Leeroy, lawful male asgardish Zyborg -+--.- --..... |.d@..| ......| |s....| |.....| ------- [Leeroy the Tin Can] St9 Dx15 Co15 In9 Wi9 Ch9 ZybAsgMalLaw Dlvl:1 $0 HP24(24) Pw10(10) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Zyborg. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) Your inventory Armor a - an uncursed +1 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands d - an uncursed wand of solar beam (4:9) {0} Tools b - a blessed +1 green lightsaber (weapon in hand) {24} c - 20 uncursed diodes {20} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: glib combat You could not have this property intrinsically: corrosivity Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 194 Monsters only dropped their musable items with 11% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 79% Musable item generation frequency had a negative bias of 26% Wand drop chance was reduced to 86% Food drop chance was reduced to 75% Monster death drops spawned with only 61% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 21) The following skill became untrainable if you tried to train it too early: morning star (turn 1860) The following skill became untrainable after a while: body armor (turn 18210) The following skill couldn't be trained before a certain turn number is reached: sling (turn 11042) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77895 Monster spawn increase reached its maximum at turn 143073 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3364380 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: edgy sphere (freq bonus 9) The monster species that spawned more often: alhoon (freq bonus 4) The monster species that spawned more often: nice dutch girl (freq bonus 4) The monster species that spawned more often: cursed fungus (freq bonus 36) The monster species that spawned more often: sparkling growth (freq bonus 12) The monster species that spawned more often: borborygmatic coruscative (freq bonus 12) The monster species that spawned more often: ten of diamonds (freq bonus 42) The monster species that spawned more often: big purple unicorn (freq bonus 24) The monster species that spawned more often: decayed patch (freq bonus 60) The monster species that spawned more often: putrid defiler (freq bonus 4) The monster species that spawned more often: gadgeteer skyman (freq bonus 4) The monster species that spawned more often: two of hearts (freq bonus 6) The monster species that spawned more often: Rhan-Tegoth (freq bonus 8) The monster species that spawned more often: bad fungus (freq bonus 4) The monster species that spawned more often: Tastytraking (freq bonus 8) The monster species that spawned more often: undead naga (freq bonus 5) The monster species that spawned more often: old black dragon (freq bonus 10) The monster species that spawned more often: rothe (freq bonus 16) The monster species that spawned more often: petty komodo dragon (freq bonus 6) The monster species that spawned more often: plasma colony (freq bonus 9) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 2) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster trait that was more common: monsters that talk like whores (freq bonus 10) The monster species that never randomly spawned: nycademon The monster species that never randomly spawned: minocentaur The monster species that never randomly spawned: fire ant The monster species that never randomly spawned: istar The monster species that never randomly spawned: kestrel The monster species that never randomly spawned: falling turret The monster species that never randomly spawned: nupperibo The monster species that never randomly spawned: doom ape The monster species that never randomly spawned: sea serpent The monster species that never randomly spawned: flaming buckyball The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: clockwise stone (gray) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: forbidden arrow ((null)) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 19) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 159) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 15) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 30) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 124) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 10) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 16) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 6) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 10) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: wild blade ((null)) The RNG hath decreed that this item was always generated cursed: implant of insulation (visionary) The RNG hath decreed that this trap was always invisible: adjacent trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 2) Next attribute increase check would have come at turn 851 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having glib combat (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Andromorph The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (630) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (MY SPUTA WILL FLOW DOWN) scroll of mana (HELPING SUM STARE CAVITY TOFU) scroll of phase door (A EE EEE III OOOOO YYYYYY OOOOOOO) scroll of standard id (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) scroll of cure (TRAVEL IMMEDIATELY OUT OF THE WAY) * scroll of extra healing (STAT CANT DEBASE BY EN) * scroll of greater mana restoration (AYY LMAO) Wands wand of solar beam (symmetric) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 little dogs (1 created) 0 land spiders (1 created) 0 low oozes (1 created) 3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... You and the little dog escaped from the dungeon with 5 points, Since you escaped early, the score list will not be checked.