Leeroy, lawful male alchemist Ordinator --- | -..--- | --. --.....| ...-- -- |...-- -- ---.......-- .........- ........| |..h..--.---............................ |............................* |.....(...*......... |.......[<.h..- --........-h..- ---...........| |.*...@....-- --.....hh..| .....r....| ----.......- ---...... ---....- -.--- -- [Leeroy the Bladefencer] St18/01 Dx5 Co5 In5 Wi8 Ch5 OrdAlcMalLaw Min:8 $78 HP-8(71) Pw70(70) AC-6 Xp9/3727 Wt950/1750 T3883 Latest messages The stygian doll shaman is moderately wounded. Thaedil looks less powerful! The stygian doll blowdart throws 3 darts! You are hit by the 1st dart. [-1 -> 39] You are hit by the 2nd dart. [-1 -> 38] You are hit by the 3rd dart. [-2 -> 36] The stygian doll blowdart throws a dart! You are almost hit by a dart. The stygian doll shaman breathes fire! The blast of fire hits you! One of your scrolls of healing catches fire and burns! [-1 -> 35] [-27 -> 8] Warning: HP low! The stygian doll shaman breathes fire! The blast of fire hits you! You die... Your inventory Weapons # - an uncursed +0 elven dagger {4} a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} h - a blessed +1 scalpel {2} o - an uncursed +0 silver saber {12} q - an uncursed +0 boomerang {0} y - the blessed +1 penis pole named Skullcollector {32} G - 7 uncursed +0 darts {0} J - an uncursed +2 athame {4} L - an uncursed +0 long sword {16} M - the uncursed +1 axe named Frostfoil {24} Q - an uncursed +0 knife {2} X - an uncursed +0 assault rifle {16} Armor # - a blessed fireproof +0 striped shirt {5} # - the uncursed +1 elven mithril-coat named White Death {60} # - an uncursed +2 chain mail {120} # - an uncursed +0 dwarvish roundshield {40} i - an uncursed rusty +5 pair of gauntlets of fumbling {4} j - an uncursed burnt +5 lab coat (being worn) {4} z - a blessed +1 orcish helm (being worn) {12} A - an uncursed +0 plate mail (being worn) {200} O - an uncursed +0 lightning shield {20} Y - an uncursed +0 plate mail {200} Comestibles # - a blessed fortune cookie {0} # - an uncursed fortune cookie {0} # - an uncursed tripe ration {0} # - 12 uncursed oranges {0} I - 10 blessed slime molds {0} Scrolls # - a cursed scroll of create monster {0} # - an uncursed scroll of gold detection {0} k - a blessed scroll of mana {0} s - 10 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} w - an uncursed scroll of cure {0} E - an uncursed scroll of create monster {0} F - a sticky cursed scroll of healing {0} U - an uncursed scroll of punishment {0} Spellbooks # - a blessed spellbook of poison blast (0:1) {0} Potions # - an uncursed potion of restore ability {0} # - an uncursed potion of oil {0} # - an uncursed potion of clairvoyance {0} n - a blessed potion of sickness {0} v - a cursed potion of invulnerability {0} x - an uncursed potion of see invisible {0} C - a cursed potion of monster detection {0} H - a blessed potion of levitation {0} S - a blessed potion of monster detection {0} Rings f - an uncursed +5 ring of increase accuracy {0} g - the cursed -2 ring of increase accuracy named Guaranteed Hit Power {0} K - a cursed -1 ring of gain wisdom {0} R - an uncursed ring of conflict {0} T - a cursed ring of teleportation {0} Wands # - an uncursed wand of healing (3:7) {0} # - an uncursed wand of healing (1:14) {0} B - an uncursed wand of probing (0:1) {0} N - an uncursed wand of lightning (0:17) {0} P - an uncursed wand of locking (0:4) {0} V - an uncursed wand of teleportation (0:7) {0} Tools # - an uncursed +0 torch {20} # - an uncursed lock pick {0} # - an uncursed wax candle {0} l - a cursed eyecloser {0} m - a * blessed crystal ball (2:5) {0} p - 3 * uncursed bottles {3} r - a * uncursed chemistry set (0:40) {20} D - 3 uncursed tallow candles {0} W - an uncursed partly used tallow candle {0} Z - an uncursed bag of holding {25} Contents of the bag of holding: the uncursed +2 worthless piece of yellowish brown glass named MP3 Player {1} 2 blessed +0 worthless pieces of black glass {2} a blessed +0 worthless piece of yellowish brown glass {1} an uncursed +0 worthless piece of red glass {1} a cursed +0 aquamarine stone {1} a cursed -1 ring of gain intelligence {0} an uncursed spellbook of chemistry (0:5) {0} an uncursed +0 delight helmet {20} an uncursed +0 enchanted (of magic resistance) leather jacket {12} an uncursed +0 worthless piece of violet glass {1} an uncursed ring of poison resistance {0} an uncursed potion of blindness {0} an uncursed potion of oil {0} an uncursed spellbook of entrapping (0:2) {0} an uncursed spellbook of chemistry (0:5) {0} a blessed spellbook of enchant weapon (0:3) {0} 3 uncursed cream pies {0} an uncursed