Leeroy, lawful male ancient Ordinator -----X--- +...@...| |....@..| |.......| --------- [Leeroy the Battler] St18/01 Dx7 Co6 In6 Wi12 Ch6 OrdAncMalLaw Dlvl:1 $0 HP13(13) Pw12(12) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male ancient Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: polymorph control You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 24 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 293 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 54% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 63% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 93% Tool drop chance was reduced to 75% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 38% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: form III (Soresu) (turn 21) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 840) The following skill became untrainable after a while: javelin (turn 42983) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 95718) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44509 Monster spawn increase reached its maximum at turn 125172 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 622720 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: gelugon (freq bonus 10) The monster species that spawned more often: radiant fungus (freq bonus 6) The monster species that spawned more often: inviolately buyable (freq bonus 3) The monster species that spawned more often: dark gray force patch (freq bonus 4) The monster species that spawned more often: hungry dead (freq bonus 11) The monster species that spawned more often: zone eater (freq bonus 6) The monster species that spawned more often: telephoning ball dragon (freq bonus 12) The monster species that spawned more often: antiprohibition backfired (freq bonus 8) The monster species that spawned more often: yellow icky thing (freq bonus 56) The monster species that spawned more often: diminutive kobold (freq bonus 8) The monster species that spawned more often: remanding canary jocose (freq bonus 8) The monster species that spawned more often: vindscreen viper (freq bonus 6) The monster species that spawned more often: giant random monster (freq bonus 12) The monster species that spawned more often: electric rat (freq bonus 12) The monster species that spawned more often: suey transfix (freq bonus 24) The monster species that spawned more often: who probably (freq bonus 3) The monster species that spawned more often: very old shimmering dragon (freq bonus 4) The monster species that spawned more often: artillery water nymph (freq bonus 9) The monster species that spawned more often: Minator Kriminologist (freq bonus 12) The monster species that spawned more often: Anja (freq bonus 22) The monster trait that was more common: monsters that count as prince (freq bonus 1) The monster trait that was more common: monsters that spawn in small groups (freq bonus 1) The monster trait that was more common: monsters that have sting attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 4) The monster trait that was more common: monsters whose attacks calm you (freq bonus 1) The monster species that never randomly spawned: nightworm The monster species that never randomly spawned: identified emplane The monster species that never randomly spawned: trolley republish The monster species that never randomly spawned: dimensional access automaton The monster species that never randomly spawned: handloom scuffled The monster species that never randomly spawned: stereoscopically oviparity The monster species that never randomly spawned: brittle snooking The monster species that never randomly spawned: runestone mimic The monster species that never randomly spawned: jackal demon The monster species that never randomly spawned: intrusion preventative automaton The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: olish (transparent) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: yomon soha (insulated) The RNG hath decreed that this item was never generated: magic candle (sham) The RNG hath decreed that this item was never generated: platinum fire