Leeroy, lawful male alchemist Ordinator ----- ------------ ... |..........| ... |..........| .. |..........| .. .......<...| . ----.-------#######,# ,,,, A K@%@,,,,, #,## -----------.- #,# |...........| --|--- |...........| |....|#|...........| |.....,-...........| |....|#------------- |....| |....| ------ [Leeroy the Battler] St18/02 Dx5 Co7 In6 Wi7 Ch7 OrdAlcMalLaw Dlvl:1 $0 HP0(1) Pw0(0) AC-1 Xp1/0 Wt138/1460 T58 Par Latest messages Your lab coat deflects the Keystone Kop's attack. You finish your prayer. The voice of Vaire booms out: "Thou dost need penance!" You are being punished for your misbehavior! (2x) Your iron ball gets heavier. # Are you sure you want to pray? [yn] (n) You begin praying to Vaire. The invisible Keystone Policeman is killed! Your lab coat blocks the Keystone Kop's attack. You finish your prayer. The voice of Vaire booms: "Thou hast angered me." "Go forth, my minions, slay this mortal scum for me!" # Are you sure you want to pray? [yn] (n) You begin praying to Vaire. The New Kop is killed! The Keystone Kop hits you! You die... Your inventory Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * cursed +8 droven bolts (in quiver) {1} h - a blessed +1 scalpel {2} Armor i - a heavily cursed +5 pair of gauntlets of fumbling (being worn) {4} j - a cursed +5 lab coat (being worn) {4} Scrolls s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (0:4) {0} q - a cursed spellbook of chemistry (0:5) {0} Potions k - a cursed potion of radium {0} l - a blessed potion of cyanide {0} m - an uncursed potion of paralysis {0} n - a cursed potion of acid {0} o - an uncursed potion of sickness {0} Rings f - an uncursed +5 ring of increase accuracy {0} Tools p - 3 * uncursed bottles {3} r - a * cursed chemistry set (0:40) {20} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: full nutrients You could not have this property intrinsically: free action Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 25 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 87% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 87% Armor drop chance was reduced to 76% Tool drop chance was reduced to 75% Food drop chance was reduced to 99% Monster death drops spawned with only 75% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 56) The following skill became untrainable if you tried to train it too early: firearms (turn 5402) The following skill became untrainable after a while: mace (turn 50995) The following skill couldn't be trained before a certain turn number is reached: sling (turn 14230) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 86232 Monster spawn increase reached its maximum at turn 192318 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 3457732 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: Walker (freq bonus 15) The monster species that spawned more often: werepiranha (freq bonus 3) The monster species that spawned more often: Kristin's lacquered noble sandal (freq bonus 15) The monster species that spawned more often: flying bug (freq bonus 15) The monster species that spawned more often: blue whale (freq bonus 28) The monster species that spawned more often: mad scientist (freq bonus 42) The monster species that spawned more often: grey giant (freq bonus 16) The monster species that spawned more often: bassly soggily (freq bonus 21) The monster species that spawned more often: hunger turret (freq bonus 36) The monster species that spawned more often: metal black (freq bonus 10) The monster species that spawned more often: rainbow fungus (freq bonus 3) The monster species that spawned more often: water sphere (freq bonus 28) The monster species that spawned more often: jumping tortoise (freq bonus 20) The monster species that spawned more often: Anne's sneaker (freq bonus 8) The monster species that spawned more often: mote of light (freq bonus 72) The monster species that spawned more often: iron piercer (freq bonus 3) The monster species that spawned more often: glowing draconian (freq bonus 12) The monster species that spawned more often: clock colony (freq bonus 5) The monster species that spawned more often: taker force patch (freq bonus 48) The monster species that spawned more often: human warrior (freq bonus 8) The monster trait that was more common: monsters that imitate (freq bonus 1) The monster trait that was more common: monsters that spawn in small groups (freq bonus 1) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 1) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters that can see invisible (freq bonus 3) The monster trait that was more common: monsters that neigh (freq bonus 