Leeroy, lawful male alchemist Ordinator ------ |....| |....| +...@| |..@.| |....| ---.-- [Leeroy the Battler] St17 Dx9 Co3 In3 Wi6 Ch10 OrdAlcMalLaw Dlvl:1 $0 HP11(11) Pw11(11) AC-3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: the Force You could not have this property intrinsically: stealth Potion identification only worked 3 times out of 8 Implant identification only worked 1 times out of 87 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 76% Ring drop chance was reduced to 71% Wand drop chance was reduced to 76% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 60% Armor drop chance was reduced to 93% Food drop chance was reduced to 85% Monster death drops spawned with only 91% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: devices (turn 10) The following skill became untrainable if you tried to train it too early: long sword (turn 4030) The following skill became untrainable after a while: devices (turn 65491) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 30289) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15391 Monster spawn increase reached its maximum at turn 274981 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 654576 The monster class that cannot be genocided was wraith The monster class that was spawned more often: ghost (freq bonus 3) The monster color that was spawned more often: bright green (freq bonus 2) The monster species that spawned more often: nethack horror (freq bonus 10) The monster species that spawned more often: Beanpole (freq bonus 12) The monster species that spawned more often: disgusting spore (freq bonus 10) The monster species that spawned more often: yes yes (freq bonus 10) The monster species that spawned more often: saiyan (freq bonus 10) The monster species that spawned more often: Sailor Moon (freq bonus 12) The monster species that spawned more often: ironman ghost (freq bonus 11) The monster species that spawned more often: great gray dragon (freq bonus 84) The monster species that spawned more often: gomi philosopher (freq bonus 30) The monster species that spawned more often: death dragon (freq bonus 20) The monster species that spawned more often: simitar tasselled (freq bonus 24) The monster species that spawned more often: unnethack horror (freq bonus 72) The monster species that spawned more often: nasty bug (freq bonus 18) The monster species that spawned more often: hiding wood nymph (freq bonus 30) The monster species that spawned more often: hellish lich (freq bonus 12) The monster species that spawned more often: Ariel, Queen of Air (freq bonus 8) The monster species that spawned more often: inertia mold (freq bonus 24) The monster species that spawned more often: Soft Sarah (freq bonus 12) The monster species that spawned more often: psychic growth (freq bonus 20) The monster species that spawned more often: magic-colored colony (freq bonus 24) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 2) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 5) The monster species that never randomly spawned: refitting egypt minuet The monster species that never randomly spawned: giant tree frog The monster species that never randomly spawned: force scorpion The monster species that never randomly spawned: dagger turret The monster species that never randomly spawned: furring epitome The monster species that never randomly spawned: moldy warp fungus The monster species that never randomly spawned: termite The monster species that never randomly spawned: neekerbreeker The monster species that never randomly spawned: ash clan The monster species that never randomly spawned: ancient black dragon The RNG hath decreed that this item was never generated: satisfy hunger (cute) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: elven helm (runed helm) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: greyout cloak (colorfade cloak) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 159) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 23) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 8) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 6) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 28) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 10) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 7) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 31) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 5) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 68) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 7) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 11) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 16) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 18) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 72) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: amulet of vulnerability (eating) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: implant of pilfering (smoldering) The RNG hath decreed that this item was always generated cursed: eternium blade ((null)) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 6) Next attribute increase check would have come at turn 1063 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having sickness resistance (0) You were prevented from using the force like a real jedi (0) You fumbled You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (193) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 51% 100% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (chain-aventailed helmet) * sedge hat (poor helmet) * skullcap (yellow helmet) * flack helmet (full helmet) * crystal helm (horned helmet) * mining helm (water-pipe helmet) * field helm (grimace helmet) * helm of safeguard (twisted visor helmet) * war hat (red helmet) * plasteel gloves (white gloves) * leather gloves (comfortable gloves) * gauntlets of safeguard (fatal gloves) * gauntlets of plugsuit (fencing