Leeroy, lawful male alchemist Ordinator ----- |...+ |.%.| |kk.| |@@.| ----- [Leeroy the Bladefencer] St18/01 Dx8 Co9 In5 Wi6 Ch6 OrdAlcMalLaw Min:7 $141 HP-17(67) Pw50(50) AC-3 Xp8/2326 Wt2324/1900 T3295 Brd Latest messages You hear some noises. You kill the large kobold! You hear a door open. (5x) The large kobold throws an orcish dagger! You are almost hit by an orcish dagger. The priest of Moloch wields a mace {12}! The mace welds itself to the priest of Moloch's hand! The priest of Moloch swings his mace. The priest of Moloch hits you! [-32 -> 30] The priest of Moloch kicks you! The priest of Moloch's kick painfully slams into your nuts! [-14 -> 16] [-2 -> 14] You hear a door open. (3x) The large kobold picks up 7 darts {0}. The large kobold wields 3 orcish spears {36}! The priest of Moloch swings his mace. The priest of Moloch hits you! You die... Your inventory Weapons # - an uncursed corroded +0 lucern hammer {60} a - an uncursed +4 tsurugi (weapon in hands) {24} b - a blessed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} h - a blessed +1 scalpel {2} x - an uncursed +0 silver mace {12} y - the blessed +11 orcish dagger named Gate Shot {4} I - 30 uncursed +0 darts {0} J - an uncursed +5 arrow {0} X - 17 uncursed +0 arrows {0} Armor i - an uncursed +5 pair of gauntlets of fumbling {4} j - an uncursed +5 lab coat (being worn) {4} G - an uncursed +0 elven mithril-coat (being worn) {60} Comestibles A - 2 uncursed kelp fronds {0} B - 5 uncursed apples {0} F - 5 uncursed carrots {0} L - 4 blessed cream pies {0} O - an uncursed porter lichen corpse {20} P - 5 uncursed cream pies {0} Z - 3 uncursed slime molds {0} Scrolls s - 7 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - an uncursed scroll of standard id {0} w - an uncursed scroll of cure {0} E - an uncursed scroll of enchant weapon {0} R - a cursed scroll of healing {0} Spellbooks g - a blessed spellbook of enchant weapon (0:4) {0} q - an uncursed spellbook of chemistry (0:5) {0} D - an uncursed spellbook of confuse monster (0:0) {0} Potions k - a blessed potion of radium {0} l - an uncursed potion of cyanide {0} m - an uncursed potion of paralysis {0} n - an uncursed potion of acid {0} o - an uncursed potion of sickness {0} z - a blessed potion of recovery {0} N - an uncursed potion of gain ability {0} T - an uncursed potion of object detection {0} Rings f - an uncursed +5 ring of increase accuracy {0} Wands Q - an uncursed wand of teleportation (0:9) {0} Tools p - 3 * uncursed bottles {3} r - a * uncursed chemistry set (0:40) {20} C - an uncursed chest {810} H - a cursed lock pick {0} K - a * uncursed mirror {0} M - an uncursed beartrap {20} Y - a * uncursed mirror {0} Gems S - the blessed +1 touchstone named Survival of the Fittest U - a cursed +0 healthstone V - an uncursed +0 luckstone W - a cursed +0 loadstone Contents of the chest: an uncursed +0 two-handed sword {60} Final attributes You were piously aligned Your alignment was 28 Your max alignment was 28 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: keen memory You could not have this property intrinsically: infravision Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 136 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 70% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 90% Tool drop chance was reduced to 86% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 71% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: hammer (turn 71) The following skill became untrainable if you tried to train it too early: short sword (turn 490) The following skill became untrainable after a while: polearms (turn 44837) The following skill couldn't be trained before a certain turn number is reached: axe (turn 49697) Number of artifacts generated was 1 Number of fake artifacts generated was 6 Monster spawn increase started at turn 35950 Monster spawn increase reached its maximum at turn 446890 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 16415353 The monster class that cannot be genocided was lich The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: giant amulet trove (freq bonus 12) The monster species that spawned more often: minimalist (freq bonus 3) The monster species that spawned more often: Nimune (freq bonus 6) The monster species that spawned more often: Radio Katcher (freq bonus 16) The monster species that spawned more often: Kastortransport (freq bonus 10) The monster species that spawned more often: icon of sin (freq bonus 16) The monster species that spawned more often: luminary terminal (freq bonus 3) The monster species that spawned more often: spore warp fungus (freq bonus 24) The monster species that spawned more often: very old plain dragon (freq bonus 15) The monster species that spawned more often: Windows 10 (does not work) (freq bonus 8) The monster species that spawned more often: alpha pussy (freq bonus 9) The monster species that spawned more often: bang lich (freq bonus 8) The monster species that spawned more often: plasma vortex (freq bonus 8) The monster species that spawned more often: porter deactivator vortex (freq bonus 16) The monster species that spawned more often: insufficiently materializing expurgation (freq bonus 24) The monster species that spawned more often: cockish sociologist blowoff sidesplitting (freq bonus 8) The monster species that spawned more often: unmuffling beauish (freq bonus 10) The monster species that spawned more often: reuse grail (freq bonus 16) The monster species that spawned more often: animated wooden statue (freq bonus 12) The monster species that spawned more often: plumach (freq bonus 9) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster trait that was more common: monsters that originate from Angband (freq bonus 3) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 3) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 2) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster species that never randomly spawned: geriatrician animistic submitted The monster species that never randomly spawned: yakuza The monster species that never randomly spawned: desert mushroom The monster species that never randomly spawned: fake fungus The monster species that never randomly spawned: meso The monster species that never randomly spawned: oddoshishi The monster species that never randomly spawned: outwear jigging majestically The monster species that never randomly spawned: cincture snatching The monster species that never randomly spawned: giant blue mouse The monster species that never randomly spawned: electro shocker The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: nexus field (talkative) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was never generated: special leather armor ((null)) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: nokedex cloak (skinny cloak) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of infravision (flash cloak) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 7) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 25) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 3) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 14) The RNG hath decreed that this item was generated more often: wonder (GIMMIE ALL THE SPELLS, freq bonus 40) The RNG hath decreed that this item was generated more often: hard mode stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 42) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 3) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 8) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 82) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of insulation (visionary, freq bonus 8) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 23) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 10) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: see invisible (magenta) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: destructive heels (weapon light boots) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: command demon (gehenna) The RNG hath decreed that this trap was always invisible: elongation trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 2) Next attribute increase check would have come at turn 3638 Strength training was 3 Dexterity training was 50 Wisdom training was 14 Constitution training was 50 You were sleep resistant You were poison resistant You were acid resistant You had the following problem: Picking up an item increases your carried weight by more than what the item weighs. (194) You had not decided on your sexuality yet You were prevented from having keen memory (0) You were prevented from having numbopathy (0) You saw invisible You had 2342 points of nutrition remaining You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 568% b - chemistry 1 divine 77% 68% c - confuse monster 2 enchant 68% 98% Techniques known in the end Name Level Status weapon practice 8X Reloading(522) turn undead 8X Prepared(0) research 8 R Prepared(0) tinker 8 R Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) disarm 6 O Prepared(0) concentrating 4X Prepared(0) double thrownage 1X Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (guzzle helmet) * sedge hat (horned helmet) * skullcap (strip bandana) * flack helmet (musical helmet) * crystal helm (tribal helmet) * mining helm (covered helmet) * field helm (narrow helmet) * helm of safeguard (spinning helmet) * war hat (engraved helmet) * plasteel gloves (white gloves) * leather gloves (nonexistant gloves) * gauntlets of safeguard (moth-bitten gloves) * gauntlets of plugsuit (light gloves) * commander gloves (fencing gloves) * field gloves (ice-cold gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (living boots) * field boots (erotic boots) * boots of safeguard (beautiful heels) gauntlets of fumbling (boxing gloves) lab coat (white coat) Scrolls scroll of healing (THX FEMMY) scroll of mana (PRIUS SA) scroll of phase door (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) scroll of standard id (9H) scroll of cure (SAVE SOME POWER AFTER BEATTACK) * scroll of extra healing (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) * scroll of greater mana restoration (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of enchant weapon (SUSY THENSE) Spellbooks spellbook of enchant weapon (octarine) spellbook