5) The monster color that was spawned more often: gray (freq bonus 4) The monster species that spawned more often: mortally crossing anathematize (freq bonus 6) The monster species that spawned more often: flipped cayenne (freq bonus 18) The monster species that spawned more often: vrock (freq bonus 63) The monster species that spawned more often: Douglas Adams (freq bonus 12) The monster species that spawned more often: magical disenchanter (freq bonus 30) The monster species that spawned more often: package chomping (freq bonus 8) The monster species that spawned more often: incredible stat cheat beholder (freq bonus 12) The monster species that spawned more often: Noviere (freq bonus 14) The monster species that spawned more often: regrowing cobbler (freq bonus 21) The monster species that spawned more often: Anastasia's dancing shoe (freq bonus 12) The monster species that spawned more often: pale patch (freq bonus 24) The monster species that spawned more often: bb prat (freq bonus 7) The monster species that spawned more often: fire toad (freq bonus 16) The monster species that spawned more often: Larissa's girl boot (freq bonus 21) The monster species that spawned more often: snuffled sexily matriliny (freq bonus 10) The monster species that spawned more often: angry watch leader (freq bonus 10) The monster species that spawned more often: green ant (freq bonus 10) The monster species that spawned more often: monastical prawned (freq bonus 72) The monster species that spawned more often: large death dog (freq bonus 48) The monster species that spawned more often: gauth (freq bonus 60) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 4) The monster trait that was more common: monsters that can control teleport (freq bonus 2) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 1) The monster species that never randomly spawned: shark The monster species that never randomly spawned: juggernaut The monster species that never randomly spawned: Axus The monster species that never randomly spawned: giant The monster species that never randomly spawned: hell slinger The monster species that never randomly spawned: great magic dragon The monster species that never randomly spawned: dire wolf The monster species that never randomly spawned: jolt eel The monster species that never randomly spawned: nonplused inc parlay The monster species that never randomly spawned: sizzler misdirect jolty The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 7) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 7) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 18) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 19) The RNG hath decreed that this item was generated more often: high-scoring heels (heroine mocassins, freq bonus 3) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 14) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 7) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 9) The RNG hath decreed that this item was generated more often: dustbin stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: cotton ((null)) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: destruction stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: iron prison (convicted) The RNG hath decreed that this trap was always invisible: blindness trap The RNG hath decreed that this trap was generated more often: totter trap (freq bonus 2) Next attribute increase check would have come at turn 878 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having displacement (0) You had 1500 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Leo Tolstoi The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (169) You survived You didn't know any spells. Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of charging (ABRA KA DABRA) scroll of blank paper (unlabeled) scroll of healing (PATENT PENDING) scroll of mana (PANEMORFA TRAVMATA) scroll of phase door (INSOMNIA SMACKER) scroll of standard id (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of cure (ARCHEPHRENEPSOU PHIRIGX) * scroll of extra healing (GANDALF GOT EATEN BY A BLAROG) * scroll of greater mana restoration (WHY IS THERE NO FUCKING PROMPT) Spellbooks spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Librarian... You and the little dog escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.