Leeroy, lawful male alchemist Ordinator --.-- |.@.` |.@...| |...... |...--- |...| ----- [Leeroy the Battler] St11 Dx6 Co5 In3 Wi6 Ch6 OrdAlcMalLaw Dlvl:1 $0 HP11(11) Pw11(11) AC-2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: corrosivity You could not have this property intrinsically: free action Amulet identification only worked 15 times out of 23 Implant identification only worked 1 times out of 57 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 68% Musable item generation frequency had a negative bias of 5% Ring drop chance was reduced to 74% Wand drop chance was reduced to 90% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 11% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: quarterstaff The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: searching (turn 5) The following skill became untrainable if you tried to train it too early: spear (turn 2508) The following skill became untrainable after a while: attack spells (turn 30054) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 2425) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34976 Monster spawn increase reached its maximum at turn 168416 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 710073 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: green icky thing (freq bonus 15) The monster species that spawned more often: nondescript force fungus (freq bonus 22) The monster species that spawned more often: giant dog (freq bonus 5) The monster species that spawned more often: card warp patch (freq bonus 8) The monster species that spawned more often: house snake (freq bonus 12) The monster species that spawned more often: cave viper (freq bonus 30) The monster species that spawned more often: snakeman chieftain (freq bonus 8) The monster species that spawned more often: bad guard (freq bonus 18) The monster species that spawned more often: Pegasus (freq bonus 18) The monster species that spawned more often: pearduck (freq bonus 8) The monster species that spawned more often: gore spore (freq bonus 16) The monster species that spawned more often: measled weeklong (freq bonus 14) The monster species that spawned more often: eternium golem (freq bonus 9) The monster species that spawned more often: unicorn skeleton (freq bonus 8) The monster species that spawned more often: wood bear cub (freq bonus 28) The monster species that spawned more often: blob (freq bonus 24) The monster species that spawned more often: grunthack horror (freq bonus 16) The monster species that spawned more often: dream force fungus (freq bonus 6) The monster species that spawned more often: tunnel horror (freq bonus 12) The monster species that spawned more often: grief causer (freq bonus 9) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 6) The monster trait that was more common: monsters that eat veggies (freq bonus 4) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 1) The monster trait that was more common: monsters that are always male (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 2) The monster trait that was more common: monsters that never leave a corpse (freq bonus 1) The monster trait that was more common: monsters with death resistance (freq bonus 1) The monster trait that was more common: monsters that have no head (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 2) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 1) The monster species that never randomly spawned: aquatic golem The monster species that never randomly spawned: ebony golem The monster species that never randomly spawned: eldrak The monster species that never randomly spawned: yule landsliding The monster species that never randomly spawned: absent force patch The monster species that never randomly spawned: Eden The monster species that never randomly spawned: undead mummy The monster species that never randomly spawned: nruling The monster species that never randomly spawned: immunizer The monster species that never randomly spawned: apparition The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: time use stone (gray) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 206) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 16) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 9) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 3) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 8) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: hoe sable ((null)) The RNG hath decreed that this item was always generated cursed: elongated stone (gray) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: quasar trap (freq bonus 6) Next attribute increase check would have come at turn 338 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having corrosivity (0) You were prevented from having burnopathy (0) You fumbled You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (268) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 51% 100% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (scuba helmet) * sedge hat (musical helmet) * skullcap (padded helmet) * flack helmet (etched helmet) * crystal helm (knowledgeable helmet) * mining helm (radio helmet) * field helm (visored helmet) * helm of safeguard (gray helmet) * war hat (orange visored helmet) * plasteel gloves (white gloves) * leather gloves (velvet gloves) * gauntlets of safeguard (fencing gloves) * gauntlets of plugsuit (ice-cold gloves) * commander gloves (odd pair of gloves) * field gloves (spanish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (jungle boots) * field boots (block-heeled boots) * boots of safeguard (orange boots) gauntlets of fumbling (vampiric gloves) lab coat (white coat) Scrolls scroll of