hook (tumshuqli xodimlari) The RNG hath decreed that this item was never generated: horn of plenty (shox) The RNG hath decreed that this item was never generated: chemistry set (qorong'i-qarab shisha asboblar qutisi) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of dread (noxious, freq bonus 4) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish guard shield (g'azablangan qiyshaygan-oy qalqon, freq bonus 39) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 9) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 12) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 40) The RNG hath decreed that this item was generated more often: cloak of bad trapping (sekinlashuvi libos, freq bonus 11) The RNG hath decreed that this item was generated more often: wax candle (sham, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of unlight (yutucu plash, freq bonus 2) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: tin whistle (hushtak, freq bonus 9) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 10) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: yomg'ir bulut (magnificent, freq bonus 10) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 23) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (qo'tos botlarni) The RNG hath decreed that this item was always generated cursed: spawn cloak (katta hajmli plash) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (qulay qo'lqop) The RNG hath decreed that this item was always generated cursed: oziq-ovqat tarqatib (hungry) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 6) Next attribute increase check would have come at turn 538 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having polymorph control (0) You were prevented from having sickopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (1117) You survived Spells known in the end Name Level Category Fail Memory a - qurol sehrlamoq 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) missile flurry 1 O Prepared(0) Discoveries Weapons * pichoq kesmoq (uzoq yaponiya qilich) * runi qilich (runi keng dudama qilich) * shisha yayli miltiq (o'rgimchak-oyoqli yayli miltiq) * shisha murvat (teaneck murvat) * yomon xanjar (xom xanjar) * shisha xanjar (teaneck xanjar) * erda alf xanjar (yozilgan xanjar) * qorong'u erda alf xanjar (qora yozilgan xanjar) * juda o'tkir tish (yirtqich tish) * oy bolta (katta kumush bolta) * mitti urush bolta (tumshuqli bolta) * urush ax (ikki boshli ax) * mitti qo'shbosh (keng nuqtada) * yomon qisqa qilich (xom qisqa qilich) * mitti qisqa qilich (keng qisqa qilich) * erda alf qisqa qilich (yozilgan qisqa qilich) * shisha qisqa qilich (teaneck qisqa qilich) * qorong'u erda alf qisqa qilich (qora yozilgan qisqa qilich) * tebranish pichoq (kul qisqa qilich) * erda alf keng dudama qilich (yozilgan keng dudama qilich) * qora yaponiya keng dudama qilich (yozilgan keng dudama qilich) * oq gul qilich (gul-o'yma keng dudama qilich) * feodal jangchi qilich (yaponiya qilich) * shisha avtomobil (katta teaneck qilich) * pic qilich (katta qilich) * egri olmos (egri qilich) * egilgan samur (egilgan qilich) * yuqori erda alf urush qilich (yodimga tushyapti gvardiyasi qilich) * tasma klubi (yaxshiroq klubi) * metall klubi (og'ir klubi) * chorak xodimlari (xodimlar) * to'rt xodimlari tomonidan bo'lingan kumush bir (kumush rohiblik xodimlari) * yodimga tushyapti tayog'i (tayog'i) * yulduz tayog'i (tayog'i) * yong'in tuzoq (tumshuqli xodimlari) * platina yong'in tuzoq (tumshuqli xodimlari) * tarafdor (qo'pol kutuplu qurol) * tashlab nayza (yagona xanjarday kutuplu qurol) * uzoq nayza (shoxlagan kutuplu qurol) * egri kutuplu (kutuplu qurol dasta) * taxta kutuplu (uzoq kutuplu bolta) * er ot nayza (kutuplu yoruvchi) * oybolta (ochiladigan kutuplu bolta) * qora oybolta (qora kutuplu qo'l) * hodisalar kutuplu (kutuplu o'roq) * taxta qurol (azizillo tuzoq) * taqdim etgan kutuplu (hodisalar kutuplu qurol) * beda bolg'a (tishli kutuplu qurol) * chalg'i (tumshuqli kutuplu qurol) * yomon nayza (xom nayza) * shisha nayza (uzoq teaneck nayza) * erda alf nayza (yozilgan nayza) * mitti nayza (mustahkam