Leeroy, lawful male dwarven Samurai ------- |.....| -.....| |...d.| |.g..@| - ----- [Leeroy the Hatamoto] St15 Dx8 Co9 In6 Wi6 Ch7 SamDwaMalLaw Dlvl:1 $0 HP23(23) Pw7(7) AC1 Exp1 T1 Latest messages Konnichi wa Leeroy, welcome to SlashEMExtended! You are a lawful male dwarven Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: improved vision You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 104 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 91% Potion drop chance was reduced to 76% Armor drop chance was reduced to 82% Tool drop chance was reduced to 97% The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: searching (turn 29) The following skill became untrainable if you tried to train it too early: dart (turn 252) The following skill became untrainable after a while: firearms (turn 16083) The following skill couldn't be trained before a certain turn number is reached: broadsword (turn 54804) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 59092 Monster spawn increase reached its maximum at turn 320212 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 663459 The monster class that cannot be genocided was mimic The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: goodwife (freq bonus 6) The monster species that spawned more often: wererat (freq bonus 8) The monster species that spawned more often: green growth (freq bonus 12) The monster species that spawned more often: nether warp patch (freq bonus 24) The monster species that spawned more often: rebel ogre (freq bonus 24) The monster species that spawned more often: moon-elf (freq bonus 96) The monster species that spawned more often: fearsome butcher shaman (freq bonus 12) The monster species that spawned more often: hidden spore (freq bonus 12) The monster species that spawned more often: Amadeus (freq bonus 20) The monster species that spawned more often: troglodyte witch doctor (freq bonus 4) The monster species that spawned more often: water thief (freq bonus 4) The monster species that spawned more often: myrkalfar matron (freq bonus 9) The monster species that spawned more often: maud force patch (freq bonus 4) The monster species that spawned more often: blue-green mushroom (freq bonus 8) The monster species that spawned more often: plasma monster (freq bonus 8) The monster species that spawned more often: nosferatu (freq bonus 4) The monster species that spawned more often: incredible stat cheat beholder (freq bonus 6) The monster species that spawned more often: ferrous fungus (freq bonus 8) The monster species that spawned more often: very dim trove (freq bonus 3) The monster species that spawned more often: ent (freq bonus 8) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 1) The monster trait that was more common: monsters that mumble (freq bonus 1) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 12) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 1) The monster species that never randomly spawned: veneered rubbishing The monster species that never randomly spawned: roadblock fungus The monster species that never randomly spawned: type The monster species that never randomly spawned: venetian fountainhead invaluably The monster species that never randomly spawned: ebony patch The monster species that never randomly spawned: big ghost The monster species that never randomly spawned: the Largest Giant The monster species that never randomly spawned: insane hell spawn The monster species that never randomly spawned: stone troll boss The monster species that never randomly spawned: hulking automaton The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: covetous stone (gray) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 10) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 15) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 128) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 18) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 10) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 6) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 15) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 3) The RNG hath decreed that this item was always generated cursed: red lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: cutting (inane) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit) The RNG hath decreed that this item was always generated cursed: asterisk ((null)) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this trap was always invisible: beamer The RNG hath decreed that this trap was generated more often: covetousness trap (freq bonus 3) Next attribute increase check would have come at turn 181 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having detect monsters (0) You were prevented from having a sight bonus (0) You had automatic searching You had infravision You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (233) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * dwarvish short sword (broad short sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (bug-tracking helmet) * sugegasa (twisted visor helmet) * skullcap (cone-shaped helmet) * flack helmet (deformed helmet) * crystal helm (RNG helmet) * mining helm (green bowel) * field helm (crested helmet) * helm of safeguard stone (gemmed helmet) * jingasa (rural helmet) * plasteel gloves (white gloves) * yugake stone (silk fingerlings) * gauntlets of safeguard (covered pair of gloves) * gauntlets of plugsuit (inka gloves) * commander gloves (racer gloves) * field gloves (odd pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (block-heeled boots) * field boots (profiled boots) * boots of safeguard (plateau boots) Scrolls scroll of healing (SWEETHEART BUNDLE) scroll of mana (TUOE DISNI) scroll of phase door (THEN CALL IT POPO MAIL) scroll of standard id (BIRD STUNT IS BETTER) scroll of cure (UPPERCASE SOUNDS LIKE SHOUTING) * scroll of extra healing (TO DO CANCENUS) * scroll of greater mana restoration (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Leeroy the Samurai... You and Hachi escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.