Leeroy, lawful male alchemist Ordinator --------- |......@| |o.....@| |...$...| |.......| |.......| --------- [Leeroy the Battler] St17 Dx11 Co12 In6 Wi7 Ch8 OrdAlcMalLaw Dlvl:1 $0 HP11(11) Pw11(11) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: fear resistance You could not have this property intrinsically: sleep resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 25 Gem identification only worked 100 times out of 189 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 91% Armor drop chance was reduced to 99% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: boomerang (turn 34) The following skill became untrainable if you tried to train it too early: spirituality (turn 1848) The following skill became untrainable after a while: chaos spells (turn 39125) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 51110) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18796 Monster spawn increase reached its maximum at turn 114388 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7831068 The monster class that cannot be genocided was golem The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: Daruth Xaxox (freq bonus 24) The monster species that spawned more often: ultra statue (freq bonus 22) The monster species that spawned more often: The Lord of the Dynamos (freq bonus 16) The monster species that spawned more often: course moss (freq bonus 20) The monster species that spawned more often: Succubus Kriminologist (freq bonus 6) The monster species that spawned more often: eldritch stalk (freq bonus 9) The monster species that spawned more often: guardian naga hatchling (freq bonus 12) The monster species that spawned more often: Non-Pretty Melanie (freq bonus 8) The monster species that spawned more often: werecoins (freq bonus 8) The monster species that spawned more often: Yig, Father of Serpents (freq bonus 10) The monster species that spawned more often: squealer (freq bonus 18) The monster species that spawned more often: capuchin monkey (freq bonus 12) The monster species that spawned more often: level 55 enemy (freq bonus 16) The monster species that spawned more often: anachronist (freq bonus 4) The monster species that spawned more often: dancing flame (freq bonus 24) The monster species that spawned more often: edgy mushroom (freq bonus 40) The monster species that spawned more often: saiyan (freq bonus 16) The monster species that spawned more often: giant pink mouse (freq bonus 8) The monster species that spawned more often: cutting terror (freq bonus 8) The monster species that spawned more often: water thief (freq bonus 10) The monster trait that was more common: monsters that have no limbs (freq bonus 5) The monster trait that was more common: monsters whose attacks heal you (freq bonus 3) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 1) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster species that never randomly spawned: loving asian girl The monster species that never randomly spawned: Yvonne's soft sneaker The monster species that never randomly spawned: Dad Manger The monster species that never randomly spawned: elder gazer The monster species that never randomly spawned: yule abrade cochlea executorship epigon The monster species that never randomly spawned: venetian fountainhead invaluably The monster species that never randomly spawned: undead Olog-hai ambusher The monster species that never randomly spawned: water girl The monster species that never randomly spawned: wiretap halest The monster species that never randomly spawned: Yog-Sothoth, the All-in-One The RNG hath decreed that this item was never generated: EVC stone (gray) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: hyper blue stone (gray) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: wonder (stevia) The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was never generated: compost chain ((null)) The RNG hath decreed that this item was never generated: air current (court) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: momhat (kitchen hat) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 253) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 21) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 10) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 12) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 24) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 9) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 11) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 16) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 9) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: aurora beam (swirling) The RNG hath decreed that this item was always generated cursed: mana bolt (irresistible) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 1) Next attribute increase check would have come at turn 471 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having half spell damage (0) You fumbled You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (224) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 24% 100% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wok-shaped helmet) * sedge hat (silk helmet) * skullcap (long-hair helmet) * flack helmet (internet helmet) * crystal helm (basin helmet) * mining helm (orange visored helmet) * field helm (tribal helmet) * helm of safeguard (wide metal helm) * war hat (strip bandana) * plasteel gloves (white gloves) * leather gloves (ice-cold gloves) * gauntlets of safeguard (vampiric gloves) * gauntlets of plugsuit (grey-shaded gloves) * commander gloves (odd pair of gloves) * field gloves (covered pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (rainbow boots) * field boots (sexy