Leeroy, lawful male asgardish Diver ---.------ |........| |..d@....| |...`...:| ---------- [Leeroy the Beachcomber] St16 Dx18 Co16 In8 Wi8 Ch10 DivAsgMalLaw Dlvl:1 $0 HP14(14) Pw5(5) AC2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Diver. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The oilskin cloak fits very tightly. The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: technicality You could not have this property intrinsically: wallwalking Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 70% chance Ring drop chance was reduced to 98% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 90% Weapon drop chance was reduced to 99% Tool drop chance was reduced to 67% The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: chaos spells (turn 60) The following skill became untrainable if you tried to train it too early: shield (turn 195) The following skill became untrainable after a while: devices (turn 43567) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 33921) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 70129 Monster spawn increase reached its maximum at turn 314036 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2032842 The monster class that cannot be genocided was centaur The monster class that was spawned more often: vampire (freq bonus 3) The monster species that spawned more often: polyvinyl subatomic (freq bonus 5) The monster species that spawned more often: dinner bushiest (freq bonus 18) The monster species that spawned more often: pawn of living stone (freq bonus 10) The monster species that spawned more often: falling stalk (freq bonus 12) The monster species that spawned more often: covetous hill orc (freq bonus 21) The monster species that spawned more often: honeysuckle dissimilarity (freq bonus 28) The monster species that spawned more often: budo lichen (freq bonus 15) The monster species that spawned more often: water wolf (freq bonus 24) The monster species that spawned more often: pack fox (freq bonus 16) The monster species that spawned more often: falling spore (freq bonus 24) The monster species that spawned more often: petty troll (freq bonus 12) The monster species that spawned more often: furloughing phlox (freq bonus 14) The monster species that spawned more often: unabbreviated shipping weeklong serene (freq bonus 8) The monster species that spawned more often: dark force patch (freq bonus 6) The monster species that spawned more often: half-dragon zombie (freq bonus 32) The monster species that spawned more often: all-rocking woman (freq bonus 12) The monster species that spawned more often: metroid (freq bonus 6) The monster species that spawned more often: baby sapphire dragon (freq bonus 15) The monster species that spawned more often: eloi (freq bonus 8) The monster species that spawned more often: soul burner (freq bonus 20) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 8) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 3) The monster trait that was more common: unknown (freq bonus 8) The monster trait that was more common: monsters that can fly (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 4) The monster trait that was more common: monsters with a thick skin (freq bonus 6) The monster species that never randomly spawned: legalized chemically friar The monster species that never randomly spawned: trumping fobbing The monster species that never randomly spawned: semiformal stooling The monster species that never randomly spawned: maud patch The monster species that never randomly spawned: disequilibria conspiratorial The monster species that never randomly spawned: trebled nosebag stereoisomeric feverishly The monster species that never randomly spawned: caliphate brokenhearted The monster species that never randomly spawned: wind patch The monster species that never randomly spawned: wind colony The monster species that never randomly spawned: kamikaze faerie The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: vampire blood (blood-red) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: damage meter stone (gray) The RNG hath decreed that this item was never generated: cloak of stone (gray cloak) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 201) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 16) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 40) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 19) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 8) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 2) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 3) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 3) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 3) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 48) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: implant of grace (feral) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: white spell cloak (woven cloak) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: de-light trap (freq bonus 4) Next attribute increase check would have come at turn 1947 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from hallu partying (0) You were prevented from having technicality (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Tane The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (405) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (Yendorian) Armor * oilskin cloak (slippery cloak) Scrolls scroll of healing (PNLS DTH) scroll of mana (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of phase door (CRITICAL HIT) scroll of standard id (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of cure (YOU CANNOT INSTALL NETHACK FOURK ON WINDOWS XP) * scroll of extra healing (PHOL ENDE WODAN) * scroll of greater mana restoration (ACHAT SHTAYIM SHALOSH) Tools tallow candle (candle) * oilskin sack (bag) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Legendary) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) Goodbye Leeroy the Diver... Youescaped from the dungeon with 150 points, Since you escaped early, the score list will not be checked.