potion of sickness {0} an uncursed potion of acid {0} an uncursed potion of paralysis {0} an uncursed potion of cyanide {0} an uncursed potion of radium {0} an uncursed potion of sleeping {0} an uncursed spellbook of finger (1:4) {0} an uncursed spellbook of cutting (0:2) {0} a cursed scroll of confuse monster {0} an uncursed scroll of teleportation {0} an uncursed scroll of identify {0} 3 uncursed slime molds {0} 17 uncursed +0 silver arrows {0} Final attributes You were piously aligned Your alignment was 29 Your max alignment was 29 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: discount action You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 198 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 53% chance Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 31% Amulet drop chance was reduced to 42% Weapon drop chance was reduced to 82% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 64% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: high heels (turn 3) The following skill became untrainable if you tried to train it too early: general combat (turn 360) The following skill became untrainable after a while: healing spells (turn 24934) The following skill couldn't be trained before a certain turn number is reached: mace (turn 14755) Number of artifacts generated was 2 Number of fake artifacts generated was 7 Monster spawn increase started at turn 22766 Monster spawn increase reached its maximum at turn 141439 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 778745 The monster class that cannot be genocided was mummy The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: supreme orc warlord (freq bonus 20) The monster species that spawned more often: windscreen cleaner (freq bonus 120) The monster species that spawned more often: hell stone (freq bonus 8) The monster species that spawned more often: femme fatale (freq bonus 15) The monster species that spawned more often: controlled trove (freq bonus 21) The monster species that spawned more often: nondescript patch (freq bonus 16) The monster species that spawned more often: giant tool trove (freq bonus 20) The monster species that spawned more often: skeleton ettin (freq bonus 32) The monster species that spawned more often: falling force fungus (freq bonus 12) The monster species that spawned more often: fake stalk (freq bonus 20) The monster species that spawned more often: speedlich (freq bonus 10) The monster species that spawned more often: shard warp fungus (freq bonus 12) The monster species that spawned more often: card patch (freq bonus 16) The monster species that spawned more often: nexus patch (freq bonus 4) The monster species that spawned more often: mercurial dragon (freq bonus 8) The monster species that spawned more often: phaser growth (freq bonus 16) The monster species that spawned more often: crystal warp fungus (freq bonus 36) The monster species that spawned more often: Aee (freq bonus 16) The monster species that spawned more often: undead jester (freq bonus 8) The monster species that spawned more often: truancy confided (freq bonus 8) The monster trait that was more common: monsters that make loud noise (freq bonus 8) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 2) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 2) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 2) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster trait that was more common: monsters that like to mimic objects (freq bonus 1) The monster trait that was more common: monsters with fire resistance (freq bonus 8) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 7) The monster species that never randomly spawned: fluidic semper interlock ballute The monster species that never randomly spawned: raging ogre The monster species that never randomly spawned: animated irregular heel The monster species that never randomly spawned: inertia drake The monster species that never randomly spawned: real smoke hound The monster species that never randomly spawned: cheerful leprechaun The monster species that never randomly spawned: marsupialize hijacking The monster species that never randomly spawned: Vitali the Grandmaster Vampire The monster species that never randomly spawned: legion devil cutter The monster species that never randomly spawned: dark young of Shub-Niggurath The RNG hath decreed that this item was never generated: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: cloak of freedom (angband cloak) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: implant of joy (forceful) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: small piece of