Leeroy, lawful male alchemist Ordinator ############--------- ######################## --------,,,,,,,,,,,-........ #,,,,,,,,,,,,,,,,,,,,,,------ |...|...`##########|.......| ######################,|.<..`| |......|### |.......| #,...._.| |.......,,# -|-.-+--- #,|.....| -.------#,# #,,, #`......| ###,# #,# #,,# #---.--- #,,,# #,# #,,, #####,#,#### #,### #,## ###,# ,,,,,,#,,,,# #,# #,,## #,,,# ##-.-.----|-- #,# ##,,# -|---- ,..........| ##,# ##,-----....-----####### #####,,##|.........| #@,# #,..............,,,,,,### -.---.- ,,,,,,,,,..........| #+## ##|............|#####,,,##--.....--##########,###----------- |............| ###,,,-..---..-,,,,,,,,,,,# |............| ####|..| |..|############ -----....----- |..---..| ------ --.....-- ------- [Leeroy the Battler] St18/01 Dx8 Co9 In8 Wi5 Ch10 OrdAlcMalLaw Dlvl:1 $3 HP17(17) Pw16(16) AC-3 Xp2/27 Wt138/1630 T290 Latest messages In what direction? [hykulnjb><] This door is locked. In what direction? [hykulnjb><] Ouch! You bump into a door. In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] As you kick the door, it crashes open! In what direction? [hykulnjb><] You displaced Thaedil. There is a wall in the way! (8x) You slip and nearly fall. There is a wall in the way! (5x) Ouch! You bump into a door. In what direction? [hykulnjb><] This door is locked. In what direction? [hykulnjb><] This door is locked. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 4 Armor identification only worked 15 times out of 41 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 84% chance Ring drop chance was reduced to 81% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 89% Implant drop chance was reduced to 98% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 26% Food drop chance was reduced to 90% The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 25) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 65) The following skill became untrainable after a while: occult spells (turn 34621) The following skill couldn't be trained before a certain turn number is reached: mace (turn 40294) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11614 Monster spawn increase reached its maximum at turn 167374 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 517253 The monster class that cannot be genocided was centaur The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: edgecutter vortex (freq bonus 15) The monster species that spawned more often: incurability belayed (freq bonus 32) The monster species that spawned more often: baby emerald dragon (freq bonus 24) The monster species that spawned more often: blue slime (freq bonus 6) The monster species that spawned more often: silver fox (freq bonus 20) The monster species that spawned more often: troll zombie (freq bonus 24) The monster species that spawned more often: forest moogle (freq bonus 8) The monster species that spawned more often: agent black fungus (freq bonus 12) The monster species that spawned more often: troll priest (freq bonus 9) The monster species that spawned more often: foreman coating depressed cutback fainer momma indigence (freq bonus 4) The monster species that spawned more often: crypt wraith (freq bonus 10) The monster species that spawned more often: unbearing edification tracking callboy (freq bonus 30) The monster species that spawned more often: little boy (freq bonus 6) The monster species that spawned more often: accoutered pseudobiographical (freq bonus 18) The monster species that spawned more often: chaos shapechanger (freq bonus 8) The monster species that spawned more often: normal jelly (freq bonus 12) The monster species that spawned more often: fast gaboon (freq bonus 8) The monster species that spawned more often: reaper warp patch (freq bonus 20) The monster species that spawned more often: sticky growth (freq bonus 15) The monster species that spawned more often: light hound (freq bonus 8) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 3) The monster trait that was more common: monsters that have a proper name (freq bonus 1) The monster trait that was more common: monsters that can be tamed with food (freq bonus 4) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 3) The monster species that never randomly spawned: egalitarianism receipting The monster species that never randomly spawned: normal pete The monster species that never randomly spawned: porter dark spore The monster species that never randomly spawned: undead archeologist The monster species that never randomly spawned: Inspector Lieutenant The monster species that never randomly spawned: non-criminal The monster species that never randomly spawned: bogged besting The monster species that never randomly spawned: ordinator The monster species that never randomly spawned: autofarm blood pudding The monster species that never randomly spawned: steaded elocution The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: inimical stone (gray) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: forbidden arrow ((null)) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 27) The RNG hath decreed that this item was generated more often: implant of badness (prismatic, freq bonus 207) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 10) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 27) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 32) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 8) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 8) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 5) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of dispatch (vodoun, freq bonus 13) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 40) The RNG hath decreed that this item was always generated cursed: implant of grace (feral) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: embossed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 3) Next attribute increase check would have come at turn 523 Strength training was 0 Dexterity training was -4 Wisdom training was 1 Constitution training was 17 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having sickness resistance (0) You fumbled You saw invisible You had infravision You had 1203 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (146) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 598% b - chemistry 1 divine 6% 98% Techniques known in the end Name Level Status weapon practice 2X Not Ready(1375) turn undead 2X Prepared(0) research 