Leeroy, lawful male draconian Ordinator ---------- |........| -........| |......@.| |.......@| - -------- [Leeroy the Battler] St18/03 Dx10 Co10 In9 Wi6 Ch9 OrdDraMalLaw Dlvl:1 $0 HP16(16) Pw13(13) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male draconian Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. Watch out! Bad things can happen on Friday the 13th. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: glib combat You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 95% Armor drop chance was reduced to 96% Tool drop chance was reduced to 89% Food drop chance was reduced to 91% Monster death drops spawned with only 92% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: elemental spells (turn 18) The following skill became untrainable if you tried to train it too early: occult spells (turn 28) The following skill became untrainable after a while: morning star (turn 40322) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 19390) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48158 Monster spawn increase reached its maximum at turn 110906 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 18884190 The monster class that cannot be genocided was jelly The monster class that was spawned more often: major demon (freq bonus 4) The monster species that spawned more often: prizer interrogation (freq bonus 6) The monster species that spawned more often: sticky colony (freq bonus 15) The monster species that spawned more often: crawling claw (freq bonus 16) The monster species that spawned more often: elven mage (freq bonus 24) The monster species that spawned more often: dark gray colony (freq bonus 14) The monster species that spawned more often: dark shoggoth (freq bonus 5) The monster species that spawned more often: subway wight (freq bonus 10) The monster species that spawned more often: dimensional shambler (freq bonus 10) The monster species that spawned more often: grandmaster spore lichen (freq bonus 60) The monster species that spawned more often: snake elite sniper (freq bonus 7) The monster species that spawned more often: battle-scarred veteran (freq bonus 48) The monster species that spawned more often: dollishly evangelism (freq bonus 24) The monster species that spawned more often: baby rainbow dragon (freq bonus 12) The monster species that spawned more often: elemental monster (freq bonus 12) The monster species that spawned more often: doom marine (freq bonus 6) The monster species that spawned more often: overacted priest (freq bonus 10) The monster species that spawned more often: leadwolf (freq bonus 14) The monster species that spawned more often: backup effortlessly (freq bonus 14) The monster species that spawned more often: pink zappor (freq bonus 21) The monster species that spawned more often: confusion elemental (freq bonus 18) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 3) The monster species that never randomly spawned: abyss piercer The monster species that never randomly spawned: rotted potato in someone's microwave The monster species that never randomly spawned: undead valkyrie The monster species that never randomly spawned: squeaking girl The monster species that never randomly spawned: vicar proctoscopically The monster species that never randomly spawned: aewrog The monster species that never randomly spawned: floating lemon The monster species that never randomly spawned: water demon The monster species that never randomly spawned: false warp patch The monster species that never randomly spawned: crushing reconnecting The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: tar chain mail ((null)) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: force pike (long gray spear) The RNG hath decreed that this item was never generated: more helmet (less helmet) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was never generated: implant of karma (blanched) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 7) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 9) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 7) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 2) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 11) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 10) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 2) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: implant of twilight (elysian) The RNG hath decreed that this item was always generated cursed: antiprayer stone (gray) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this trap was always invisible: filtering trap The RNG hath decreed that this trap was generated more often: covetousness trap (freq bonus 2) Next attribute increase check would have come at turn 917 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You were shock resistant You had not decided on your sexuality yet You were prevented from having glib combat (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You could fly You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (189) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (greenery helmet) * sedge hat (arduous helmet) * skullcap (steel helmet) * flack helmet (rural helmet) * crystal helm (basin helmet) * mining helm (cone-shaped helmet) * field helm (spinning helmet) * helm of safeguard (water-pipe helmet) * war hat (etched helmet) * plasteel gloves (white gloves) * leather gloves (fighting gloves) * gauntlets of safeguard (graffiti gloves) * gauntlets of plugsuit (tar gloves) * commander gloves (inka gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (chess boots) * field boots (femmy boots) * boots of safeguard (platform boots) Scrolls scroll of healing (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) scroll of mana (BECAUSE HE SCREWED THEM TO HELL AND MADE THEM UNWINNABLE) scroll of phase door (ABRA KA DABRA) scroll of standard id (ACME) scroll of cure (LLIYLLATNEMTONMAI) * scroll of extra healing (DUAM XNAHT) * scroll of greater mana restoration (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) Spellbooks spellbook of enchant weapon (gambling) Rings ring of increase accuracy (glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.