healing (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of mana (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of phase door (MOSSOFMAREILON STOMAFILLIA SPENSEWEED) scroll of standard id (PHYSIC STUNT DAMAGE SMALLERS) scroll of cure (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) * scroll of extra healing (JUGEMJUGEMGOGOUNO) * scroll of greater mana restoration (CHINTAI LOOKS LIKE A GIRL) Spellbooks spellbook of enchant weapon (antique) spellbook of chemistry (winged) Potions * potion of booze (purple-red) * potion of fruit juice (fragrant olive) * potion of see invisible (pseudo-violet) * potion of sickness (fluorescent) * potion of sleeping (brown oolong tea) * potion of clairvoyance (cherry-blossom) * potion of confusion (peculiar) * potion of hallucination (forget-me-not) * potion of healing (cornflower) * potion of extra healing (brown) * potion of restore ability (black) * potion of blindness (sticky) * potion of ESP (brilliant blue) * potion of gain energy (white) * potion of gain health (flowing) * potion of banishing fear (marigold) * potion of fire resistance (baby's breath) * potion of ice (peppermint) * potion of fire (palmarosa) * potion of fear (St.John's Wort) * potion of stunning (cooling) * potion of numbness (incandescent) * potion of dimness (red) * potion of slime (hidden tea) * potion of urine (lavender) * potion of cancellation (shining) * potion of porter (golden) * potion of wonder (distilled) * potion of terces dlu (nanika) * potion of hiding (tangerine) * potion of decoy making (silvervine) * potion of down level (bayberry) * potion of keen memory (coffee) * potion of cure wounds (greasy) * potion of cure serious wounds (vermillion) * potion of night vision (thyme) * potion of cure critical wounds (elder flower) * potion of resistance (tesco value) * potion of poison (gray) * potion of coffee (finicky) * potion of red tea (cacao) * potion of oolong tea (sparkly) * potion of green tea (murky) * potion of cocoa (magenta) * potion of green mate (prickly ash) * potion of terere (blinding) * potion of aojiru (roast mate) * potion of wine (anise seed) * potion of Ultimate Tsuyoshi Special (gooey) * potion of Mehoho Burusasan G (venomous) * potion of beneficial effect (raspberry) * potion of random intrinsic (iffy) * potion of training (aquamarine) * potion of invisibility (mulberry) * potion of monster detection (yellow) * potion of object detection (ice-cold) * potion of enlightenment (sizzling) * potion of full healing (hibiscus) * potion of levitation (pungent) * potion of polymorph (aromatic) * potion of mutation (spiritual) * potion of speed (liquid) * potion of acid (bitter) * potion of oil (unnatural) * potion of salt water (iridescent) * potion of gain ability (homebrew) * potion of gain level (manky) * potion of invulnerability (greenish-blue) * potion of paralysis (foaming) * potion of extreme power (mum) * potion of recovery (yerba mate) * potion of heroism (thaumaturgic) * potion of cyanide (ochre) * potion of radium (alchemical) * potion of Jolt Cola (tan) * potion of Pan Galactic Gargle Blaster (tasteless) * potion of (null) (violet) * potion of (null) (ghostly) * potion of (null) (fuming) * potion of (null) (soapy) * potion of (null) (mint) * potion of (null) (illuminated) * potion of (null) (effervescent) * potion of (null) (luminescent) * potion of (null) (voluminous) * potion of (null) (squishy) * potion of (null) (steamy) * potion of (null) (dark) * potion of (null) (purple) * potion of (null) (laurel) * potion of (null) (bright) * potion of (null) (silver) * potion of (null) (cluster amaryllis) * potion of (null) (dandelion) * potion of (null) (baloon flower) * potion of (null) (muddy) * potion of (null) (colorless) * potion of (null) (turquoise) * potion of (null) (fizzy) * potion of (null) (bird's eye) * potion of (null) (buzzing) * potion of (null) (castor bean) * potion of (null) (slimy) * potion of (null) (cinnamon) * potion of (null) (orange) * potion of (null) (simmering) * potion of (null) (cranberry) * potion of (null) (wormwood) * potion of (null) (orange tea) * potion of (null) (dangerous) * potion of (null) (vapor) * potion of (null) (swirly) * potion of (null) (creepy) * potion of (null) (jasmine) * potion of (null) (dark green) * potion of (null) (cyan) * potion of (null) (black lily) * potion of (null) (radiating) * potion of (null) (nettle) * potion of (null) (crimson) * potion of (null) (concocted) * potion of (null) (reddish) * potion of (null) (deep blue) * potion of (null) (plaid) * potion of (null) (hallowed) * potion of (null) (bewitched) * potion of (null) (milky) * potion of (null) (paisley) * potion of (null) (violet-red) * potion of (null) (chocolate) * potion of (null) (topaz) * potion of (null) (blueberry) * potion of (null) (icy) * potion of (null) (cloudy) * potion of (null) (stevia) * potion of (null) (ruby) * potion of (null) (pink) * potion of (null) (rosemary) * potion of (null) (bright green tea) * potion of (null) (warping) * potion of (null) (blue) * potion of (null) (freezing) * potion of (null) (camo) * potion of (null) (sky blue) * potion of (null) (iris) * potion of (null) (green) * potion of (null) (puce) * potion of (null) (emerald) * potion of (null) (polka-dot) * potion of (null) (illegal) * potion of (null) (viscous) * potion of (null) (blue flag) * potion of (null) (ecru) * potion of (null) (carcinogenic) * potion of (null) (amber) * potion of (null) (smoky) * potion of (null) (creamy) * potion of (null) (bubbly) * potion of (null) (sweet basil) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (immaterial) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.