Leeroy, lawful male asgardish Samurai -------- |@d....+ |d%d...| |.ddd..| ddd...| -------- [Leeroy the Hatamoto] St13 Dx11 Co7 In7 Wi3 Ch4 SamAsgMalLaw Dlvl:1 $0 HP23(23) Pw11(11) AC0 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Konnichi wa Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # What do you want to wield? [- abcd or ?*] Never mind. You kill the pack jackal! There is a wall in the way! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: quad attacks You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 116 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 17% chance Monsters only dropped their equipment with 79% chance Book drop chance was reduced to 93% Musable item generation frequency had a negative bias of 41% Ring drop chance was reduced to 79% Armor drop chance was reduced to 86% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: club The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: riding (turn 2) The following skill became untrainable if you tried to train it too early: body spells (turn 1450) The following skill became untrainable after a while: searching (turn 26004) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 38055) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45524 Monster spawn increase reached its maximum at turn 141338 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1000652 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: alertest adversative (freq bonus 12) The monster species that spawned more often: boss dingo (freq bonus 24) The monster species that spawned more often: wrinkled growth (freq bonus 12) The monster species that spawned more often: converged muddleheaded (freq bonus 12) The monster species that spawned more often: Ina (freq bonus 4) The monster species that spawned more often: schoolchildren stalemated (freq bonus 24) The monster species that spawned more often: horror mage (freq bonus 12) The monster species that spawned more often: horn horse (freq bonus 10) The monster species that spawned more often: energy force fungus (freq bonus 24) The monster species that spawned more often: shard fungus (freq bonus 10) The monster species that spawned more often: smoke clan (freq bonus 15) The monster species that spawned more often: get yelped (freq bonus 9) The monster species that spawned more often: betrothal enclosure (freq bonus 24) The monster species that spawned more often: flying leocrotta (freq bonus 4) The monster species that spawned more often: bailiff fishier (freq bonus 12) The monster species that spawned more often: baby sapphire dragon (freq bonus 15) The monster species that spawned more often: baby red dragon (freq bonus 6) The monster species that spawned more often: pustulent stalk (freq bonus 12) The monster species that spawned more often: aggressive kudzu (freq bonus 15) The monster species that spawned more often: mimicked yeah (freq bonus 12) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster species that never randomly spawned: skeletal pirate The monster species that never randomly spawned: irresistible force patch The monster species that never randomly spawned: Amandine The monster species that never randomly spawned: modestest fetishist ghostwritten The monster species that never randomly spawned: totally bad stalk The monster species that never randomly spawned: greater amnesia vortex The monster species that never randomly spawned: cyberdemon The monster species that never randomly spawned: force leprechaun The monster species that never randomly spawned: ivory coast star The monster species that never randomly spawned: karmic warp fungus The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: battering ram (candy) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: leather leash (leash) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 184) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 17) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 2) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 14) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 27) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 34) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 9) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 9) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 11) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 8) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 9) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 40) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 27) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: lava (red-hot) The RNG hath decreed that this item was always generated cursed: gimp cloak (pitch cloak) The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: naylight cloak (hearing cloak) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: sound effect trap (freq bonus 3) Next attribute increase check would have come at turn 1180 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having quad attacks (0) You were prevented from having dimmopathy (0) You had 1498 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (381) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (green bowel) * sugegasa (filtered helmet) * skullcap (fish bowl) * flack helmet (covered helmet) * crystal helm (radiant helmet) * mining helm (rotating helmet) * field helm (yellow helmet) * helm of safeguard (poor helmet) * jingasa (knowledgeable helmet) * plasteel gloves (white gloves) * yugake (shitty gloves) * gauntlets of safeguard (digger gloves) * gauntlets of plugsuit (slit gloves) * commander gloves (odd pair of gloves) * field gloves (uncanny gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (beautiful heels) * field boots (tightly fitting boots) * boots of safeguard (steel boots) Scrolls scroll of healing (FIQHACK AND OTHER SATANHACK BASED VARIANTS TRASHED THE MORE PROMPTS) scroll of mana (ZELGO MER) scroll of phase door (S VEKTORI R TENSORI) scroll of standard id (GODDAMN FIQ YOUR BLUE STATUS LINES ARE VERY EYE STRAINING) scroll of cure (MAKE SLEX GREAT AGAIN) * scroll of extra healing (MICRODOLLAROFT) * scroll of greater mana restoration (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (21 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Leeroy the Samurai... Youescaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.