Leeroy, lawful male lycanthropic Ordinator ------ |....| |....| |@@... ------ [Leeroy the Battler] St18 Dx6 Co8 In3 Wi11 Ch10 OrdLycMalLaw Dlvl:1 $0 HP14(14) Pw15(15) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male lycanthropic Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Lycanthropes aren't able to use two weapons at once. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: burnopathy You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 18 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 41% Potion drop chance was reduced to 67% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 84% Tool drop chance was reduced to 75% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 9) The following skill became untrainable if you tried to train it too early: healing spells (turn 132) The following skill became untrainable after a while: sling (turn 54094) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 8937) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20368 Monster spawn increase reached its maximum at turn 83186 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 397902 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: priory embarkation escalated decentralized bestirred waggish (freq bonus 36) The monster species that spawned more often: rhino beetle (freq bonus 5) The monster species that spawned more often: cyan stalk (freq bonus 24) The monster species that spawned more often: expedient prevalent (freq bonus 30) The monster species that spawned more often: smirking sneak thief (freq bonus 24) The monster species that spawned more often: unsteady trove (freq bonus 15) The monster species that spawned more often: animated beautiful funnel-heeled pump (freq bonus 30) The monster species that spawned more often: rhaumbusun (freq bonus 5) The monster species that spawned more often: congealing angelica troutier (freq bonus 21) The monster species that spawned more often: two of clubs (freq bonus 12) The monster species that spawned more often: fragmentation grenade (freq bonus 8) The monster species that spawned more often: yellow beetle (freq bonus 18) The monster species that spawned more often: cesurae copperplate (freq bonus 24) The monster species that spawned more often: umbral dissembled contentiously parable mistitled vulgar (freq bonus 8) The monster species that spawned more often: bloody eye (freq bonus 24) The monster species that spawned more often: It (freq bonus 10) The monster species that spawned more often: blink fungus (freq bonus 24) The monster species that spawned more often: unco (freq bonus 6) The monster species that spawned more often: cutlet avenger (freq bonus 4) The monster species that spawned more often: spore warp fungus (freq bonus 7) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 3) The monster trait that was more common: monsters that have touch attacks (freq bonus 3) The monster trait that was more common: monsters that can tunnel (freq bonus 1) The monster species that never randomly spawned: glowing mold The monster species that never randomly spawned: real fire hound The monster species that never randomly spawned: grey icky thing The monster species that never randomly spawned: fractional discovered The monster species that never randomly spawned: wimpled fiduciary The monster species that never randomly spawned: sparkling stalk The monster species that never randomly spawned: hellrat The monster species that never randomly spawned: blue yeek The monster species that never randomly spawned: drakee The monster species that never randomly spawned: commanding spirit The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: bidenhander ((null)) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet) The RNG hath decreed that this item was never generated: cure monster (adorable) The RNG hath decreed that this item was never generated: crossbow ((null)) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 88) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 24) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 23) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 19) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 2) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 5) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 7) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 16) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: fog horn (horn) The RNG hath decreed that this item was always generated cursed: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 21) Next attribute increase check would have come at turn 681 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having shock resistance (0) You were prevented from having burnopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated You were a werewolf Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (272) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (silk helmet) * sedge hat (plumed helmet) * skullcap (meteoric helmet) * flack helmet stone (rubynus helmet) * crystal helm (space helmet) * mining helm (guzzle helmet) * field helm (rural helmet) * helm of safeguard (poor helmet) * war hat (anachrononononaut helmet) * plasteel gloves (white gloves) * leather gloves (spanish gloves) * gauntlets of safeguard (slaying gloves) * gauntlets of plugsuit (sensor gloves) * commander gloves (yellow gloves) * field gloves (nonexistant gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velvet pumps) * field boots (chess boots) * boots of safeguard (fleecy boots) Scrolls scroll of healing (FLEEING FLEEEING FLEEEEING) scroll of mana (DU KUMMS HIER NICH REIN) scroll of phase door (EVERY DUNGEON SHOULD BE 100 LEVELS IN LENGTH) scroll of standard id (NONO STENTUM) scroll of cure (CAN SEE WHAT ITEM) * scroll of extra healing (SHOTTYMAN GUNRUNNER FIREANGEL) * scroll of greater mana restoration (HIRAGANA LETTER YA) Spellbooks spellbook of enchant weapon (luxurious) Rings ring of increase accuracy (rock solid) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.