nayza) * otiladigan nayza (otib nayza) * kuch payk bilan (uzoq kulrang nayza) * shisha lens (teaneck lens) * yomon yoy (xom yoy) * erda alf yoy (yozilgan yoy) * qorong'u erda alf yoy (qora yozilgan yoy) * yaponiya kamon oralig'idek (uzoq yoy) * shisha yoy (o'rgimchak-oyoqli yoy) * yomon o'q (xom o'q) * jinlaridan o'q (yozilgan o'q) * qorong'u erda alf o'q (qora yozilgan o'q) * yaponiya o'q (bambuk o'q) * shisha o'q (teaneck o'q) * dinamit tayoq (qizil tayoq) * uchirish yulduz (sharq yulduzi) * kumush uchirish majmui (kumush dairesel bir pichoq) Armor * tana qo'lqop (qattiq qora libos) * vilkasi kostyum (mahkam uydirma kostyum) * shisha plastinka pochta (tepeli qora plastinka) * mitti odam kostyum (oz ko'k libos) * himoya kostyum (apelsin kostyum) * hamshira forma (oq libos) * qo'mondoni kostyum (qora erkaklar kostyum) * kamufle kiyim (kamuflyaj naqshli kiyim) * elka uzuk (g'alati uzuk) * shisha zanjir pochta (tepeli qora pochta) * yomon zanjir pochta (xom zanjir pochta) * yomon rishtasi pochta (xom ring pochta) * ezgu kiyim (zirhli qora libos) * er kostyum (baland havoyi kostyum) * kuch zirh stone (nodir tosh-bezatilgan kiyim) * davolovchi bir xil (toza oq kiyim) * ueniforma (kumush kiyim) * bey afandi kostyum (qimmat kiyim) * xonim liboslar (qimmat liboslar) * tor kamzul (uzoq qisma ko'ylagi) * tuzatish yagona (toza oq kiyim) * gavayi shortilar (gullarni shortilar va ley) * rido (apelsin egnida xalat) * yomon plash (qo'pol mantilya) * mitti plash (qaytarma qalpoqli plash) * yupqa kleyonka plash (sirg'anchiq plash) * rezina perroni (etak) * oshxona perroni (etak) * qirrali kesilgan perroni (etak) * qo'g'irchoqboz qanotlari (qanotlari) * erda alf charm rul (charm shapka) * mitti odam rul (oz qizil shapka) * yomon rul (temir boshsuyagi idish) * mitti temir rul (qiyin shapka) * shisha rul (o'rgimchak shaklida rul) * erda alf elkan (yodimga tushyapti elkan) * yuqori erda alf elkan (yodimga tushyapti elkan) * dubulg'a (sariq zarbdan) * qamish xet (oltin dubulg'a) * do'ppi (konusning-pokiza zarbdan) * zenit artilleriyasi zarbdan (yashirin dubulg'a) * billur rul (kompyuter dolandirici dubulg'a) * kon rul (qoplangan zarbdan) * dala rul (tueplue zarbdan) * himoya qilish rul (hasharotlar-kuzatish dubulg'a) * urush xet (keng konusning shapka) * plastik qo'lqop (oq qo'lqop) * charm qo'lqop (malika qo'lqop) * himoya qilish sportchisi (ipak va ling, barmoqlar) * vilkasi kostyumi qo'lqop (qora qo'lqop) * qo'mondoni qo'lqop (kambag'al qo'lqop) * maydon sportchisi (tayinlangan qurilmani qo'lqop) * erda alf qalqon (ko'k va yashil qalqon) * xayol qalqon (to'g'ri qalqon) * yomon qalqon (qizil ko'zli qalqon) * kristalli qalqoni (shisha qalqon) * mitti dumaloq qalqoni (katta dumaloq qalqoni) * yomon qorovul qalqon (g'azablangan qiyshaygan-oy qalqon) * plastik chizilmasin (oq chizilmasin) * past chizilmasin (poyabzal yurish) * temir poyafzali (qattiq poyafzali) * mitti odam chizilmasin (oz qora chizilmasin) * yuqori chizilmasin (kundalik erkak iskarpin) * shippak (poyabzal o'girilib) * billur chizilmasin (shisha chizilmasin) * xanjar sandal (yuqori choriq) * raqslari poyafzali (yumshoq poyafzal) * shirin hindiston poyafzal (ayollar poyafzal) * yumshoq shippak (engil poyafzal) * nazokatli haydaydi (ayol poyafzal) * charm dikiz-oyoq barmoqlari (osiyolik poyafzal) * uchratdim to'piqlarni (tiz ustida qizil) * jangovar sandal chizilmasin (to'pi chizilmasin) * vilkasi kostyumi chizilmasin (rim fuqarosi kavushlari) * dala chizilmasin (bilagi zo'r chizilmasin) * himoya qilish chizilmasin (janubiy koreyaning kavushlari) Scrolls scroll of davolash (DDOS ATTACK) scroll of sirli kuch (EN DRAIN STUNT HURT EN) scroll of bosqich eshik (ELECTRICAL AND VERTICAL DRIVING CAR) scroll of yagona identifikatsiya (IDNUM AIROLG TISNART CIS) scroll of qattiqlashishi (SECTUM SEMPRA) * scroll of qo'shimcha shifo (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) * scroll of katta sehrli energiya tiklash (I WANT TO HERB MY BIKE UP) Spellbooks spellbook of qurol sehrlamoq (ancient) Rings ring of aniqligini oshirish (constant) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.