of chemistry (thin) spellbook of confuse monster (dreamy) Potions * potion of booze (black lily) * potion of fruit juice (unnatural) * potion of see invisible (anise seed) * potion of sickness (bayberry) * potion of sleeping (mulberry) * potion of clairvoyance (venomous) * potion of confusion (white) * potion of hallucination (sizzling) * potion of healing (gooey) * potion of extra healing (iridescent) * potion of restore ability (paisley) * potion of blindness (tasteless) * potion of ESP (creepy) * potion of gain energy (purple) * potion of gain health (jasmine) * potion of banishing fear (magenta) * potion of fire resistance (greasy) * potion of ice (warping) * potion of fire (blinding) * potion of fear (lavender) * potion of stunning (freezing) * potion of numbness (nanika) * potion of dimness (brilliant blue) * potion of slime (bird's eye) * potion of urine (spiritual) * potion of cancellation (thyme) * potion of porter (sparkly) * potion of wonder (black) * potion of terces dlu (yellow) * potion of hiding (topaz) * potion of decoy making (silver) * potion of down level (squishy) * potion of keen memory (illuminated) * potion of cure wounds (reddish) * potion of cure serious wounds (turquoise) * potion of night vision (cherry-blossom) * potion of cure critical wounds (gray) * potion of resistance (cinnamon) * potion of poison (fuming) * potion of coffee (hibiscus) * potion of red tea (blueberry) * potion of oolong tea (cluster amaryllis) * potion of green tea (marigold) * potion of cocoa (bright green tea) * potion of green mate (raspberry) * potion of terere (tangerine) * potion of aojiru (rosemary) * potion of wine (effervescent) * potion of Ultimate Tsuyoshi Special (sweet basil) * potion of Mehoho Burusasan G (mum) * potion of beneficial effect (St.John's Wort) * potion of random intrinsic (sticky) * potion of training (baloon flower) * potion of invisibility (ghostly) * potion of monster detection (vermillion) * potion of object detection (deep blue) * potion of enlightenment (baby's breath) * potion of full healing (castor bean) * potion of levitation (pink) * potion of polymorph (finicky) * potion of mutation (stevia) * potion of speed (cacao) * potion of acid (blue) * potion of oil (prickly ash) * potion of salt water (thaumaturgic) * potion of gain ability (vapor) * potion of gain level (soapy) * potion of invulnerability (carcinogenic) * potion of paralysis (amber) * potion of extreme power (roast mate) * potion of recovery (red) * potion of heroism (voluminous) * potion of cyanide (foaming) * potion of radium (cornflower) * potion of Jolt Cola (orange) * potion of Pan Galactic Gargle Blaster (greenish-blue) * potion of (null) (manky) * potion of (null) (steamy) * potion of (null) (bewitched) * potion of (null) (smoky) * potion of (null) (camo) * potion of (null) (bitter) * potion of (null) (sky blue) * potion of (null) (fizzy) * potion of (null) (wormwood) * potion of (null) (puce) * potion of (null) (distilled) * potion of (null) (violet-red) * potion of (null) (dark) * potion of (null) (ice-cold) * potion of (null) (silvervine) * potion of (null) (hallowed) * potion of (null) (slimy) * potion of (null) (murky) * potion of (null) (ecru) * potion of (null) (peppermint) * potion of (null) (viscous) * potion of (null) (colorless) * potion of (null) (iris) * potion of (null) (liquid) * potion of (null) (forget-me-not) * potion of (null) (incandescent) * potion of (null) (peculiar) * potion of (null) (alchemical) * potion of (null) (orange tea) * potion of (null) (laurel) * potion of (null) (crimson) * potion of (null) (blue flag) * potion of (null) (swirly) * potion of (null) (aquamarine) * potion of (null) (cooling) * potion of (null) (simmering) * potion of (null) (emerald) * potion of (null) (brown) * potion of (null) (green) * potion of (null) (aromatic) * potion of (null) (illegal) * potion of (null) (plaid) * potion of (null) (dandelion) * potion of (null) (brown oolong tea) * potion of (null) (purple-red) * potion of (null) (polka-dot) * potion of (null) (palmarosa) * potion of (null) (cyan) * potion of (null) (dangerous) * potion of (null) (muddy) * potion of (null) (iffy) * potion of (null) (ochre) * potion of (null) (violet) * potion of (null) (dark green) * potion of (null) (bright) * potion of (null) (radiating) * potion of (null) (hidden tea) * potion of (null) (fluorescent) * potion of (null) (luminescent) * potion of (null) (pungent) * potion of (null) (bubbly) * potion of (null) (icy) * potion of (null) (yerba mate) * potion of (null) (cranberry) * potion of (null) (tesco value) * potion of (null) (chocolate) * potion of (null) (mint) * potion of (null) (creamy) * potion of (null) (fragrant olive) * potion of (null) (nettle) * potion of (null) (pseudo-violet) * potion of (null) (milky) * potion of (null) (coffee) * potion of (null) (shining) * potion of (null) (cloudy) * potion of (null) (golden) * potion of (null) (concocted) * potion of (null) (flowing) * potion of (null) (tan) * potion of (null) (buzzing) * potion of (null) (ruby) * potion of (null) (homebrew) * potion of (null) (elder