unrefined mithril (gray) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 5) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 18) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 40) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 16) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 6) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 9) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 10) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 8) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 6) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 8) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: gain corruption (wrath) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: cloak of discount action (eternal cloak) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this trap was always invisible: sound effect trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 5) Next attribute increase check would have come at turn 5721 Strength training was 5 Dexterity training was 1 Wisdom training was 17 Constitution training was 26 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You were prevented from having discount action (0) You saw invisible You had infravision You had 1852 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 562% b - chemistry 1 divine 77% 62% c - entrapping 6 divine 98% 76% d - cutting 1 body 77% 81% e - finger 2 divine 83% 76% Techniques known in the end Name Level Status weapon practice 9X LIMIT(2274) turn undead 9X LIMIT(0) research 9 R LIMIT(0) tinker 9 R LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) concentrating 5X LIMIT(0) disarm 3 O LIMIT(0) double thrownage 2X LIMIT(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit stone (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (red helmet) * sedge hat (anti-government helmet) * skullcap (resounding helmet) * flack helmet (inkcoat helmet) * crystal helm (celtic helmet) * mining helm (viking helmet) * field helm (netradiation helmet) * helm of safeguard (hacker helmet) * war hat (green bowel) * plasteel gloves (white gloves) * leather gloves (natural gloves) * gauntlets of safeguard (tar gloves) * gauntlets of plugsuit (light gloves) * commander gloves (faded mittens) * field gloves (fighting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (clunky heels) * field boots (wedge boots) * boots of safeguard (velvet pumps) gauntlets of fumbling (nonexistant gloves) lab coat (white coat) lightning shield (dull yellow shield) delight helmet (frequent helmet) Scrolls scroll of healing (EFFECT MORE APPEARING) scroll of mana (GRACEFULLY ATTENDED INTERNMENT UNDERCLOTHING) scroll of phase door (ONA DYSHIT BOLSHE VY UMERET) scroll of standard id (DAD AND BABY ATTACKING) scroll of cure (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) * scroll of extra healing (ECNETOPINMO) * scroll of greater mana restoration (TROOG TROOOG TROOOOOG) scroll called scare monster (PERQUE SON ELS MESTRES) scroll of growth (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of create monster (THE GIAGGOSTUONO) scroll of gold detection (EARNINGS SERVICES) scroll of punishment (POKEDEX REGISTRATION COMPLETE) scroll of confuse monster (NO SPACE) scroll of teleportation (SUDO ROOT) scroll of identify (OMIAZBOYISU531) Spellbooks spellbook of enchant weapon (wasteful) spellbook of chemistry (curare-impregnated) spellbook of entrapping (impregnated) spellbook of cutting (transparent) spellbook of finger (twisting) spellbook of poison blast (inert) Potions * potion of booze (blue flag) * potion of fruit juice (cluster amaryllis) * potion of see invisible (marigold) * potion of sickness (sizzling) * potion of sleeping (smoky) * potion of clairvoyance (golden) * potion of confusion (sky blue) * potion of hallucination (distilled) * potion of healing (steamy) * potion of extra healing (purple-red) * potion of restore ability (raspberry) * potion of blindness (effervescent) * potion of ESP (ghostly) * potion of gain energy (bewitched) * potion of gain health (brilliant blue) * potion of banishing fear (aquamarine) * potion of fire resistance (yellow) * potion of ice (nanika) * potion of fire (red) * potion of fear (aromatic) * potion of stunning (violet) * potion of numbness (camo) * potion of dimness (St.John's Wort) * potion of slime (mint) * potion of urine (spiritual) * potion of cancellation (murky) * potion of porter (vermillion) * potion of wonder (emerald) * potion of terces dlu (tan) * potion of hiding (gray) * potion of decoy making (stevia) * potion of down level (cornflower) * potion of keen memory (castor bean) * potion of cure wounds (tasteless) * potion of cure serious wounds (bright) * potion of night vision (bubbly) * potion of cure critical wounds (roast mate) * potion of resistance (cloudy) * potion of poison (cooling) * potion of coffee (thaumaturgic) * potion of red tea (blinding) * potion of oolong tea (black lily) * potion of green tea (pseudo-violet) * potion of cocoa (cyan) * potion of green mate (sparkly) * potion of terere (orange) * potion of aojiru (coffee) * potion of wine (ecru) * potion of Ultimate Tsuyoshi Special (turquoise) * potion of Mehoho Burusasan G (finicky) * potion of beneficial effect (polka-dot) * potion of random intrinsic (luminescent) * potion of training (gooey) * potion of invisibility (violet-red) * potion of monster detection (ruby) * potion of object detection (elder flower) * potion of enlightenment (cinnamon) * potion of full healing (black) * potion of levitation (green) * potion of polymorph (fragrant olive) * potion of mutation (voluminous) * potion of speed (palmarosa) * potion of acid (rosemary) * potion of oil (muddy) * potion of salt water (homebrew) * potion of gain ability (magenta) * potion of gain level (dangerous) * potion of invulnerability (thyme) * potion of paralysis (plaid) * potion of extreme power (hidden tea) * potion of recovery (ice-cold) * potion of heroism (cherry-blossom) * potion of cyanide (tesco value) * potion of radium (brown oolong tea) * potion of Jolt Cola (deep blue) * potion of Pan Galactic Gargle Blaster (silvervine) * potion of (null) (foaming) * potion of (null) (wormwood) * potion of (null) (puce) * potion of (null) (illegal) * potion of (null) (dark) * potion of (null) (milky) * potion of (null) (sticky) * potion of (null) (ochre) * potion of (null) (mulberry) * potion of (null) (laurel) * potion of (null) (chocolate) * potion of (null) (reddish) * potion of (null) (baloon flower) * potion of (null) (slimy) * potion of (null) (iffy) * potion of (null) (baby's breath) * potion of (null) (crimson) * potion of (null) (unnatural) * potion of (null) (greasy) * potion of (null) (blueberry) * potion of (null) (greenish-blue) * potion of (null) (blue) * potion of (null) (buzzing) * potion of (null) (nettle) * potion of (null) (pink) * potion of (null) (vapor) * potion of (null) (purple) * potion of (null) (iridescent) * potion of (null) (silver) * potion of (null) (orange tea) * potion of (null) (swirly) * potion of (null) (bright green tea) * potion of (null) (soapy) * potion of (null) (venomous) * potion of (null) (colorless) * potion of (null) (dark green) * potion of (null) (squishy) * potion of (null) (warping) * potion of (null) (prickly ash) * potion of (null) (mum) * potion of (null) (cacao) * potion of (null) (cranberry) * potion of (null) (forget-me-not) * potion of (null) (hallowed) * potion of (null) (white) * potion of (null) (bitter) * potion of (null) (peculiar) * potion of (null) (hibiscus) * potion of (null) (brown) * potion of (null) (alchemical) * potion of (null) (viscous) * potion of (null) (shining) * potion of (null) (incandescent) * potion of (null) (flowing) * potion of (null) (dandelion) * potion of (null) (yerba mate) * potion of (null) (concocted) * potion of (null) (creepy) * potion of (null) (simmering) * potion of (null) (peppermint) * potion of (null) (creamy) * potion of (null) (fizzy) * potion of (null) (illuminated) * potion of (null) (paisley) * potion of (null) (liquid) * potion of (null) (sweet basil) * potion of (null) (carcinogenic) * potion of (null) (bayberry) * potion of (null) (freezing) * potion of (null) (topaz) * potion of (null) (fuming) * potion of (null) (radiating) * potion of (null) (icy) * potion of (null) (fluorescent) * potion of (null) (anise seed) * potion of (null) (iris) * potion of (null) (manky) * potion of (null) (bird's eye) * potion of (null) (pungent) * potion of (null) (lavender) * potion of (null) (jasmine) * potion of (null) (amber) * potion of (null) (tangerine) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (silk) ring of gain wisdom (jade) ring of conflict (citrine) ring of teleportation (pretty) ring of gain intelligence (tiger eye) ring of poison resistance (puzzle) Wands wand of healing (ironwood) wand of probing (stoutwood) wand of lightning (wooden) wand of locking (pine) wand of teleportation (fuchsia) Tools chemistry set (box of obscure-looking glass devices) wax candle (candle) crystal ball (glass orb) tallow candle (candle) bag of holding (bag) Gems worthless piece of yellowish brown glass (yellowish brown) worthless piece of black glass (black) worthless piece of red glass (red) aquamarine stone (blue) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 8 Level 8: <- You are here Vanquished creatures an ant 0 mimic ants (1 created) an insectoid an aligning ant a black ant an acid blob a canermine 2 terminator chess wild dogs 0 little dogs (1 created) a wolf a radiation eye 0 kittens (1 created) a winged-demon a hobbit reveller 0 hobbit merchants (1 created) a group hobbit an ondy 0 dwarves (1 created) an army dwarf a dwarf thief (2 created) a duergar thief a hobbit lord a duergar 0 dwarf lords (1 created) a skulk blade a petty dwarven master thief a soulless cutter 0 stygian dolls (2 created) 0 stygian doll blowdarts (1 created) 0 stygian doll shamans (1 created) a manes 0 weapon imps (1 created) 0 hidden rutterkins (1 created) a kobold (2 created) a carver a large kobold 0 forest moogles (1 created) a mini mimic Merle a small mimic (2 created) a depression mimic 2 goblins a hobgoblin a yeek a hill orc (2 created) 2 porter Mordor orcs a rock piercer a boar a sewer rat 12 drains rats (16 created) 0 chipmunks (1 created) an eevee 0 metal moles (1 created) 0 woodchucks (1 created) a cave spider (2 created) 0 black metroids (1 created) 2 contaminated bugs a brightlight 2 group platypi a running emu a spore lichen 0 mean spores (1 created) a golden mushroom (0 created) an apprentice lichen a creeping vine (0 created) a shrieker 2 sub-gnomes 4 gnomes (7 created) 2 gnome stalkers (3 created) a little grey alien 0 Emmelie's sneakers (1 created) 4 intermediate gnomes (5 created) a tiny rascalling a gnome guard 3 gnome lords (5 created) a gnome watcher (2 created) a group gnome lord 4 gnomish wizards 0 packers (1 created) a deep gnome a burrower gnome 0 deep gnome diggers (1 created) an armor gnome a porter gnome warrior a golden heart a kestrel a Kop 6 Keystone Kops (9 created) a RNG Kop a killer kop 2 Uniform Sergeants an Undead Sergeant 2 Kop Lieutenants an Uniform Lieutenant a Kop Kaptain (3 created) 0 freemason initiates (1 created) 0 Intermediate Kops (1 created) a real tiny lich 2 mummies a kobold mummy 0 hobbit mummies (1 created) 0 orc mummies (1 created) 0 mummics (1 created) a human mummy a half-dragon mummy a green naga hatchling a teal naga hatchling a lotus naga hatchling a copper naga hatchling 0 gray oozes (1 created) a gray speeze a porter gray ooze a rat snake a derp a monkey a kobold zombie 2 gnome zombies a bound spirit a dwarf zombie 0 cat zombies (1 created) a human zombie a zombie 0 weaum zombies (1 created) a living iron chain a resin golem a sailor 2 Grey-elves 0 ninja girls (1 created) 0 dancing girls (1 created) 0 shopkeepers (7 created) 0 aligned priests (1 created) 3 watchmen (4 created) a watch captain a sin image 0 hata-hatas (1 created) a giant clam 2 eel-lizards a shark a newt 0 twens (1 created) a gecko 0 iguanas (1 created) 0 lizards (1 created) a burning fern spore 4 floor grues a midgrue 0 novice medium walls (1 created) a jumping eel a jumping fire eel a fire trove a cold trove a scroll trove 0 hallu troves (1 created) a health trove 227 creatures born. 161 creatures vanquished. 1 boss born. 1 boss vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 6 times You eaten meat 6 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 151 times You killed 123 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) general combat [Basic] (max Grand Master) (35 of 160) two-handed weapons [Basic] (max Grand Master) (70 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (21 of 160) axe [Basic] (max Legendary) (21 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Skilled] (max Legendary) (233 of 540) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... You died in The Gnomish Mines on dungeon level 8 with 15355 points, and 78 pieces of gold, after 3883 moves. Killer: blast of fire You were level 9 with a maximum of 71 hit points when you died. You reached the 47th place on the top 10000 list. No Points Name Hp [max] 1 1883717 winsalot-Div-Bur-Mal-Law quit in The Dungeons of Doom on level 34 [max 43]. 198 [200] 2 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 3 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 45 16159 Leeroy-Ord-Asg-Mal-Law died in The Dungeons of Doom on level 6. Killed by an icy touch. - [81] 46 15867 Leeroy-Che-Rod-Mal-Neu died in The Dungeons of Doom on level 4 [max 83]. Killed by a monster (deformed fish). - [65] *47 15355 Leeroy-Ord-Alc-Mal-Law died in The Gnomish Mines on level 8. Killed by a blast of fire. - [71] 48 14827 tiger64guy-For-Mou-Mal-Cha died in Grund's Stronghold on level 13. Killed by a monster (hallucinogen-distorted pagan lady). - [31] 49 14576 Leeroy-Zyb-Arg-Mal-Neu died in The Dungeons of Doom on level 5. Real fungus. 107 [107]