heels) * boots of safeguard (arcane boots) gauntlets of fumbling (yellow gloves) lab coat (white coat) Scrolls scroll of healing (SEED SHOTED AS GUN 25 TIME) scroll of mana (MOVE RISED SLOW) scroll of phase door (MORE IS MORE) scroll of standard id (CARPE DIEM) scroll of cure (EIGHT MONTHS IS TOO LONG JONADAB) * scroll of extra healing (FLEECY BOUFFANT COLORS) * scroll of greater mana restoration (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) Spellbooks spellbook of enchant weapon (threatening) spellbook of chemistry (tan) Potions * potion of booze (coffee) * potion of fruit juice (tan) * potion of see invisible (foaming) * potion of sickness (smoky) * potion of sleeping (illuminated) * potion of clairvoyance (finicky) * potion of confusion (sweet basil) * potion of hallucination (manky) * potion of healing (elder flower) * potion of extra healing (icy) * potion of restore ability (orange) * potion of blindness (lavender) * potion of ESP (incandescent) * potion of gain energy (greenish-blue) * potion of gain health (venomous) * potion of banishing fear (ghostly) * potion of fire resistance (freezing) * potion of ice (castor bean) * potion of fire (cinnamon) * potion of fear (iffy) * potion of stunning (greasy) * potion of numbness (fluorescent) * potion of dimness (ecru) * potion of slime (dandelion) * potion of urine (steamy) * potion of cancellation (silver) * potion of porter (shining) * potion of wonder (yerba mate) * potion of terces dlu (milky) * potion of hiding (homebrew) * potion of decoy making (hallowed) * potion of down level (peppermint) * potion of keen memory (sparkly) * potion of cure wounds (baby's breath) * potion of cure serious wounds (violet) * potion of night vision (tangerine) * potion of cure critical wounds (mulberry) * potion of resistance (roast mate) * potion of poison (topaz) * potion of coffee (pink) * potion of red tea (flowing) * potion of oolong tea (dark green) * potion of green tea (violet-red) * potion of cocoa (bewitched) * potion of green mate (brown) * potion of terere (distilled) * potion of aojiru (mum) * potion of wine (illegal) * potion of Ultimate Tsuyoshi Special (effervescent) * potion of Mehoho Burusasan G (ochre) * potion of beneficial effect (red) * potion of random intrinsic (brown oolong tea) * potion of training (polka-dot) * potion of invisibility (black lily) * potion of monster detection (deep blue) * potion of object detection (muddy) * potion of enlightenment (turquoise) * potion of full healing (dark) * potion of levitation (pseudo-violet) * potion of polymorph (cornflower) * potion of mutation (blue flag) * potion of speed (squishy) * potion of acid (emerald) * potion of oil (hibiscus) * potion of salt water (stevia) * potion of gain ability (sky blue) * potion of gain level (forget-me-not) * potion of invulnerability (plaid) * potion of paralysis (pungent) * potion of extreme power (reddish) * potion of recovery (baloon flower) * potion of heroism (carcinogenic) * potion of cyanide (crimson) * potion of radium (iridescent) * potion of Jolt Cola (camo) * potion of Pan Galactic Gargle Blaster (gray) * potion of (null) (prickly ash) * potion of (null) (bright green tea) * potion of (null) (marigold) * potion of (null) (spiritual) * potion of (null) (laurel) * potion of (null) (dangerous) * potion of (null) (purple) * potion of (null) (cloudy) * potion of (null) (sizzling) * potion of (null) (jasmine) * potion of (null) (radiating) * potion of (null) (viscous) * potion of (null) (vapor) * potion of (null) (bird's eye) * potion of (null) (paisley) * potion of (null) (aquamarine) * potion of (null) (warping) * potion of (null) (sticky) * potion of (null) (thyme) * potion of (null) (mint) * potion of (null) (aromatic) * potion of (null) (iris) * potion of (null) (swirly) * potion of (null) (cyan) * potion of (null) (slimy) * potion of (null) (voluminous) * potion of (null) (cluster amaryllis) * potion of (null) (creepy) * potion of (null) (cherry-blossom) * potion of (null) (tesco value) * potion of (null) (ice-cold) * potion of (null) (creamy) * potion of (null) (magenta) * potion of (null) (amber) * potion of (null) (silvervine) * potion of (null) (murky) * potion of (null) (colorless) * potion of (null) (raspberry) * potion of (null) (green) * potion of (null) (palmarosa) * potion of (null) (rosemary) * potion of (null) (St.John's Wort) * potion of (null) (anise seed) * potion of (null) (puce) * potion of (null) (brilliant blue) * potion of (null) (hidden tea) * potion of (null) (golden) * potion of (null) (bubbly) * potion of (null) (cooling) * potion of (null) (nettle) * potion of (null) (simmering) * potion of (null) (concocted) * potion of (null) (cranberry) * potion of (null) (tasteless) * potion of (null) (fizzy) * potion of (null) (black) * potion of (null) (unnatural) * potion of (null) (chocolate) * potion of (null) (fuming) * potion of (null) (ruby) * potion of (null) (bright) * potion of (null) (buzzing) * potion of (null) (wormwood) * potion of (null) (peculiar) * potion of (null) (alchemical) * potion of (null) (yellow) * potion of (null) (blinding) * potion of (null) (soapy) * potion of (null) (white) * potion of (null) (blue) * potion of (null) (liquid) * potion of (null) (thaumaturgic) * potion of (null) (purple-red) * potion of (null) (orange tea) * potion of (null) (nanika) * potion of (null) (cacao) * potion of (null) (bayberry) * potion of (null) (vermillion) * potion of (null) (fragrant olive) * potion of (null) (blueberry) * potion of (null) (gooey) * potion of (null) (bitter) * potion of (null) (luminescent) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (amber) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.