Leeroy, lawful male snail Ordinator --------- -.......| |.......| |.@.@...| |.......| +....---- ------ [Leeroy the Battler] St18/01 Dx13 Co7 In6 Wi7 Ch5 OrdSnlMalLaw Dlvl:1 $0 HP18(18) Pw18(18) AC7 Exp1 T9 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male snail Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) As a snail, you can only wield launchers. Your tsurugi isn't one-handed. What do you want to wield? [- abcde or ?*] You don't have that object. What do you want to wield? [- abcde or ?*] You don't have that object. What do you want to wield? [- abcde or ?*] As a snail, you can only wield launchers. You don't have anything to zap. You don't have enough energy to cast that spell. The required amount was 28. # You don't have anything to wear. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: technicality You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 146 Implant identification only worked 1 times out of 23 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 33% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 80% Tool drop chance was reduced to 75% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: occult spells (turn 10) The following skill became untrainable if you tried to train it too early: polymorphing (turn 36) The following skill became untrainable after a while: occult spells (turn 77692) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 22198) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23293 Monster spawn increase reached its maximum at turn 129513 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 703988 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: decapitated defiler (freq bonus 12) The monster species that spawned more often: shardstorm (freq bonus 54) The monster species that spawned more often: undead monk (freq bonus 2) The monster species that spawned more often: finding vivifying inedited referee physicked condense (freq bonus 3) The monster species that spawned more often: acid beast (freq bonus 72) The monster species that spawned more often: midgrue (freq bonus 3) The monster species that spawned more often: false stalk (freq bonus 6) The monster species that spawned more often: quantum spore (freq bonus 10) The monster species that spawned more often: lethe force patch (freq bonus 3) The monster species that spawned more often: arithmetic latino atma humoured (freq bonus 16) The monster species that spawned more often: wereleprechaun (freq bonus 16) The monster species that spawned more often: vogon (freq bonus 2) The monster species that spawned more often: spryest graving palatably (freq bonus 4) The monster species that spawned more often: sweet soul (freq bonus 21) The monster species that spawned more often: sue warp fungus (freq bonus 10) The monster species that spawned more often: amorphous mushroom (freq bonus 32) The monster species that spawned more often: mistress mind flayer (freq bonus 8) The monster species that spawned more often: Paimon (freq bonus 36) The monster species that spawned more often: black naga hatchling (freq bonus 6) The monster species that spawned more often: naga pitmaster (freq bonus 8) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 4) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 4) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: monsters that growl (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 1) The monster trait that was more common: monsters that are slithy (freq bonus 9) The monster trait that was more common: monsters that count as pokemon (freq bonus 1) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster species that never randomly spawned: annoying cat The monster species that never randomly spawned: wheater The monster species that never randomly spawned: artillery dragon The monster species that never randomly spawned: Tobi The monster species that never randomly spawned: serious bug The monster species that never randomly spawned: floorshift technic The monster species that never randomly spawned: acidic stalk The monster species that never randomly spawned: enterprise spaceship The monster species that never randomly spawned: big weapon trove The monster species that never randomly spawned: quantum mold The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: killer heels (ski heels) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: implant of acceleration (empowering) The RNG hath decreed that this item was never generated: implant of daring (felicitous) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: implant of passion (triumphant) The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 10) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 55) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 3) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 6) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 8) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 6) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 4) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 4) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 9) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 8) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 85) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: cloak of sliming (mauve cloak) The RNG hath decreed that this item was always generated cursed: trash stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: intelligence pack ((null)) The RNG hath decreed that this trap was always invisible: de-light trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 10) Next attribute increase check would have come at turn 360 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having psi resistance (0) You were prevented from having technicality (0) You saw invisible You had infravision You had 1492 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (355) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (plumed helmet) * sedge hat (hydra helmet) * skullcap (middle-earth helmet) * flack helmet (narrow helmet) * crystal helm (secret helmet) * mining helm (great helmet) * field helm (yellow helmet) * helm of safeguard (space helmet) * war hat (crazy helmet) * plasteel gloves (white gloves) * leather gloves (riding gloves) * gauntlets of safeguard (inverse gloves) * gauntlets of plugsuit (boxing gloves) * commander gloves (inka gloves) * field gloves (fatal gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (street boots) * field boots (thigh boots) * boots of safeguard (tightly fitting boots) Scrolls scroll of healing (DARWIN AWARD GOES TO THOSE WHO DIE WHILE PLAYING POKEMON GO) scroll of mana (NETHACK4 CRASHES WHEN IMPOSSIBLE IS CALLED) scroll of phase door (LETS PLAY NETHACK) scroll of standard id (BREATH WEAPON 1 USED) scroll of cure (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) * scroll of extra healing (ROCKWORM LOCKWORM SOCKWORM) * scroll of greater mana restoration (DAEDELDIDAET) Spellbooks spellbook of enchant weapon (perverted) Rings ring of increase accuracy (immaterial) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Skilled] (max Supreme Master) (160 of 540) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Basic) (0 of 20) devices [Basic] (max Skilled) (20 of 160) searching [Unskilled] (max Basic) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) petkeeping [Basic] (max Skilled) (20 of 160) missile weapons [Basic] (max Supreme Master) (20 of 160) techniques [Basic] (max Skilled) (20 of 160) implants [Basic] (max Expert) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Skilled) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max World Champion) (20 of 160) sling [Basic] (max World Champion) (20 of 160) firearms [Basic] (max World Champion) (20 of 160) crossbow [Basic] (max World Champion) (20 of 160) dart [Basic] (max World Champion) (20 of 160) shuriken [Basic] (max World Champion) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Basic) (0 of 20) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.