flower) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (bright) Wands wand of teleportation (wiry) Tools chemistry set (box of obscure-looking glass devices) chest (wooden container) mirror (looking glass) Gems touchstone (gray) flint stone (gray) healthstone (gray) luckstone (gray) loadstone (gray) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 7 Level 7: <- You are here Vanquished creatures a phasing acid blob 0 parrots (1 created) 0 jackals (2 created) a pack jackal a little dog 0 gas spores (1 created) an ego gas spore 0 hidden gas spores (1 created) 0 floating eyes (1 created) 0 housecats (1 created) a gobhoblin an ondy 0 black dirtbags (1 created) a group dwarf a small dog-man a hobbit lord 0 duergars (1 created) a duergar warrior a zog 0 green puyos (1 created) 0 kobolds (10 created) 4 pack kobolds (6 created) 0 whnases (1 created) 0 graduate kobolds (1 created) 0 hidden kobolds (4 created) 0 kobolts (3 created) 0 pleasures (2 created) 0 restons (1 created) 0 cave kobolds (1 created) a training kobold (2 created) 0 kicker kobolds (1 created) a small kobold (4 created) 0 small group kobolds (3 created) 0 small kappas (1 created) 0 butchers (1 created) 0 elois (1 created) 0 killer kobolds (2 created) a large kobold (9 created) 0 large group kobolds (1 created) 0 fairy moogles (2 created) 0 forest moogles (1 created) a kobold lord (5 created) 0 special kobold lords (1 created) 0 kobold shamans (4 created) 2 unidentified kobold shamans 0 enraged shamans (1 created) 0 disintegration kobolds (1 created) 0 petty kobold shamans (1 created) 0 swamp kobolds (4 created) 0 swamp kappas (1 created) 0 demented shamans (1 created) 0 mountain kobolds (1 created) 0 morlocks (1 created) 0 rock kobolds (2 created) 0 stupid nickname inventors (2 created) 0 stone kobolds (1 created) 0 porter rock kobolds (4 created) 0 skeleton moogles (1 created) 0 kobold warriors (1 created) 0 klingons (1 created) 0 depraved shamans (2 created) 0 Jil's velcro sneakers (1 created) a dryad a goblin a marine goblin a group goblin a hobgoblin 0 goblin shamans (1 created) a rock piercer 2 furry rothes a petty rothe a visor sewer rat a sand rat a GR 0 hole spiders (1 created) a centipede a tunnel spider a tiny lurker 0 mountain springies (1 created) a larva 2 dung worms a dark maggot a contaminated bug 2 generic errors 0 dogbots (1 created) a faerie light (2 created) a sparrow 0 fat bats (1 created) a minx an emu (2 created) a porter lichen (0 created) a water lichen (0 created) a yellow fungus 2 golden growths (1 created) a sub-gnome 5 gnomes (6 created) 0 gnome stalkers (1 created) 0 normal gnomes (1 created) 0 little grey aliens (3 created) an intermediate gnome a gnome lord (2 created) 0 gnome watchers (1 created) 2 gnomish wizards 0 deep gnomes (1 created) 0 deep gnome thieves (1 created) 0 gnome warriors (1 created) a gnome king a New Kop 18 Keystone Kops a Kop Sergeant a mummy 3 elf mummies an ettin mummy a low ooze 0 gray oozes (1 created) a Njusha's sweet sandal a stone rattlesnake a grid xorn 0 xerps (1 created) 2 kobold zombies a goblin zombie a gnome zombie (2 created) an orc zombie (2 created) 0 dwarf zombies (1 created) a zombie 0 ghasts (1 created) a low skeleton a stupid looking cos-player a blabbering otaku a filthy street urchin a wide-eyed tourist an aimless-looking merchant a mean-looking mercenary a weary-looking traveler a human 0 maias (1 created) a bad hunter a werejackal a werenymph 0 tumblrers (1 created) 0 dancing girls (1 created) 0 item masters (9 created) 0 shopkeepers (1 created) 0 aligned priests (1 created) 0 tortoises (2 created) a jellyfish (3 created) a piranha 0 eel-lizards (1 created) 0 alligator snapping turtles (1 created) a twen 0 little tyrannosauri (1 created) 0 lizards (1 created) 3 colorless mushroom patches 2 plague poppies 2 batman plants a blazing fern spore a grey mushroom patch (2 created) 4 white mushroom patches a brown mushroom patch 2 silver mushroom patches a green mushroom patch a clear mewlip a lime killer tomato a shrieker mushroom patch a fried chicken 2 yellow mushroom patches a roast goose 2 gray mewlips 2 bloody killer tomatoes a spikey mushroom patch a mercury mushroom patch a noxious mushroom patch a bad egg a blue mushroom patch a blue mewlip 0 copper mushroom patches (1 created) an oddish a null a journeyman medium wall 0 stronger turrets (1 created) a dart turret 292 creatures born. 151 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 15 times You eaten food with animal by-products 13 times You eaten meat 13 times You were an atheist You never prayed to the gods You hit with a wielded weapon 115 times You killed 110 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (3 of 20) general combat [Basic] (max Grand Master) (31 of 160) two-handed weapons [Basic] (max Grand Master) (58 of 160) missile weapons [Basic] (max Grand Master) (21 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (21 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Expert] (max Legendary) (640 of 1280) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (21 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (21 of 160) Goodbye Leeroy the Ordinator...