Leeroy, lawful male alchemist Ordinator ----+- |..`.| |..@@| |....| ------ [Leeroy the Battler] St17 Dx8 Co5 In5 Wi8 Ch5 OrdAlcMalLaw Dlvl:1 $0 HP11(11) Pw11(11) AC-3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: reflection You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 26 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 141 Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 41% Ring drop chance was reduced to 91% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 82% Armor drop chance was reduced to 90% Tool drop chance was reduced to 31% Food drop chance was reduced to 96% Monster death drops spawned with only 91% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: long sword (turn 112) The following skill became untrainable if you tried to train it too early: axe (turn 72) The following skill became untrainable after a while: body spells (turn 38582) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 48114) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14945 Monster spawn increase reached its maximum at turn 126841 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 7020610 The monster class that cannot be genocided was Keystone Kop Today, this monster class was always generated invisible: elemental The monster class that was spawned more often: wraith (freq bonus 6) The monster species that spawned more often: even fatter farting girl (freq bonus 8) The monster species that spawned more often: panther (freq bonus 72) The monster species that spawned more often: RNG fish (freq bonus 24) The monster species that spawned more often: Eden (freq bonus 8) The monster species that spawned more often: rust water vortex (freq bonus 96) The monster species that spawned more often: machine turret (freq bonus 24) The monster species that spawned more often: Warden Brianna (freq bonus 48) The monster species that spawned more often: repinning examination (freq bonus 64) The monster species that spawned more often: bloodshot icky thing (freq bonus 24) The monster species that spawned more often: low kop (freq bonus 16) The monster species that spawned more often: drowzee (freq bonus 28) The monster species that spawned more often: shadow centipede (freq bonus 21) The monster species that spawned more often: furious stalk (freq bonus 28) The monster species that spawned more often: strip mine (freq bonus 16) The monster species that spawned more often: Idiot Brain (freq bonus 72) The monster species that spawned more often: ivory growth (freq bonus 18) The monster species that spawned more often: cursed mummy (freq bonus 8) The monster species that spawned more often: flapbat (freq bonus 13) The monster species that spawned more often: sideband isthmic (freq bonus 13) The monster species that spawned more often: chaos plague bearer (freq bonus 36) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 4) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 4) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 1) The monster trait that was more common: monsters that have weapon attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 4) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 4) The monster species that never randomly spawned: slingshooter The monster species that never randomly spawned: recharging gnarl lemming coagulated The monster species that never randomly spawned: abnormal force patch The monster species that never randomly spawned: Zalnok The monster species that never randomly spawned: giant white mouse The monster species that never randomly spawned: mooter palest The monster species that never randomly spawned: comparison evolved The monster species that never randomly spawned: ceti eel The monster species that never randomly spawned: dark elven cultist The monster species that never randomly spawned: Nightly Kop The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: pin bolt ((null)) The RNG hath decreed that this item was never generated: implant of tsunami (perpetual) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was never generated: ESP (dawn) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 12) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 15) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 27) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 13) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 4) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 8) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 6) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 13) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of transcendence (burly, freq bonus 62) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 75) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: trump coat (residential cloak) The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 3) Next attribute increase check would have come at turn 768 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having reflection (0) You fumbled You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (876) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 50% 100% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (dim colored helmet) * sedge hat (twisted visor helmet) * skullcap (great helmet) * flack helmet (visored helmet) * crystal helm (long-hair helmet) * mining helm (tribal helmet) * field helm (masked helmet) * helm of safeguard (arduous helmet) * war hat (weeping helmet) * plasteel gloves (white gloves) * leather gloves (princess gloves) * gauntlets of safeguard (spiky gloves) * gauntlets of plugsuit (fatal gloves) * commander gloves (nondescript gloves) * field gloves (clumsy gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (roman sandals) * field boots (street boots) * boots of safeguard (combat boots) gauntlets of