gloves) * commander gloves (concrete gloves) * field gloves (slaying gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (thick-soled boots) * field boots (fetish heels) * boots of safeguard (cast iron boots) gauntlets of fumbling (shitty gloves) lab coat (white coat) Scrolls scroll of healing (PROC TANK PUMP) scroll of mana (MORE IS MORE) scroll of phase door (YOU NEVER HIT MONSTERS IN FOURK BUT THEY ALWAYS HIT YOU FOR MAX DAMAGE) scroll of standard id (APOCALYPSE) scroll of cure (DUCTUM ADIS) * scroll of extra healing (A EE EEE III OOOOO YYYYYY OOOOOOO) * scroll of greater mana restoration (HEALHEALHEALHEAL) Spellbooks spellbook of enchant weapon (accusory) spellbook of chemistry (defiled) Potions * potion of booze (prickly ash) * potion of fruit juice (jasmine) * potion of see invisible (muddy) * potion of sickness (camo) * potion of sleeping (ghostly) * potion of clairvoyance (sparkly) * potion of confusion (iris) * potion of hallucination (sticky) * potion of healing (peculiar) * potion of extra healing (venomous) * potion of restore ability (cacao) * potion of blindness (rosemary) * potion of ESP (tasteless) * potion of gain energy (ecru) * potion of gain health (raspberry) * potion of banishing fear (fluorescent) * potion of fire resistance (wormwood) * potion of ice (illuminated) * potion of fire (nanika) * potion of fear (finicky) * potion of stunning (violet-red) * potion of numbness (simmering) * potion of dimness (hidden tea) * potion of slime (flowing) * potion of urine (soapy) * potion of cancellation (purple-red) * potion of porter (aquamarine) * potion of wonder (purple) * potion of terces dlu (swirly) * potion of hiding (amber) * potion of decoy making (blue flag) * potion of down level (blueberry) * potion of keen memory (vermillion) * potion of cure wounds (vapor) * potion of cure serious wounds (palmarosa) * potion of night vision (baby's breath) * potion of cure critical wounds (deep blue) * potion of resistance (dark green) * potion of poison (hibiscus) * potion of coffee (mint) * potion of red tea (murky) * potion of oolong tea (dark) * potion of green tea (unnatural) * potion of cocoa (bubbly) * potion of green mate (bayberry) * potion of terere (red) * potion of aojiru (buzzing) * potion of wine (bitter) * potion of Ultimate Tsuyoshi Special (aromatic) * potion of Mehoho Burusasan G (brilliant blue) * potion of beneficial effect (roast mate) * potion of random intrinsic (marigold) * potion of training (slimy) * potion of invisibility (cinnamon) * potion of monster detection (bright) * potion of object detection (baloon flower) * potion of enlightenment (orange tea) * potion of full healing (thaumaturgic) * potion of levitation (luminescent) * potion of polymorph (cornflower) * potion of mutation (bird's eye) * potion of speed (magenta) * potion of acid (greasy) * potion of oil (gooey) * potion of salt water (brown oolong tea) * potion of gain ability (polka-dot) * potion of gain level (elder flower) * potion of invulnerability (yerba mate) * potion of paralysis (cherry-blossom) * potion of extreme power (topaz) * potion of recovery (mum) * potion of heroism (smoky) * potion of cyanide (shining) * potion of radium (puce) * potion of Jolt Cola (illegal) * potion of Pan Galactic Gargle Blaster (coffee) * potion of (null) (cloudy) * potion of (null) (cranberry) * potion of (null) (gray) * potion of (null) (ochre) * potion of (null) (voluminous) * potion of (null) (warping) * potion of (null) (hallowed) * potion of (null) (incandescent) * potion of (null) (stevia) * potion of (null) (laurel) * potion of (null) (sizzling) * potion of (null) (fizzy) * potion of (null) (paisley) * potion of (null) (pink) * potion of (null) (white) * potion of (null) (chocolate) * potion of (null) (iffy) * potion of (null) (blue) * potion of (null) (sweet basil) * potion of (null) (manky) * potion of (null) (peppermint) * potion of (null) (sky blue) * potion of (null) (foaming) * potion of (null) (cluster amaryllis) * potion of (null) (nettle) * potion of (null) (forget-me-not) * potion of (null) (viscous) * potion of (null) (black lily) * potion of (null) (silvervine) * potion of (null) (turquoise) * potion of (null) (anise seed) * potion of (null) (dandelion) * potion of (null) (ice-cold) * potion of (null) (liquid) * potion of (null) (thyme) * potion of (null) (orange) * potion of (null) (creamy) * potion of (null) (steamy) * potion of (null) (green) * potion of (null) (fragrant olive) * potion of (null) (dangerous) * potion of (null) (reddish) * potion of (null) (freezing) * potion of (null) (colorless) * potion of (null) (violet) * potion of (null) (tan) * potion of (null) (cyan) * potion of (null) (fuming) * potion of (null) (squishy) * potion of (null) (milky) * potion of (null) (pungent) * potion of (null) (bewitched) * potion of (null) (iridescent) * potion of (null) (yellow) * potion of (null) (spiritual) * potion of (null) (crimson) * potion of (null) (effervescent) * potion of (null) (greenish-blue) * potion of (null) (creepy) * potion of (null) (radiating) * potion of (null) (black) * potion of (null) (St.John's Wort) * potion of (null) (icy) * potion of (null) (pseudo-violet) * potion of (null) (tesco value) * potion of (null) (brown) * potion of (null) (ruby) * potion of (null) (plaid) * potion of (null) (lavender) * potion of (null) (tangerine) * potion of (null) (alchemical) * potion of (null) (distilled) * potion of (null) (homebrew) * potion of (null) (castor bean) * potion of (null) (silver) * potion of (null) (cooling) * potion of (null) (golden) * potion of (null) (blinding) * potion of (null) (emerald) * potion of (null) (mulberry) * potion of (null) (carcinogenic) * potion of (null) (concocted) * potion of (null) (bright green tea) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (copper) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.