Leeroy, lawful male asgardish Gangster -------- |.....$| |....$@| |......| .x.....| --.----- [Leeroy the Low Thug] St11 Dx11 Co14 In16 Wi5 Ch8 GanAsgMalLaw Dlvl:1 $0 HP16(16) Pw7(7) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Gangster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: acid resistance You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 29 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 47% chance Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 11% Implant drop chance was reduced to 93% Potion drop chance was reduced to 73% Armor drop chance was reduced to 78% Food drop chance was reduced to 79% Concealing monsters were spawned underneath items 93% of the time only The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: bow The following skill became untrainable if you tried to train it too early: occult spells (turn 16) The following skill became untrainable if you tried to train it too early: javelin (turn 252) The following skill became untrainable after a while: axe (turn 51119) The following skill couldn't be trained before a certain turn number is reached: spear (turn 29071) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 40625 Monster spawn increase reached its maximum at turn 116965 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1248016 The monster class that cannot be genocided was vortex The monster class that was spawned more often: troll (freq bonus 8) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: pile of silver coins (freq bonus 40) The monster species that spawned more often: crane convexly blinkering twirlier tartest (freq bonus 20) The monster species that spawned more often: ogre berserker (freq bonus 28) The monster species that spawned more often: plasma hound (freq bonus 20) The monster species that spawned more often: young adult psychic dragon (freq bonus 20) The monster species that spawned more often: goblin zombie (freq bonus 33) The monster species that spawned more often: hungry wattling mapping guatemala gendering (freq bonus 30) The monster species that spawned more often: blink spider (freq bonus 26) The monster species that spawned more often: vacuum growth (freq bonus 18) The monster species that spawned more often: expert dark wall (freq bonus 40) The monster species that spawned more often: pleasing fungus (freq bonus 20) The monster species that spawned more often: gnome stalker (freq bonus 52) The monster species that spawned more often: inscrutability tuned (freq bonus 60) The monster species that spawned more often: undead monk (freq bonus 56) The monster species that spawned more often: inhering feudary (freq bonus 22) The monster species that spawned more often: acidic spore (freq bonus 60) The monster species that spawned more often: Kerstin's wooden sandal (freq bonus 60) The monster species that spawned more often: sea dolphin (freq bonus 20) The monster species that spawned more often: ultramarine patch (freq bonus 176) The monster species that spawned more often: abnormal program termination (freq bonus 12) The monster trait that was more common: monsters that are strong (freq bonus 1) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 6) The monster species that never randomly spawned: segfaulter The monster species that never randomly spawned: polyclinic conning The monster species that never randomly spawned: umbra force patch The monster species that never randomly spawned: dancing queen The monster species that never randomly spawned: convulsively encroach The monster species that never randomly spawned: large weapon trove The monster species that never randomly spawned: multi-hued force fungus The monster species that never randomly spawned: depression mimic The monster species that never randomly spawned: hidden spore The monster species that never randomly spawned: undead psion The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: fire (natural) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 11) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 15) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 28) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 4) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 3) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 15) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 2) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 4) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: implant of fervor (stalwart) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: candy bar ((null)) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this trap was always invisible: scaling trap The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 1) Next attribute increase check would have come at turn 544 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having acid resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Claude Speed The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (157) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) lucky gamble 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (HOW WAS I) scroll of mana (ATTACK WITH NUGGEL DEFENCE FALL) scroll of phase door (NDUEDUE DUE DUE RAEAEAEAEAEAEAEN) scroll of standard id (ASPARAGUSDUCK SLOTMACHINEROBOT IWASBEES) scroll of cure (NIIN VOIMME TOIMIA) * scroll of extra healing (ADE EXPIRIUS) * scroll of greater mana restoration (NR 9) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Gangster... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.