2) The monster species that never randomly spawned: rapping nonparticipating The monster species that never randomly spawned: giant The monster species that never randomly spawned: great giant rat The monster species that never randomly spawned: regarding bothering The monster species that never randomly spawned: arena rubber The monster species that never randomly spawned: giant red ant The monster species that never randomly spawned: aureal The monster species that never randomly spawned: porter lichen The monster species that never randomly spawned: sanctimonious-looking preacher The monster species that never randomly spawned: hungry soul The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: implant of corruption (wailing) The RNG hath decreed that this item was never generated: implant of propogation (crackling) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: boots of freedom (fleecy boots) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: implant of redemption (shrewd) The RNG hath decreed that this item was generated more often: implant of fervor (stalwart, freq bonus 13) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 18) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 36) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of credit (consecrated, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 3) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 8) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 8) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 2) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this item was always generated cursed: soft mattock ((null)) The RNG hath decreed that this item was always generated cursed: nurse uniform (white dress) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this trap was always invisible: sin trap The RNG hath decreed that this trap was generated more often: monsterfingers trap (freq bonus 3) Next attribute increase check would have come at turn 961 Strength training was 0 Dexterity training was -4 Wisdom training was -1 Constitution training was 4 You were sleep resistant You were poison resistant You were acid resistant You were paralyzed (-1) You were punished You had not decided on your sexuality yet You were prevented from having dimmopathy (0) You were prevented from having full nutrients (0) You fumbled You saw invisible You had infravision You had 1441 points of nutrition remaining You were very unlucky (-8) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. Vaire was very angry with you (5) You could not have safely prayed (3430) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 24% 100% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (resounding helmet) * sedge hat (eternal helmet) * skullcap (golden helmet) * flack helmet (etched helmet) * crystal helm (wide conical hat) * mining helm (mechanical helmet) * field helm (internet helmet) * helm of safeguard (dream helmet) * war hat (cone-shaped helmet) * plasteel gloves (white gloves) * leather gloves (silk fingerlings) * gauntlets of safeguard (fencing gloves) * gauntlets of plugsuit (uncanny gloves) * commander gloves (camouflage patterned gloves) * field gloves (concrete gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heavy boots) * field boots (buckled boots) * boots of safeguard (irregular boots) gauntlets of fumbling (spanish gloves) lab coat (white coat) Scrolls scroll of healing (WALKING LUNACY) scroll of mana (JARVIK 7) scroll of phase door (WEATHER GH-KISS) scroll of standard id (SGURDNOEDAMTONSAWEMAGSIHT) scroll of cure (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) * scroll of extra healing (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) * scroll of greater mana restoration (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) Spellbooks spellbook of enchant weapon (accusory) spellbook of chemistry (translated) Potions * potion of booze (hibiscus) * potion of fruit juice (freezing) * potion of see invisible (red) * potion of sickness (cooling) * potion of sleeping (vermillion) * potion of clairvoyance (aromatic) * potion of confusion (simmering) * potion of hallucination (slimy) * potion of healing (rosemary) * potion of extra healing (blueberry) * potion of restore ability (roast mate) * potion of blindness (alchemical) * potion of ESP (manky) * potion of gain energy (dark green) * potion of gain health (cherry-blossom) * potion of banishing fear (hidden tea) * potion of fire resistance (carcinogenic) * potion of ice (violet-red) * potion of fire (ecru) * potion of fear (cacao) * potion of stunning (lavender) * potion of numbness (paisley) * potion of dimness (thaumaturgic) * potion of slime (warping) * potion of urine (green) * potion of cancellation (cranberry) * potion of porter (forget-me-not) * potion of wonder (puce) * potion of terces dlu (mum) * potion of hiding (finicky) * potion of decoy making (illuminated) * potion of down level (blue) * potion of keen memory (bird's eye) * potion of cure wounds (viscous) * potion of cure serious wounds (radiating) * potion of night vision (white) * potion of cure critical wounds (milky) * potion of resistance (voluminous) * potion of poison (pink) * potion of coffee (nettle) * potion of red tea (stevia) * potion of oolong tea (brown oolong tea) * potion of green tea (fizzy) * potion of cocoa (tesco value) * potion of green mate (concocted) * potion of terere (sweet basil) * potion of aojiru (fluorescent) * potion of wine (bright green tea) * potion of Ultimate Tsuyoshi Special (laurel) * potion of Mehoho Burusasan G (distilled) * potion of beneficial effect (yellow) * potion of random intrinsic (cluster amaryllis) * potion of training (silvervine) * potion of invisibility (mulberry) * potion of monster detection (baloon flower) * potion of object detection (peppermint) * potion of enlightenment (soapy) * potion of full healing (crimson) * potion of levitation (ochre) * potion of polymorph (bubbly) * potion of mutation (purple-red) * potion of speed (gray) * potion of acid (polka-dot) * potion of oil (ghostly) * potion of salt water (sizzling) * potion of gain ability (murky) * potion of gain level (sky blue) * potion of invulnerability (effervescent) * potion of paralysis (buzzing) * potion of extreme power (mint) * potion of recovery (topaz) * potion of heroism (elder flower) * potion of cyanide (sticky) * potion of radium (black lily) * potion of Jolt Cola (St.John's Wort) * potion of Pan Galactic Gargle Blaster (homebrew) * potion of (null) (colorless) * potion of (null) (jasmine) * potion of (null) (marigold) * potion of (null) (plaid) * potion of (null) (turquoise) * potion of (null) (sparkly) * potion of (null) (pseudo-violet) * potion of (null) (shining) * potion of (null) (foaming) * potion of (null) (tan) * potion of (null) (swirly) * potion of (null) (spiritual) * potion of (null) (steamy) * potion of (null) (reddish) * potion of (null) (nanika) * potion of (null) (magenta) * potion of (null) (blue flag) * potion of (null) (unnatural) * potion of (null) (pungent) * potion of (null) (emerald) * potion of (null) (greasy) * potion of (null) (icy) * potion of (null) (creamy) * potion of (null) (peculiar) * potion of (null) (muddy) * potion of (null) (liquid) * potion of (null) (cornflower) * potion of (null) (coffee) * potion of (null) (smoky) * potion of (null) (fragrant olive) * potion of (null) (dark) * potion of (null) (amber) * potion of (null) (iris) * potion of (null) (tasteless) * potion of (null) (violet) * potion of (null) (squishy) * potion of (null) (brown) * potion of (null) (orange tea) * potion of (null) (bewitched) * potion of (null) (incandescent) * potion of (null) (iridescent) * potion of (null) (creepy) * potion of (null) (bitter) * potion of (null) (iffy) * potion of (null) (luminescent) * potion of (null) (brilliant blue) * potion of (null) (camo) * potion of (null) (greenish-blue) * potion of (null) (hallowed) * potion of (null) (orange) * potion of (null) (anise seed) * potion of (null) (wormwood) * potion of (null) (aquamarine) * potion of (null) (silver) * potion of (null) (bright) * potion of (null) (thyme) * potion of (null) (cloudy) * potion of (null) (deep blue) * potion of (null) (fuming) * potion of (null) (blinding) * potion of (null) (chocolate) * potion of (null) (baby's breath) * potion of (null) (illegal) * potion of (null) (tangerine) * potion of (null) (vapor) * potion of (null) (bayberry) * potion of (null) (golden) * potion of (null) (castor bean) * potion of (null) (ice-cold) * potion of (null) (dangerous) * potion of (null) (purple) * potion of (null) (cyan) * potion of (null) (venomous) * potion of (null) (prickly ash) * potion of (null) (black) * potion of (null) (cinnamon) * potion of (null) (gooey) * potion of (null) (ruby) * potion of (null) (yerba mate) * potion of (null) (flowing) * potion of (null) (raspberry) * potion of (null) (dandelion) * potion of (null) (palmarosa) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (chrysoberyl) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You have communicated with the gods 6 times You prayed to the gods 6 times You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (22 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator...