Leeroy, lawful male alchemist Thalmor ------- ......| |.....| |...@@| ------- [Leeroy the Concordate Agent] St10 Dx10 Co9 In9 Wi7 Ch12 ThaAlcMalLaw Dlvl:1 $0 HP16(16) Pw11(11) AC-9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: telepathy You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 176 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 60 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 98% Wand drop chance was reduced to 90% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 83% Tool drop chance was reduced to 84% Concealing monsters were spawned underneath items 76% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: axe The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: paddle (turn 26) The following skill became untrainable if you tried to train it too early: healing spells (turn 870) The following skill became untrainable after a while: shuriken (turn 33068) The following skill couldn't be trained before a certain turn number is reached: shield (turn 53978) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 18209 Monster spawn increase reached its maximum at turn 93639 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1027837 The monster class that cannot be genocided was wraith The monster class that was spawned more often: dragon (freq bonus 4) The monster color that was spawned more often: white (freq bonus 1) The monster species that spawned more often: spore colony (freq bonus 36) The monster species that spawned more often: silver spore (freq bonus 27) The monster species that spawned more often: triton (freq bonus 28) The monster species that spawned more often: maud growth (freq bonus 48) The monster species that spawned more often: Robat (freq bonus 21) The monster species that spawned more often: domoxorn (freq bonus 42) The monster species that spawned more often: identified emplane (freq bonus 21) The monster species that spawned more often: static mimic (freq bonus 5) The monster species that spawned more often: RNG laser (freq bonus 30) The monster species that spawned more often: netter lynching fumbling presifting (freq bonus 20) The monster species that spawned more often: multi-hued fungus (freq bonus 8) The monster species that spawned more often: greater ice spawn (freq bonus 18) The monster species that spawned more often: ego pit fiend (freq bonus 18) The monster species that spawned more often: mashed plasticizer (freq bonus 5) The monster species that spawned more often: severally chirographic quitter acerola (freq bonus 6) The monster species that spawned more often: Fanny (freq bonus 16) The monster species that spawned more often: lock master (freq bonus 5) The monster species that spawned more often: premiere mythical (freq bonus 10) The monster species that spawned more often: male girl teacher (freq bonus 30) The monster species that spawned more often: swearer somersaulting (freq bonus 11) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 4) The monster trait that was more common: monsters that revive after death (freq bonus 2) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 2) The monster trait that was more common: monsters that count as bats (freq bonus 3) The monster trait that was more common: monsters that have humanoid speech (freq bonus 3) The monster trait that was more common: monsters that have trample attacks (freq bonus 2) The monster species that never randomly spawned: skeletal rat The monster species that never randomly spawned: quartz piercer The monster species that never randomly spawned: mindflay wraith The monster species that never randomly spawned: Dora's sneaker The monster species that never randomly spawned: haystack insistent mulishly The monster species that never randomly spawned: Purpson The monster species that never randomly spawned: pink force fungus The monster species that never randomly spawned: akkadian The monster species that never randomly spawned: dark patch The monster species that never randomly spawned: jackal demon The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 20) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 14) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 12) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 20) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 6) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 96) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 11) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 2) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 2) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 11) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this item was always generated cursed: white spell cloak (woven cloak) The RNG hath decreed that this trap was always invisible: artifact jackpot trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 2) Next attribute increase check would have come at turn 373 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having telepathy (0) You were prevented from having a sight bonus (0) You fumbled You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (672) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 11% 100% Techniques known in the end Name Level Status research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (great helmet) * sedge hat (wide conical hat) * skullcap (spired helmet) * flack helmet (translucent helmet) * crystal helm (crested helmet) * mining helm (metal disk) * field helm (scuba helmet) * helm of safeguard (strip bandana) * war hat (guzzle helmet) * plasteel gloves (white gloves) * leather gloves (concrete gloves) * gauntlets of safeguard (parked gloves) * gauntlets of plugsuit (brand-new gloves) * commander gloves (spiky gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (blue sneakers) * field boots (clunky heels) * boots of safeguard (sexy heels) gauntlets of fumbling (slippery gloves) lab coat (white coat) Scrolls scroll of healing (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of mana (KICKINTHENUTS) scroll of phase door (GODFATHER OF ALL ROGUELIKES) scroll of standard id (CANT FIND O ID) scroll of cure (FUS RO DAH) * scroll of extra healing (WH40K) * scroll of greater mana restoration (STILETTO HEELS SHOULD BE THE ELDER PRIESTS KRYPTONITE) Spellbooks spellbook of chemistry (mysterious) Potions * potion of booze (violet-red) * potion of fruit juice (palmarosa) * potion of see invisible (bitter) * potion of sickness (purple) * potion of sleeping (greasy) * potion of clairvoyance (fuming) * potion of confusion (green) * potion of hallucination (brown) * potion of healing (nanika) * potion of extra healing (purple-red) * potion of restore ability (violet) * potion of blindness (plaid) * potion of ESP (dangerous) * potion of gain energy (sweet basil) * potion of gain health (fragrant olive) * potion of banishing fear (radiating) * potion of fire resistance (jasmine) * potion of ice (mum) * potion of fire (warping) * potion of fear (ochre) * potion of stunning (fluorescent) * potion of numbness (deep blue) * potion of dimness (dandelion) * potion of slime (ghostly) * potion of urine (cacao) * potion of cancellation (sticky) * potion of porter (red) * potion of wonder (bubbly) * potion of terces dlu (iffy) * potion of hiding (blue) * potion of decoy making (illegal) * potion of down level (effervescent) * potion of keen memory (turquoise) * potion of cure wounds (bright green tea) * potion of cure serious wounds (spiritual) * potion of night vision (magenta) * potion of cure critical wounds (peppermint) * potion of resistance (thaumaturgic) * potion of poison (lavender) * potion of coffee (laurel) * potion of red tea (tesco value) * potion of oolong tea (raspberry) * potion of green tea (homebrew) * potion of cocoa (prickly ash) * potion of green mate (tangerine) * potion of terere (foaming) * potion of aojiru (mulberry) * potion of wine (mint) * potion of Ultimate Tsuyoshi Special (yerba mate) * potion of Mehoho Burusasan G (silvervine) * potion of beneficial effect (thyme) * potion of random intrinsic (freezing) * potion of training (slimy) * potion of invisibility (bayberry) * potion of monster detection (amber) * potion of object detection (gray) * potion of enlightenment (sparkly) * potion of full healing (fizzy) * potion of levitation (cinnamon) * potion of polymorph (alchemical) * potion of mutation (buzzing) * potion of speed (manky) * potion of acid (venomous) * potion of oil (soapy) * potion of salt water (orange tea) * potion of gain ability (brown oolong tea) * potion of gain level (pink) * potion of invulnerability (marigold) * potion of paralysis (shining) * potion of extreme power (vapor) * potion of recovery (ice-cold) * potion of heroism (camo) * potion of cyanide (elder flower) * potion of radium (voluminous) * potion of Jolt Cola (black lily) * potion of Pan Galactic Gargle Blaster (illuminated) * potion of (null) (swirly) * potion of (null) (chocolate) * potion of (null) (rosemary) * potion of (null) (iris) * potion of (null) (blinding) * potion of (null) (ecru) * potion of (null) (colorless) * potion of (null) (simmering) * potion of (null) (hallowed) * potion of (null) (anise seed) * potion of (null) (flowing) * potion of (null) (luminescent) * potion of (null) (paisley) * potion of (null) (yellow) * potion of (null) (blue flag) * potion of (null) (dark) * potion of (null) (icy) * potion of (null) (carcinogenic) * potion of (null) (aromatic) * potion of (null) (bright) * potion of (null) (incandescent) * potion of (null) (smoky) * potion of (null) (creepy) * potion of (null) (creamy) * potion of (null) (puce) * potion of (null) (iridescent) * potion of (null) (gooey) * potion of (null) (bird's eye) * potion of (null) (white) * potion of (null) (brilliant blue) * potion of (null) (golden) * potion of (null) (bewitched) * potion of (null) (coffee) * potion of (null) (muddy) * potion of (null) (milky) * potion of (null) (sky blue) * potion of (null) (stevia) * potion of (null) (cluster amaryllis) * potion of (null) (forget-me-not) * potion of (null) (cherry-blossom) * potion of (null) (reddish) * potion of (null) (squishy) * potion of (null) (cranberry) * potion of (null) (greenish-blue) * potion of (null) (tasteless) * potion of (null) (cornflower) * potion of (null) (wormwood) * potion of (null) (cyan) * potion of (null) (finicky) * potion of (null) (aquamarine) * potion of (null) (St.John's Wort) * potion of (null) (hidden tea) * potion of (null) (tan) * potion of (null) (emerald) * potion of (null) (vermillion) * potion of (null) (blueberry) * potion of (null) (unnatural) * potion of (null) (dark green) * potion of (null) (cloudy) * potion of (null) (crimson) * potion of (null) (baloon flower) * potion of (null) (concocted) * potion of (null) (liquid) * potion of (null) (roast mate) * potion of (null) (sizzling) * potion of (null) (peculiar) * potion of (null) (black) * potion of (null) (castor bean) * potion of (null) (nettle) * potion of (null) (hibiscus) * potion of (null) (pseudo-violet) * potion of (null) (baby's breath) * potion of (null) (ruby) * potion of (null) (steamy) * potion of (null) (polka-dot) * potion of (null) (pungent) * potion of (null) (murky) * potion of (null) (topaz) * potion of (null) (distilled) * potion of (null) (silver) * potion of (null) (orange) * potion of (null) (viscous) * potion of (null) (cooling) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.