fumbling (digger gloves) lab coat (white coat) Scrolls scroll of healing (MAPIRO MAHAMA DIROMAT) scroll of mana (EDO MATIESTO) scroll of phase door (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) scroll of standard id (RATSANOPU) scroll of cure (FIQ DOESNT REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) * scroll of extra healing (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) * scroll of greater mana restoration (THE CHARNAME FIELD IN FIQHACK IS LONGER THAN THE MAX PERMISSIBLE LENGTH) Spellbooks spellbook of enchant weapon (middle-handed) spellbook of chemistry (rough) Potions * potion of booze (violet) * potion of fruit juice (tangerine) * potion of see invisible (bright) * potion of sickness (aromatic) * potion of sleeping (blue) * potion of clairvoyance (cornflower) * potion of confusion (dark) * potion of hallucination (ecru) * potion of healing (hallowed) * potion of extra healing (murky) * potion of restore ability (golden) * potion of blindness (vermillion) * potion of ESP (wormwood) * potion of gain energy (muddy) * potion of gain health (bird's eye) * potion of banishing fear (shining) * potion of fire resistance (magenta) * potion of ice (purple-red) * potion of fire (sizzling) * potion of fear (aquamarine) * potion of stunning (venomous) * potion of numbness (unnatural) * potion of dimness (dandelion) * potion of slime (colorless) * potion of urine (greenish-blue) * potion of cancellation (buzzing) * potion of porter (polka-dot) * potion of wonder (fluorescent) * potion of terces dlu (cherry-blossom) * potion of hiding (slimy) * potion of decoy making (mulberry) * potion of down level (icy) * potion of keen memory (emerald) * potion of cure wounds (stevia) * potion of cure serious wounds (roast mate) * potion of night vision (purple) * potion of cure critical wounds (bubbly) * potion of resistance (gray) * potion of poison (orange tea) * potion of coffee (baloon flower) * potion of red tea (greasy) * potion of oolong tea (flowing) * potion of green tea (luminescent) * potion of cocoa (hibiscus) * potion of green mate (swirly) * potion of terere (creepy) * potion of aojiru (bright green tea) * potion of wine (amber) * potion of Ultimate Tsuyoshi Special (alchemical) * potion of Mehoho Burusasan G (bitter) * potion of beneficial effect (thaumaturgic) * potion of random intrinsic (cooling) * potion of training (puce) * potion of invisibility (coffee) * potion of monster detection (gooey) * potion of object detection (creamy) * potion of enlightenment (voluminous) * potion of full healing (St.John's Wort) * potion of levitation (pungent) * potion of polymorph (squishy) * potion of mutation (warping) * potion of speed (carcinogenic) * potion of acid (fizzy) * potion of oil (raspberry) * potion of salt water (fuming) * potion of gain ability (sparkly) * potion of gain level (jasmine) * potion of invulnerability (nanika) * potion of paralysis (mint) * potion of extreme power (forget-me-not) * potion of recovery (peculiar) * potion of heroism (ice-cold) * potion of cyanide (ghostly) * potion of radium (finicky) * potion of Jolt Cola (effervescent) * potion of Pan Galactic Gargle Blaster (turquoise) * potion of (null) (brown oolong tea) * potion of (null) (palmarosa) * potion of (null) (iffy) * potion of (null) (dangerous) * potion of (null) (sweet basil) * potion of (null) (pseudo-violet) * potion of (null) (bewitched) * potion of (null) (manky) * potion of (null) (laurel) * potion of (null) (spiritual) * potion of (null) (cluster amaryllis) * potion of (null) (orange) * potion of (null) (cyan) * potion of (null) (elder flower) * potion of (null) (thyme) * potion of (null) (red) * potion of (null) (distilled) * potion of (null) (cloudy) * potion of (null) (yerba mate) * potion of (null) (topaz) * potion of (null) (dark green) * potion of (null) (concocted) * potion of (null) (baby's breath) * potion of (null) (hidden tea) * potion of (null) (tasteless) * potion of (null) (fragrant olive) * potion of (null) (yellow) * potion of (null) (pink) * potion of (null) (brown) * potion of (null) (nettle) * potion of (null) (silvervine) * potion of (null) (sky blue) * potion of (null) (ochre) * potion of (null) (castor bean) * potion of (null) (marigold) * potion of (null) (lavender) * potion of (null) (liquid) * potion of (null) (sticky) * potion of (null) (freezing) * potion of (null) (simmering) * potion of (null) (bayberry) * potion of (null) (vapor) * potion of (null) (ruby) * potion of (null) (paisley) * potion of (null) (incandescent) * potion of (null) (tan) * potion of (null) (smoky) * potion of (null) (brilliant blue) * potion of (null) (blue flag) * potion of (null) (white) * potion of (null) (homebrew) * potion of (null) (cacao) * potion of (null) (crimson) * potion of (null) (camo) * potion of (null) (foaming) * potion of (null) (plaid) * potion of (null) (black lily) * potion of (null) (black) * potion of (null) (cranberry) * potion of (null) (radiating) * potion of (null) (iridescent) * potion of (null) (rosemary) * potion of (null) (mum) * potion of (null) (chocolate) * potion of (null) (blueberry) * potion of (null) (deep blue) * potion of (null) (iris) * potion of (null) (silver) * potion of (null) (green) * potion of (null) (violet-red) * potion of (null) (milky) * potion of (null) (illuminated) * potion of (null) (soapy) * potion of (null) (peppermint) * potion of (null) (prickly ash) * potion of (null) (anise seed) * potion of (null) (blinding) * potion of (null) (tesco value) * potion of (null) (viscous) * potion of (null) (reddish) * potion of (null) (cinnamon) * potion of (null) (steamy) * potion of (null) (illegal) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (granite) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.