Leeroy, lawful male dinosaur Ordinator ------ ....o| |.$@.| ----@- [Leeroy the Battler] St18/08 Dx8 Co9 In8 Wi7 Ch5 OrdDinMalLaw Dlvl:1 $0 HP20(20) Pw10(10) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male dinosaur Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: technicality You could not have this property extrinsically: freezopathy You could not have this property intrinsically: teleport control Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 153 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 54% chance Amulet drop chance was reduced to 59% Potion drop chance was reduced to 92% Tool drop chance was reduced to 84% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 78% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: form VII (Vaapad) The following skill became untrainable if you tried to train it too early: healing spells (turn 6) The following skill became untrainable if you tried to train it too early: martial arts (turn 120) The following skill became untrainable after a while: two-weapon combat (turn 46109) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 85449) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51241 Monster spawn increase reached its maximum at turn 178636 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 977151 The monster class that cannot be genocided was trove The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: War (freq bonus 9) The monster species that spawned more often: Pale Night (freq bonus 6) The monster species that spawned more often: web turret (freq bonus 16) The monster species that spawned more often: weedle (freq bonus 36) The monster species that spawned more often: moroi (freq bonus 4) The monster species that spawned more often: Mareike (freq bonus 9) The monster species that spawned more often: centralize nubility (freq bonus 21) The monster species that spawned more often: yellow colony (freq bonus 12) The monster species that spawned more often: maintenance automaton (freq bonus 16) The monster species that spawned more often: ultra statue (freq bonus 28) The monster species that spawned more often: giant implant trove (freq bonus 32) The monster species that spawned more often: natsukemono (freq bonus 18) The monster species that spawned more often: uber wing baddie (freq bonus 4) The monster species that spawned more often: mithril penetrator (freq bonus 3) The monster species that spawned more often: postfixed prancing delectation devout (freq bonus 15) The monster species that spawned more often: two of diamonds (freq bonus 12) The monster species that spawned more often: tove (freq bonus 16) The monster species that spawned more often: teleporter (freq bonus 15) The monster species that spawned more often: lilac force patch (freq bonus 5) The monster species that spawned more often: dollishly evangelism (freq bonus 9) The monster trait that was more common: monsters that cuss (freq bonus 1) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 2) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 3) The monster trait that was more common: monsters that can teleport (freq bonus 4) The monster species that never randomly spawned: simitar tasselled The monster species that never randomly spawned: blake stone jelly The monster species that never randomly spawned: natto The monster species that never randomly spawned: training kobold The monster species that never randomly spawned: calmer plummiest The monster species that never randomly spawned: cheater The monster species that never randomly spawned: Bettina The monster species that never randomly spawned: killer bug The monster species that never randomly spawned: volcanic elemental The monster species that never randomly spawned: acidic Olog-hai The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: dunce cap (conical hat) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: implant of freedom (continuous) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: covetous stone (gray) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 16) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 2) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 55) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 4) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of vanilla (hellatial, freq bonus 16) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 8) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 10) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 10) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 2) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: iron chain ((null)) The RNG hath decreed that this item was always generated cursed: troll shield ((null)) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: dented pot ((null)) The RNG hath decreed that this trap was always invisible: de-light trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 1) Next attribute increase check would have come at turn 362 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having freezopathy (0) You were prevented from having technicality (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You had discount action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (108) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) berserk 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (eternal helmet) * sedge hat (covered helmet) * skullcap (plumed helmet) * flack helmet (dream helmet) * crystal helm (netradiation helmet) * mining helm (winged helmet) * field helm (gray helmet) * helm of safeguard (mechanical helmet) * war hat (secret helmet) * plasteel gloves (white gloves) * leather gloves (odd pair of gloves) * gauntlets of safeguard (orange gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (graffiti gloves) * field gloves (spiky gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ankle boots) * field boots (gentle boots) * boots of safeguard (block-heeled boots) Scrolls scroll of healing (ENSSNAKE F FIGHTAH) scroll of mana (HAS README) scroll of phase door (QUARACTAR) scroll of standard id (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) scroll of cure (MAKE THE PRIZE TWICE USED) * scroll of extra healing (RANDOM STAT CHANGE MANY) * scroll of greater mana restoration (DEVNULL TRIBUTE TOURNAMENT) Spellbooks spellbook of enchant weapon (goofy) Rings ring of increase accuracy (aquamarine) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Basic) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... You and Thaedil escaped from the dungeon with 51 points, Since you escaped early, the score list will not be checked.