2 R Prepared(0) tinker 2 R Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (meteoric helmet) * sedge hat (spinning helmet) * skullcap (less helmet) * flack helmet (cone-shaped helmet) * crystal helm (organic helmet) * mining helm (visored helmet) * field helm (hydra helmet) * helm of safeguard (gray helmet) * war hat (inkcoat helmet) * plasteel gloves (white gloves) * leather gloves (black gloves) * gauntlets of safeguard (spanish gloves) * gauntlets of plugsuit (camouflage patterned gloves) * commander gloves (runic gloves) * field gloves (parked gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (roller boots) * boots of safeguard (jade boots) gauntlets of fumbling (polnish gloves) lab coat (white coat) Scrolls scroll of healing (CAR EMISSIONS ARE NOT NOXIOUS FOR APES OR HUMANS) scroll of mana (EARLYGAME LATEGAME ENDGAME) scroll of phase door (MARRIED THE LIGHT) scroll of standard id (IYI) scroll of cure (MICRODOLLAROFT) * scroll of extra healing (IDNUM AIROLG TISNART CIS) * scroll of greater mana restoration (MAPIRO MAHAMA DIROMAT) Spellbooks spellbook of enchant weapon (unavailable) spellbook of chemistry (battered) Potions * potion of booze (silvervine) * potion of fruit juice (tangerine) * potion of see invisible (greasy) * potion of sickness (paisley) * potion of sleeping (aromatic) * potion of clairvoyance (flowing) * potion of confusion (homebrew) * potion of hallucination (brilliant blue) * potion of healing (dark green) * potion of extra healing (deep blue) * potion of restore ability (palmarosa) * potion of blindness (aquamarine) * potion of ESP (hibiscus) * potion of gain energy (emerald) * potion of gain health (topaz) * potion of banishing fear (bird's eye) * potion of fire resistance (St.John's Wort) * potion of ice (sparkly) * potion of fire (thyme) * potion of fear (red) * potion of stunning (fragrant olive) * potion of numbness (sky blue) * potion of dimness (icy) * potion of slime (stevia) * potion of urine (amber) * potion of cancellation (blue) * potion of porter (dark) * potion of wonder (lavender) * potion of terces dlu (brown oolong tea) * potion of hiding (cranberry) * potion of decoy making (cluster amaryllis) * potion of down level (wormwood) * potion of keen memory (puce) * potion of cure wounds (purple) * potion of cure serious wounds (shining) * potion of night vision (gooey) * potion of cure critical wounds (slimy) * potion of resistance (mint) * potion of poison (nettle) * potion of coffee (soapy) * potion of red tea (mum) * potion of oolong tea (forget-me-not) * potion of green tea (blinding) * potion of cocoa (foaming) * potion of green mate (iffy) * potion of terere (venomous) * potion of aojiru (raspberry) * potion of wine (reddish) * potion of Ultimate Tsuyoshi Special (ochre) * potion of Mehoho Burusasan G (blue flag) * potion of beneficial effect (violet) * potion of random intrinsic (iris) * potion of training (cooling) * potion of invisibility (violet-red) * potion of monster detection (liquid) * potion of object detection (marigold) * potion of enlightenment (yellow) * potion of full healing (illegal) * potion of levitation (spiritual) * potion of polymorph (cyan) * potion of mutation (finicky) * potion of speed (coffee) * potion of acid (milky) * potion of oil (tan) * potion of salt water (plaid) * potion of gain ability (camo) * potion of gain level (incandescent) * potion of invulnerability (rosemary) * potion of paralysis (tesco value) * potion of extreme power (anise seed) * potion of recovery (smoky) * potion of heroism (viscous) * potion of cyanide (sizzling) * potion of radium (effervescent) * potion of Jolt Cola (green) * potion of Pan Galactic Gargle Blaster (orange) * potion of (null) (muddy) * potion of (null) (distilled) * potion of (null) (hidden tea) * potion of (null) (mulberry) * potion of (null) (greenish-blue) * potion of (null) (bright) * potion of (null) (sticky) * potion of (null) (gray) * potion of (null) (orange tea) * potion of (null) (nanika) * potion of (null) (radiating) * potion of (null) (prickly ash) * potion of (null) (ecru) * potion of (null) (peppermint) * potion of (null) (steamy) * potion of (null) (vapor) * potion of (null) (elder flower) * potion of (null) (black lily) * potion of (null) (alchemical) * potion of (null) (peculiar) * potion of (null) (crimson) * potion of (null) (luminescent) * potion of (null) (jasmine) * potion of (null) (pink) * potion of (null) (golden) * potion of (null) (castor bean) * potion of (null) (bewitched) * potion of (null) (pungent) * potion of (null) (dangerous) * potion of (null) (roast mate) * potion of (null) (warping) * potion of (null) (vermillion) * potion of (null) (fluorescent) * potion of (null) (squishy) * potion of (null) (buzzing) * potion of (null) (hallowed) * potion of (null) (simmering) * potion of (null) (cacao) * potion of (null) (swirly) * potion of (null) (bayberry) * potion of (null) (chocolate) * potion of (null) (cloudy) * potion of (null) (fizzy) * potion of (null) (thaumaturgic) * potion of (null) (laurel) * potion of (null) (cherry-blossom) * potion of (null) (creepy) * potion of (null) (carcinogenic) * potion of (null) (baby's breath) * potion of (null) (silver) * potion of (null) (fuming) * potion of (null) (purple-red) * potion of (null) (creamy) * potion of (null) (bitter) * potion of (null) (blueberry) * potion of (null) (murky) * potion of (null) (concocted) * potion of (null) (colorless) * potion of (null) (yerba mate) * potion of (null) (black) * potion of (null) (ruby) * potion of (null) (ghostly) * potion of (null) (bubbly) * potion of (null) (brown) * potion of (null) (iridescent) * potion of (null) (manky) * potion of (null) (ice-cold) * potion of (null) (cornflower) * potion of (null) (magenta) * potion of (null) (bright green tea) * potion of (null) (freezing) * potion of (null) (voluminous) * potion of (null) (pseudo-violet) * potion of (null) (polka-dot) * potion of (null) (white) * potion of (null) (unnatural) * potion of (null) (turquoise) * potion of (null) (sweet basil) * potion of (null) (illuminated) * potion of (null) (baloon flower) * potion of (null) (cinnamon) * potion of (null) (tasteless) * potion of (null) (dandelion) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (pearl) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (21 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (27 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator...